From 6aabc822544fb71bc3c40edd406a1b33f45022b0 Mon Sep 17 00:00:00 2001
From: a376148946 <376148946@qq.com>
Date: Mon, 23 Oct 2023 15:29:34 +0800
Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=E9=83=A8=E5=88=86=E8=A7=92?=
=?UTF-8?q?=E8=89=B2=E9=81=97=E5=99=A8=E8=AF=84=E5=88=86?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
StarRailUID/starrailuid_charinfo/__init__.py | 3 +-
.../starrailuid_charinfo/draw_char_img.py | 10 +-
.../utils/excel/AvatarPromotionConfig.json | 331 +
.../utils/excel/EquipmentPromotionConfig.json | 251 +
StarRailUID/utils/excel/light_cone_ranks.json | 7788 +-
.../utils/map/data/AvatarRelicScore.json | 130 +-
...pmentID2AbilityProperty_mapping_1.4.0.json | 4034 +-
.../EquipmentID2EnName_mapping_1.4.0.json | 157 +-
.../data/EquipmentID2Name_mapping_1.4.0.json | 157 +-
.../EquipmentID2Rarity_mapping_1.4.0.json | 157 +-
.../avatarId2DamageType_mapping_1.4.0.json | 77 +-
.../data/avatarId2EnName_mapping_1.4.0.json | 77 +-
.../map/data/avatarId2Name_mapping_1.4.0.json | 77 +-
.../data/avatarId2Rarity_mapping_1.4.0.json | 77 +-
.../map/data/avatarId2Star_mapping_1.4.0.json | 77 +-
.../data/avatarRankSkillUp_mapping_1.4.0.json | 1964 +-
.../characterSkillTree_mapping_1.4.0.json | 96033 ++++++++--------
.../map/data/rankId2Name_mapping_1.4.0.json | 462 +-
.../skillId2AttackType_mapping_1.4.0.json | 494 +-
.../map/data/skillId2Name_mapping_1.4.0.json | 494 +-
.../map/data/skillId2Type_mapping_1.4.0.json | 494 +-
21 files changed, 57730 insertions(+), 55614 deletions(-)
diff --git a/StarRailUID/starrailuid_charinfo/__init__.py b/StarRailUID/starrailuid_charinfo/__init__.py
index 73dccf9..38f31c1 100644
--- a/StarRailUID/starrailuid_charinfo/__init__.py
+++ b/StarRailUID/starrailuid_charinfo/__init__.py
@@ -1,7 +1,7 @@
import re
from pathlib import Path
from typing import Tuple, cast
-
+import asyncio
from PIL import Image
from gsuid_core.sv import SV
from gsuid_core.bot import Bot
@@ -20,7 +20,6 @@ from ..utils.resource.RESOURCE_PATH import TEMP_PATH
sv_char_info_config = SV('sr面板设置', pm=2)
sv_get_char_info = SV('sr面板查询', priority=10)
sv_get_sr_original_pic = SV('sr查看面板原图', priority=5)
-sv_char_damage_cal = SV('sr伤害计算')
@sv_get_char_info.on_prefix(f'{PREFIX}查询')
async def send_char_info(bot: Bot, ev: Event):
diff --git a/StarRailUID/starrailuid_charinfo/draw_char_img.py b/StarRailUID/starrailuid_charinfo/draw_char_img.py
index 53985f6..ad00d1a 100644
--- a/StarRailUID/starrailuid_charinfo/draw_char_img.py
+++ b/StarRailUID/starrailuid_charinfo/draw_char_img.py
@@ -302,7 +302,7 @@ async def draw_char_img(char_data: Dict, sr_uid: str, msg: str):
if rank < char.char_rank:
rank_img = Image.open(
SKILL_PATH / f'{char.char_id}{RANK_MAP[rank + 1]}'
- ).resize((50, 50))
+ ).convert('RGBA').resize((50, 50))
rank_bg.paste(rank_img, (19, 19), rank_img)
char_info.paste(rank_bg, (20 + rank * 80, 630), rank_bg)
else:
@@ -328,7 +328,7 @@ async def draw_char_img(char_data: Dict, sr_uid: str, msg: str):
skill_img = Image.open(
SKILL_PATH / f'{char.char_id}_'
f'{skill_type_map[skill["skillAttackType"]][1]}.png'
- ).resize((55, 55))
+ ).convert('RGBA').resize((55, 55))
