turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_3022011.json
2025-02-24 07:50:34 -03:00

64 lines
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JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Appear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Appear_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Behit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_IF_Break_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_IF_Break_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_IF_Break_xuli.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": []
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill01_Bullet.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_1_Body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_1_Disappear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_1_Ready.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_2_Body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_2_Disappear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_2_Ready.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_3_Body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_3_Disappear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_3_Ready.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_4_Body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_4_Disappear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Skill06_4_Ready.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": []
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Common_Appear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_SundayPart_00/Eff_Monster_W3_SundayPart_00_Common_Appear_01.prefab"
]
}
},
"SummonEntityList": []
}