mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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65 lines
3.3 KiB
JSON
65 lines
3.3 KiB
JSON
{
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"$type": "RPG.GameCore.MonsterPreloadConfig",
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"EffectAssetList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Ani_Appear_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Boom_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Boom_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Break_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_StandBy_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_StandBy_Loop_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_02_StandBy_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_03_Ani_Appear_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_03_StandBy_Loop.prefab"
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],
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"EffectInstanceMap": {
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"MazeAttack": {
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"EffectTypes": [
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"MazeAttack"
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],
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"EffectInstanceList": []
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},
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"Passive": {
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"EffectTypes": [
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"Passive"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Passive.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_PassiveSkill01_Loop.prefab"
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]
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},
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"Skill": {
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"EffectTypes": [
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"Skill"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_PassiveSkill01_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Skill01_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Skill01_Start02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Skill02_Hit_Body.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Skill02_Hit_Special.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Skill02_Hit_Special02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Skill09_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Skill09_Start01.prefab"
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]
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},
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"Die": {
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"EffectTypes": [
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"Die"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Die_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_01_Die_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_02_Die.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_01/Eff_Monster_W2_HuanlongPart_03_Die.prefab"
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]
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},
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"Common": {
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"EffectTypes": [
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"Common"
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],
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"EffectInstanceList": []
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}
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},
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"SummonEntityList": []
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} |