skill_panel_img.paste(skill_img, (18, 15), skill_img)
skill_panel_img.paste(skill_attr_img, (80, 10), skill_attr_img)
skill_panel_img_draw = ImageDraw.Draw(skill_panel_img)
@@ -781,13 +781,13 @@ async def get_relic_score(
if weight_dict == {}:
return 0
if is_main:
+ elementlist = ['Quantum', 'Thunder', 'Wind', 'Physical', 'Imaginary', 'Ice', 'Fire']
if relicType in [3, 4, 5, 6]:
if subProperty.__contains__('AddedRatio') and relicType == 5:
- subProperty = 'AttributeAddedRatio'
+ if subProperty.split('AddedRatio')[0] in elementlist:
+ subProperty = 'AttributeAddedRatio'
if weight_dict.get(subProperty, 0) > 0:
relic_score += 5.83
- if relicType in [3, 5]:
- relic_score += 10
else:
if subProperty == 'CriticalDamageBase':
add_value = subValue * 1 * weight_dict['CriticalDamageBase'] * 100
diff --git a/StarRailUID/utils/excel/AvatarPromotionConfig.json b/StarRailUID/utils/excel/AvatarPromotionConfig.json
index 2029a52..81be4e2 100644
--- a/StarRailUID/utils/excel/AvatarPromotionConfig.json
+++ b/StarRailUID/utils/excel/AvatarPromotionConfig.json
@@ -12576,5 +12576,336 @@
"Value": 125
}
}
+ },
+ "1302": {
+ "0": {
+ "AvatarID": 1302,
+ "Promotion": 0,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 4000
+ },
+ {
+ "ItemID": 111001,
+ "ItemNum": 5
+ }
+ ],
+ "MaxLevel": 20,
+ "PlayerLevelRequire": 15,
+ "AttackBase": {
+ "Value": 100.32
+ },
+ "AttackAdd": {
+ "Value": 5.016
+ },
+ "DefenceBase": {
+ "Value": 49.5
+ },
+ "DefenceAdd": {
+ "Value": 2.475
+ },
+ "HPBase": {
+ "Value": 142.56
+ },
+ "HPAdd": {
+ "Value": 7.128
+ },
+ "SpeedBase": {
+ "Value": 103
+ },
+ "CriticalChance": {
+ "Value": 0.05
+ },
+ "CriticalDamage": {
+ "Value": 0.5
+ },
+ "BaseAggro": {
+ "Value": 75
+ }
+ },
+ "1": {
+ "AvatarID": 1302,
+ "Promotion": 1,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 8000
+ },
+ {
+ "ItemID": 111001,
+ "ItemNum": 10
+ }
+ ],
+ "MaxLevel": 30,
+ "WorldLevelRequire": 1,
+ "AttackBase": {
+ "Value": 140.448
+ },
+ "AttackAdd": {
+ "Value": 5.016
+ },
+ "DefenceBase": {
+ "Value": 69.3
+ },
+ "DefenceAdd": {
+ "Value": 2.475
+ },
+ "HPBase": {
+ "Value": 199.584
+ },
+ "HPAdd": {
+ "Value": 7.128
+ },
+ "SpeedBase": {
+ "Value": 103
+ },
+ "CriticalChance": {
+ "Value": 0.05
+ },
+ "CriticalDamage": {
+ "Value": 0.5
+ },
+ "BaseAggro": {
+ "Value": 75
+ }
+ },
+ "2": {
+ "AvatarID": 1302,
+ "Promotion": 2,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 16000
+ },
+ {
+ "ItemID": 110411,
+ "ItemNum": 3
+ },
+ {
+ "ItemID": 111002,
+ "ItemNum": 6
+ }
+ ],
+ "MaxLevel": 40,
+ "WorldLevelRequire": 2,
+ "AttackBase": {
+ "Value": 180.576
+ },
+ "AttackAdd": {
+ "Value": 5.016
+ },
+ "DefenceBase": {
+ "Value": 89.1
+ },
+ "DefenceAdd": {
+ "Value": 2.475
+ },
+ "HPBase": {
+ "Value": 256.608
+ },
+ "HPAdd": {
+ "Value": 7.128
+ },
+ "SpeedBase": {
+ "Value": 103
+ },
+ "CriticalChance": {
+ "Value": 0.05
+ },
+ "CriticalDamage": {
+ "Value": 0.5
+ },
+ "BaseAggro": {
+ "Value": 75
+ }
+ },
+ "3": {
+ "AvatarID": 1302,
+ "Promotion": 3,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 40000
+ },
+ {
+ "ItemID": 110411,
+ "ItemNum": 7
