mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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92 lines
6.1 KiB
JSON
92 lines
6.1 KiB
JSON
{
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"$type": "RPG.GameCore.MonsterPreloadConfig",
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"EffectAssetList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Adv_Ani_MazeStandBy02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Adv_Ani_MazeStandBy02_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Adv_Ani_MazeStandBy02_tianxian.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Buff_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_IntensifierBuff_Loop01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_IntensifierBuff_Loop02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_01_disappear.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_02_disappear.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_LogoBuff_03_disappear.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Maze_Smoke.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Starl_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon1_end01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon1_star01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon3_end01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon3_star01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_L_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_L_MazeLoop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_R_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_R_Loop2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Weapon_R_Maze01.prefab"
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],
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"EffectInstanceMap": {
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"MazeAttack": {
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"EffectTypes": [
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"MazeAttack"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_MazeAttack_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_MazeAttack_Hit02.prefab"
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]
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},
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"Passive": {
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"EffectTypes": [
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"Passive"
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],
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"EffectInstanceList": []
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},
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"Skill": {
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"EffectTypes": [
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"Skill"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Attack_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Hit_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Jumpdowm_Smoke_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Smoke_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill01_Smoke_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill02_Accumulating power_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill02_tianxian.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill03_Attack Ready_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill03_Attack Ready_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill03_Hit_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill03_Hit_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill04_Attack Bullet_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill04_Hit_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill05_star01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill05_star02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill05_star03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Attack_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Attack_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Attack_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Hit_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Hit_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Hit_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Hit_04.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Skill06_Smoke_01.prefab"
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]
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},
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"Die": {
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"EffectTypes": [
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"Die"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha03_02/Eff_Monster_W1_Mecha03_02_Die_hit.prefab"
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]
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},
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"Common": {
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"EffectTypes": [
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"Common"
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],
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"EffectInstanceList": []
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}
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},
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"SummonEntityList": []
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} |