{ "OnInitSequece": [], "OnStartSequece": [ { "TaskList": [ { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "FixedValue": { "Value": 3 } } }, { "$type": "RPG.GameCore.ByCompareGraphDynamicFloat", "Name": "DynamicFloat", "Value": { "FixedValue": { "Value": 1 } }, "CompareType": "Equal" }, { "$type": "RPG.GameCore.DebugLog", "Level": "Warn", "Message": "ValueSetBefore" }, { "$type": "RPG.GameCore.SetFloorCustomBool", "Name": { "Value": "RunSubGraph" }, "Value": {} } ] }, { "TaskList": [ { "$type": "RPG.GameCore.WaitFloorCustomValueChange", "Name": { "Value": "RunSubGraph" }, "OnChange": [ { "$type": "RPG.GameCore.ByCompareGraphDynamicFloat", "Name": "DynamicFloat", "Value": { "FixedValue": { "Value": 1 } }, "CompareType": "Equal" }, { "$type": "RPG.GameCore.DebugLog", "Level": "Warn", "Message": "ValueSetAfter" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "FixedValue": { "Value": 0.2 } } }, { "$type": "RPG.GameCore.FinishLevelGraph" } ], "Condition": { "$type": "RPG.GameCore.ByCheckFloorCustomBool", "Name": { "Value": "RunSubGraph" }, "Inverse": true } } ] } ], "ValueSource": { "Values": [ { "$type": "RPG.GameCore.SharedFloat", "Key": "DynamicFloat" } ] }, "Type": "SubGraph" }