mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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72 lines
3.9 KiB
JSON
72 lines
3.9 KiB
JSON
{
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"$type": "RPG.GameCore.MonsterPreloadConfig",
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"EffectAssetList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Buff_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_ChangePhase_Start.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_SecondPhase_Burst.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_SecondPhase_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_10_P2_Halo_Loop.prefab"
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],
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"EffectInstanceMap": {
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"MazeAttack": {
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"EffectTypes": [
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"MazeAttack"
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],
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"EffectInstanceList": []
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},
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"Passive": {
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"EffectTypes": [
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"Passive"
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],
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"EffectInstanceList": []
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},
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"Skill": {
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"EffectTypes": [
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"Skill"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill01_Attack.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill01_Charge.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill01_Ready.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill01_Start.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill02_Attack.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill02_Charge.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill02_Charge1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill02_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill02_Start.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill02_Start1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill03_Defense.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill03_Start.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill03_Start2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill04_Summon.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill05_Attack.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill05_Charge.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill05_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill05_Start.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill05_Start1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill05_Start2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill06_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill06_Start02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill06_Start03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill06_Start04.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Skill06_Start05.prefab"
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]
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},
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"Die": {
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"EffectTypes": [
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"Die"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W2_Xuanlu_00/Eff_Monster_W2_Xuanlu_00_Die.prefab"
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]
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},
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"Common": {
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"EffectTypes": [
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"Common"
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],
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"EffectInstanceList": []
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}
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},
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"SummonEntityList": []
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} |