mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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61 lines
3.0 KiB
JSON
61 lines
3.0 KiB
JSON
{
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"$type": "RPG.GameCore.MonsterPreloadConfig",
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"EffectAssetList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Ani_Appear_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Ani_Appear_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Ani_Appear_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Ani_Appear_04.prefab"
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],
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"EffectInstanceMap": {
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"MazeAttack": {
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"EffectTypes": [
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"MazeAttack"
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],
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"EffectInstanceList": []
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},
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"Passive": {
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"EffectTypes": [
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"Passive"
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],
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"EffectInstanceList": []
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},
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"Skill": {
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"EffectTypes": [
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"Skill"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_IF_Skill01_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_04.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_05.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_06.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill01_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Skill02_01.prefab"
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]
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},
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"Die": {
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"EffectTypes": [
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"Die"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_02_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_Hit01 1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_HuanlongPart_00/Eff_Monster_W2_HuanlongPart_00_Die_Hit01.prefab"
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]
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},
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"Common": {
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"EffectTypes": [
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"Common"
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],
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"EffectInstanceList": []
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}
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},
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"SummonEntityList": []
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} |