turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_3003030.json
2025-02-24 07:50:34 -03:00

85 lines
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{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_All_BuffAdd.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_All_BuffChain.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_All_BuffHit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_All_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Fire_Loop.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": []
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_MazeSkill01_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_MazeSkill01_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill01_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill01_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill01_Smoke.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill01_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill03_Attack02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill03_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill03_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill04_Chain.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill04_Prepare.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill04_Prepare02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Attack01_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Attack01_3.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Attack02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Attack03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Attack04.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Attack05.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Chain01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Chain02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Chain03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Chain04.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Gongji.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Hit02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill05_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill06_Attack01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill06_Gongji.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill06_Start01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Boom.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Cam.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Music.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Music2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Music3.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Sky.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Sky02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Water01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Water02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Water03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W3_Figure_02/Eff_Monster_W3_Figure_02_Skill07_WeaponLightning.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": []
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
}
},
"SummonEntityList": []
}