mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
2570 lines
79 KiB
JSON
2570 lines
79 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Avatar_DanHeng_00_Skill01_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_DanHeng_00_Skill01_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_DanHeng_00_Skill01_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity",
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"Duration": 1
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},
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{
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"$type": "RPG.GameCore.TriggerAnimStateWithMove",
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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"Value": 3
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "TeamFormation"
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{
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"Alias": "Caster"
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{
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{
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{
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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"Value": 1
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{
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"Modifiers": {
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"_CallbackList": [
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{
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "DamageDefenderEntity"
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},
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"Flag": "STAT_SpeedDown"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.ModifyDamageData",
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}
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]
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}
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]
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}
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},
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"Name": "Avatar_DanHeng_00_Skill01_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill01",
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.BySkillPointActivated",
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"PointTriggerKey": "PointB3"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ModifierName": {
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"Value": "MAvatar_DanHeng_00_Tree03_DamageAddedRatio"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"DamageType": {
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"DamageType": "Wind"
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"StanceValue": {
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}
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},
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"HitAnimation": "Hit",
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{
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{
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"DamageType": {
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},
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"HitAnimation": "Hit_H",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Common_Hit01.prefab",
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"HitEffectHeight": 1,
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"HitTimeSlowType": "Puncture",
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"HitTimeSlowIntensity": "Middle",
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},
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"SpecialHitSoundEvent": "Ev_sfx_avatar_atk_cast_hit_danheng",
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"CanTriggerLastKill": true
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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{
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{
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