mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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58 lines
2.6 KiB
JSON
58 lines
2.6 KiB
JSON
{
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"$type": "RPG.GameCore.MonsterPreloadConfig",
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"EffectAssetList": [],
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"EffectInstanceMap": {
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"MazeAttack": {
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"EffectTypes": [
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"MazeAttack"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_MazeAttack_Bullet.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_MazeAttack_Hit.prefab"
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]
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},
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"Passive": {
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"EffectTypes": [
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"Passive"
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],
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"EffectInstanceList": []
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},
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"Skill": {
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"EffectTypes": [
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"Skill"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill01_Attack.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill01_Bullet.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill02_Loop01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill02_Loop01_2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill02_Loop02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill02_Loop02_Start.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill02_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill02_Start02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill02_Start_Weapon.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill03_Attack.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill03_Attack_Smoke.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill03_Bullet.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill03_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Skill03_Start02.prefab"
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]
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},
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"Die": {
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"EffectTypes": [
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"Die"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier04_00/Eff_Monster_W1_Soldier04_00_Die.prefab"
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]
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},
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"Common": {
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"EffectTypes": [
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"Common"
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],
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"EffectInstanceList": []
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}
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},
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"SummonEntityList": []
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} |