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https://github.com/Genshin-bots/gsuid_core.git
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🐛 修复底层修改导致的扫码登陆
部分情况报错
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parent
887d25ac2a
commit
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@ -237,33 +237,32 @@ async def _deal_ck(bot_id: str, mes: str, user_id: str) -> str:
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fp = await mys_api.generate_fp_by_uid(uid)
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fp = await mys_api.generate_fp_by_uid(uid)
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# 往数据库添加内容
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# 往数据库添加内容
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if uid and await GsUser.user_exists(uid):
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if uid_bind and await GsUser.user_exists(uid_bind):
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await GsUser.update_data_by_uid(
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await GsUser.update_data_by_uid(
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uid,
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uid_bind,
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bot_id,
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bot_id,
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cookie=account_cookie,
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cookie=account_cookie,
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status=None,
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status=None,
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stoken=app_cookie,
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stoken=app_cookie,
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sr_uid=sr_uid,
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sr_uid=sr_uid_bind,
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fp=fp,
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fp=fp,
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)
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)
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elif sr_uid and await GsUser.user_exists(sr_uid, 'sr'):
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elif sr_uid_bind and await GsUser.user_exists(sr_uid_bind, 'sr'):
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await GsUser.update_data_by_uid(
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await GsUser.update_data_by_uid(
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sr_uid,
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sr_uid_bind,
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bot_id,
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bot_id,
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'sr',
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'sr',
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cookie=account_cookie,
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cookie=account_cookie,
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status=None,
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status=None,
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stoken=app_cookie,
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stoken=app_cookie,
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sr_uid=sr_uid,
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fp=fp,
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fp=fp,
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)
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)
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else:
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else:
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await GsUser.insert_data(
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await GsUser.insert_data(
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user_id=user_id,
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user_id=user_id,
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bot_id=bot_id,
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bot_id=bot_id,
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uid=uid,
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uid=uid_bind,
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sr_uid=sr_uid,
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sr_uid=sr_uid_bind,
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mys_id=account_id,
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mys_id=account_id,
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cookie=account_cookie,
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cookie=account_cookie,
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stoken=app_cookie if app_cookie else None,
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stoken=app_cookie if app_cookie else None,
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@ -271,8 +270,10 @@ async def _deal_ck(bot_id: str, mes: str, user_id: str) -> str:
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push_switch='off',
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push_switch='off',
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bbs_switch='off',
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bbs_switch='off',
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draw_switch='off',
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draw_switch='off',
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region=SERVER.get(uid[0], 'cn_gf01') if uid else None,
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region=SERVER.get(uid_bind[0], 'cn_gf01') if uid_bind else None,
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sr_region=SR_SERVER.get(sr_uid[0], None) if sr_uid else None,
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sr_region=SR_SERVER.get(sr_uid_bind[0], None)
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if sr_uid_bind
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else None,
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fp=fp,
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fp=fp,
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device_id=device_id,
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device_id=device_id,
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sr_push_switch='off',
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sr_push_switch='off',
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@ -111,11 +111,13 @@ class BaseBotIDModel(BaseIDModel):
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game_name: Optional[str] = None,
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game_name: Optional[str] = None,
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**data,
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**data,
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) -> int:
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) -> int:
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if not await cls.data_exist(uid=uid):
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uid_name = cls.get_gameid_name(game_name)
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return await cls.full_insert_data(uid=uid, bot_id=bot_id, **data)
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if not await cls.data_exist(**{uid_name: uid}):
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data[uid_name] = uid
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return await cls.full_insert_data(bot_id=bot_id, **data)
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sql = update(cls).where(
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sql = update(cls).where(
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getattr(cls, cls.get_gameid_name(game_name)) == uid,
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getattr(cls, uid_name) == uid,
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cls.bot_id == bot_id,
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cls.bot_id == bot_id,
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)
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)
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if data is not None:
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if data is not None:
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