turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_8003010.json
2025-02-24 07:50:34 -03:00

64 lines
3.2 KiB
JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": []
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill01_Attack_Ice_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill01_Attack_Ice_Start.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill01_Attack_Ice_Win.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_IceFloor.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_Bust.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_ElBow_L.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_ElBow_R.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_Knee_L.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_Knee_R.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_Root.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_Wrist_L.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill02_Attack_Ice_Wrist_R.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill05_Attack_Ice_Ball.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill05_Attack_Ice_BallBust.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill05_Attack_Ice_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill05_Attack_Ice_Win.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_00_01_Skill06_Attack_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_01_01_Skill01_Attack_Ice_Hit.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_01_01_Common_Die.prefab",
"Effects/Eff_Prefab/Eff_Common/Eff_Common_Die_XP_01_Ice.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_01_01_Common_Die.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_01/Eff_XP_Elite01_01_01_Common_Remove.prefab"
]
}
},
"SummonEntityList": []
}