From a6ba3003a42a9181973c05fb77b5824a1ecaba38 Mon Sep 17 00:00:00 2001 From: a376148946 <376148946@qq.com> Date: Tue, 19 Sep 2023 12:38:58 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E9=9D=A2=E6=9D=BF=E5=85=89?= =?UTF-8?q?=E9=94=A5=E6=8A=80=E8=83=BD=E6=98=BE=E7=A4=BA=E9=97=AE=E9=A2=98?= =?UTF-8?q?=E4=B8=8E=E9=83=A8=E5=88=86bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../effect/Weapon/Weapon.py | 23 ------------------- 1 file changed, 23 deletions(-) diff --git a/StarRailUID/starrailuid_charinfo/effect/Weapon/Weapon.py b/StarRailUID/starrailuid_charinfo/effect/Weapon/Weapon.py index 9ccce75..02698c0 100644 --- a/StarRailUID/starrailuid_charinfo/effect/Weapon/Weapon.py +++ b/StarRailUID/starrailuid_charinfo/effect/Weapon/Weapon.py @@ -220,29 +220,6 @@ class RiverFlowsinSpring(BaseWeapon): return attribute_bonus return attribute_bonus - -class SleepLiketheDead(BaseWeapon): - weapon_base_attributes: Dict - - def __init__(self, weapon: DamageInstanceWeapon): - super().__init__(weapon) - - async def check(self): - # 当装备者的普攻或战技伤害未造成暴击时,使自身暴击率提高36%,持续1回合。 - # 该效果每3回合可以触发1次。 - return True - - async def weapon_ability( - self, - Ultra_Use: float, - base_attr: Dict[str, float], - attribute_bonus: Dict[str, float], - ): - if await self.check(): - return attribute_bonus - return attribute_bonus - - class OnlySilenceRemains(BaseWeapon): weapon_base_attributes: Dict