turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_7003100.json
2025-02-24 07:50:34 -03:00

92 lines
6.1 KiB
JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Adv_Ani_MazeStandBy02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Adv_Ani_MazeStandBy02_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Adv_Ani_MazeStandBy02_tianxian.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Buff_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_IntensifierBuff_Loop01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_IntensifierBuff_Loop02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_01_disappear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_02_disappear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_03_disappear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Maze_Smoke.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Starl_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon1_end01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon1_star01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon3_end01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon3_star01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_L_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_L_MazeLoop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_R_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_R_Loop2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_R_Maze01.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_MazeAttack_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_MazeAttack_Hit02.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Attack_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Hit_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Jumpdowm_Smoke_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Smoke_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Smoke_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill02_Accumulating power_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill02_tianxian.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill03_Attack Ready_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill03_Attack Ready_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill03_Hit_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill03_Hit_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill04_Attack Bullet_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill04_Hit_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill05_star01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill05_star02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill05_star03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Attack_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Attack_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Attack_03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Hit_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Hit_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Hit_03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Hit_04.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Smoke_01.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Die_hit.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
}
},
"SummonEntityList": []
}