mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2025-05-11 22:45:53 +08:00
5107 lines
163 KiB
JSON
5107 lines
163 KiB
JSON
{
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|
"AbilityList": [
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{
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"Name": "Avatar_Anaxa_00_Skill01_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity"
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_Anaxa_00_Skill01_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_Anaxa_00_Skill01_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimStateName": "Skill01"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.287
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Duration": 0.2,
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"BlurX": 0.08,
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"BlurRadius": 0.8,
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"Iteration": 3,
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"BlurStart": 0.02,
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"BlurFeather": 0.04
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"FixedValue": {
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_Anaxa_00_Skill01_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"FixedValue": {
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"Value": 0.29
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}
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.BySkillPointActivated",
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"PointTriggerKey": "PointB1"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.ModifySPNew",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AddValue": {
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Wind"
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},
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"DamagePercentage": {
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"StanceValue": {
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},
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"SPHitRatio": {
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Anaxa_00/Eff_Avatar_Anaxa_00_Skill01_Hit_01.prefab",
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"HitEffectHeight": 1.3,
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"HitTimeSlowType": "Impact",
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"HitPosHeight": 1.3
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},
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"CanTriggerLastKill": true
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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]
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},
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{
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"Name": "Avatar_Anaxa_00_Skill02_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityInherentTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AbilityName": {
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"Value": "Avatar_Anaxa_00_Skill02_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Avatar_Anaxa_00_Skill02_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimStateName": "Skill02",
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"Value": 0.95
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"WaitAnimState": false
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill02",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.112
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}
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}
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},
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{
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"$type": "RPG.GameCore.GlobalMainIntensityEffect",
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"Alias": "Caster"
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"Alias": "DarkTeamCenter"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Anaxa_00/Eff_Avatar_Anaxa_00_Skill02_Hit.prefab",
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"TowardTarget": {
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"Alias": "Caster"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"Alias": "DarkTeamCenter"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Anaxa_00/Eff_Avatar_Anaxa_00_Skill02_Hit_03.prefab",
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"Alias": "Caster"
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{
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{
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{
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{
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"AnimStateName": "StandBy"
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},
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{
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"Modifiers": {
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{
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{
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{
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"Event": "OnStack",
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},
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{
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"Event": "OnAfterSkillUse",
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"Event": "OnDestroy",
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"Event": "OnListenAfterAttack",
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