turnbasedgamedata/Config/ConfigAbility/Monster/Monster_AML_Minion01_02_Ability.json
2025-02-24 07:50:34 -03:00

211 lines
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{
"AbilityList": [
{
"Name": "Monster_AML_Minion01_02_Skill01_Phase01",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Monster_AML_Minion01_02_Skill01_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Monster_AML_Minion01_02_Skill01_Camera"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity"
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 1
}
},
"NormalizedTimeWait": {
"FixedValue": {
"Value": 0.769
}
},
"NormalizedTransitionDuration": {
"FixedValue": {
"Value": 0.03
}
}
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimLogicState": "Idle"
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "TeamFormation"
}
]
},
{
"Name": "Monster_AML_Minion01_02_Skill01_Phase02",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.15
}
}
},
{
"$type": "RPG.GameCore.SkillExecutionStart"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.22
}
}
},
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntity"
},
"TargetAttachPoint": "Root"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.49
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Common_Rapid_Light"
}
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
"$type": "RPG.GameCore.AttackData",
"DamageType": {
"DamageType": "Quantum"
},
"DamagePercentage": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-1126825319
]
}
},
"SPHitRatio": {
"FixedValue": {
"Value": 1
}
},
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_02/Eff_Monster_AML_Minion01_02_Skill01_Hit.prefab",
"HitTimeSlowType": "Puncture"
},
"TriggerHitSound": true,
"SpecialHitSoundEvent": "Ev_sfx_monster_skill_01_hit_soldiergun",
"DisplayData": {
"UIMessageHeight": 1,
"DitherRangeX": 0.02,
"DitherRangeY": 0.02
}
},
{
"$type": "RPG.GameCore.DamagePerformFinish"
},
{
"$type": "RPG.GameCore.ModifyActionDelay",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AddNormalizedValue": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-638195174
]
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.6
}
}
},
{
"$type": "RPG.GameCore.StopAim"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.836
}
}
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"FixedValue": {
"Value": 0.3
}
}
},
{
"$type": "RPG.GameCore.SkillPerformFinish"
}
]
}
]
}