+ },
+ {
+ "ItemID": 111002,
+ "ItemNum": 9
+ }
+ ],
+ "MaxLevel": 50,
+ "WorldLevelRequire": 3,
+ "AttackBase": {
+ "Value": 220.704
+ },
+ "AttackAdd": {
+ "Value": 5.016
+ },
+ "DefenceBase": {
+ "Value": 108.9
+ },
+ "DefenceAdd": {
+ "Value": 2.475
+ },
+ "HPBase": {
+ "Value": 313.632
+ },
+ "HPAdd": {
+ "Value": 7.128
+ },
+ "SpeedBase": {
+ "Value": 103
+ },
+ "CriticalChance": {
+ "Value": 0.05
+ },
+ "CriticalDamage": {
+ "Value": 0.5
+ },
+ "BaseAggro": {
+ "Value": 75
+ }
+ },
+ "4": {
+ "AvatarID": 1302,
+ "Promotion": 4,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 80000
+ },
+ {
+ "ItemID": 110411,
+ "ItemNum": 20
+ },
+ {
+ "ItemID": 111003,
+ "ItemNum": 6
+ }
+ ],
+ "MaxLevel": 60,
+ "WorldLevelRequire": 4,
+ "AttackBase": {
+ "Value": 260.832
+ },
+ "AttackAdd": {
+ "Value": 5.016
+ },
+ "DefenceBase": {
+ "Value": 128.7
+ },
+ "DefenceAdd": {
+ "Value": 2.475
+ },
+ "HPBase": {
+ "Value": 370.656
+ },
+ "HPAdd": {
+ "Value": 7.128
+ },
+ "SpeedBase": {
+ "Value": 103
+ },
+ "CriticalChance": {
+ "Value": 0.05
+ },
+ "CriticalDamage": {
+ "Value": 0.5
+ },
+ "BaseAggro": {
+ "Value": 75
+ }
+ },
+ "5": {
+ "AvatarID": 1302,
+ "Promotion": 5,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 160000
+ },
+ {
+ "ItemID": 110411,
+ "ItemNum": 35
+ },
+ {
+ "ItemID": 111003,
+ "ItemNum": 9
+ }
+ ],
+ "MaxLevel": 70,
+ "WorldLevelRequire": 5,
+ "AttackBase": {
+ "Value": 300.96
+ },
+ "AttackAdd": {
+ "Value": 5.016
+ },
+ "DefenceBase": {
+ "Value": 148.5
+ },
+ "DefenceAdd": {
+ "Value": 2.475
+ },
+ "HPBase": {
+ "Value": 427.68
+ },
+ "HPAdd": {
+ "Value": 7.128
+ },
+ "SpeedBase": {
+ "Value": 103
+ },
+ "CriticalChance": {
+ "Value": 0.05
+ },
+ "CriticalDamage": {
+ "Value": 0.5
+ },
+ "BaseAggro": {
+ "Value": 75
+ }
+ },
+ "6": {
+ "AvatarID": 1302,
+ "Promotion": 6,
+ "PromotionCostList": [],
+ "MaxLevel": 80,
+ "WorldLevelRequire": 5,
+ "AttackBase": {
+ "Value": 341.088
+ },
+ "AttackAdd": {
+ "Value": 5.016
+ },
+ "DefenceBase": {
+ "Value": 168.3
+ },
+ "DefenceAdd": {
+ "Value": 2.475
+ },
+ "HPBase": {
+ "Value": 484.704
+ },
+ "HPAdd": {
+ "Value": 7.128
+ },
+ "SpeedBase": {
+ "Value": 103
+ },
+ "CriticalChance": {
+ "Value": 0.05
+ },
+ "CriticalDamage": {
+ "Value": 0.5
+ },
+ "BaseAggro": {
+ "Value": 75
+ }
+ }
}
}
\ No newline at end of file
diff --git a/StarRailUID/utils/excel/EquipmentPromotionConfig.json b/StarRailUID/utils/excel/EquipmentPromotionConfig.json
index 82594a7..d689a54 100644
--- a/StarRailUID/utils/excel/EquipmentPromotionConfig.json
+++ b/StarRailUID/utils/excel/EquipmentPromotionConfig.json
@@ -19576,5 +19576,256 @@
"Value": 2.700000000651926
}
}
+ },
+ "23018": {
+ "0": {
+ "EquipmentID": 23018,
+ "Promotion": 0,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 5000
+ },
+ {
+ "ItemID": 111001,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 20,
+ "PlayerLevelRequire": 15,
+ "BaseAttack": {
+ "Value": 26.4
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 21
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.15
+ },
+ "BaseHP": {
+ "Value": 48
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "1": {
