turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_8011010.json
2025-02-24 07:50:34 -03:00

56 lines
2.3 KiB
JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_MazeStandBy_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_MazeStandBy_Loop02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_StandBy_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_StandBy_Loop02.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_MazeAttack_Attack01_Fire.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_MazeAttack_Attack01_Start.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Skill01_Fire.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Skill01_Start.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Die_Fly_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Die_Fly_Start01_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Die_Fly_Start02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Die_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Die_Start01_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion01_00/Eff_Monster_AML_Minion01_00_Die_Start02.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
}
},
"SummonEntityList": []
}