diff --git a/StarRailUID/starrailuid_charinfo/effect/Role.py b/StarRailUID/starrailuid_charinfo/effect/Role.py index 2128e0c..788cb6c 100644 --- a/StarRailUID/starrailuid_charinfo/effect/Role.py +++ b/StarRailUID/starrailuid_charinfo/effect/Role.py @@ -166,7 +166,9 @@ class RoleInstance: skill_multiplier = self.avatar.BPSkill_num(skill_type) skill_type = 'BPSkill' elif self.raw_data.avatar.id_ == 1112: - skill_multiplier = self.avatar.Ultra_num(skill_type) + self.avatar.BPSkill() + skill_multiplier = ( + self.avatar.Ultra_num(skill_type) + self.avatar.BPSkill() + ) skill_type = 'Talent' else: raise Exception('skill type error') @@ -304,19 +306,20 @@ class RoleInstance: enemy_status_resistance = 0.0 for attr in merged_attr: if attr.__contains__('ResistancePenetration'): - #检查是否有某一属性的抗性穿透 + # 检查是否有某一属性的抗性穿透 attr_name = attr.split('ResistancePenetration')[0] if attr_name in (self.avatar.avatar_element, 'AllDamage'): - logger.info( - f'{attr_name}属性有{merged_attr[attr]}穿透加成' - ) + logger.info(f'{attr_name}属性有{merged_attr[attr]}穿透加成') enemy_status_resistance += merged_attr[attr] - #检查是否有某一技能属性的抗性穿透 + # 检查是否有某一技能属性的抗性穿透 skill_name = attr_name.split('_')[0] skillattr_name = attr_name.split('_')[1] - if ( - skill_name in (skill_type, skill_info[3]) - and skillattr_name in (self.avatar.avatar_element, 'AllDamage') + if skill_name in ( + skill_type, + skill_info[3], + ) and skillattr_name in ( + self.avatar.avatar_element, + 'AllDamage', ): enemy_status_resistance += merged_attr[attr] logger.info(