+ "EquipmentID": 23018,
+ "Promotion": 1,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 10000
+ },
+ {
+ "ItemID": 110131,
+ "ItemNum": 4
+ },
+ {
+ "ItemID": 111001,
+ "ItemNum": 12
+ }
+ ],
+ "MaxLevel": 30,
+ "WorldLevelRequire": 1,
+ "BaseAttack": {
+ "Value": 58.08
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 46.2
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.15
+ },
+ "BaseHP": {
+ "Value": 105.6
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "2": {
+ "EquipmentID": 23018,
+ "Promotion": 2,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 20000
+ },
+ {
+ "ItemID": 110132,
+ "ItemNum": 4
+ },
+ {
+ "ItemID": 111002,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 40,
+ "WorldLevelRequire": 2,
+ "BaseAttack": {
+ "Value": 100.32
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 79.8
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.15
+ },
+ "BaseHP": {
+ "Value": 182.4
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "3": {
+ "EquipmentID": 23018,
+ "Promotion": 3,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 50000
+ },
+ {
+ "ItemID": 110132,
+ "ItemNum": 8
+ },
+ {
+ "ItemID": 111002,
+ "ItemNum": 12
+ }
+ ],
+ "MaxLevel": 50,
+ "WorldLevelRequire": 3,
+ "BaseAttack": {
+ "Value": 142.56
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 113.4
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.15
+ },
+ "BaseHP": {
+ "Value": 259.2
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "4": {
+ "EquipmentID": 23018,
+ "Promotion": 4,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 100000
+ },
+ {
+ "ItemID": 110133,
+ "ItemNum": 5
+ },
+ {
+ "ItemID": 111003,
+ "ItemNum": 6
+ }
+ ],
+ "MaxLevel": 60,
+ "WorldLevelRequire": 4,
+ "BaseAttack": {
+ "Value": 184.8
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 147
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.15
+ },
+ "BaseHP": {
+ "Value": 336
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "5": {
+ "EquipmentID": 23018,
+ "Promotion": 5,
+ "PromotionCostList": [
+ {
+ "ItemID": 2,
+ "ItemNum": 200000
+ },
+ {
+ "ItemID": 110133,
+ "ItemNum": 10
+ },
+ {
+ "ItemID": 111003,
+ "ItemNum": 8
+ }
+ ],
+ "MaxLevel": 70,
+ "WorldLevelRequire": 5,
+ "BaseAttack": {
+ "Value": 227.04
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 180.6
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.15
+ },
+ "BaseHP": {
+ "Value": 412.8
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ },
+ "6": {
+ "EquipmentID": 23018,
+ "Promotion": 6,
+ "PromotionCostList": [],
+ "MaxLevel": 80,
+ "WorldLevelRequire": 5,
+ "BaseAttack": {
+ "Value": 269.28
+ },
+ "BaseAttackAdd": {
+ "Value": 3.96
+ },
+ "BaseDefence": {
+ "Value": 214.2
+ },
+ "BaseDefenceAdd": {
+ "Value": 3.15
+ },
+ "BaseHP": {
+ "Value": 489.6
+ },
+ "BaseHPAdd": {
+ "Value": 7.2
+ }
+ }
}
}
\ No newline at end of file
diff --git a/StarRailUID/utils/excel/light_cone_ranks.json b/StarRailUID/utils/excel/light_cone_ranks.json
index 3594716..fae451a 100644
--- a/StarRailUID/utils/excel/light_cone_ranks.json
+++ b/StarRailUID/utils/excel/light_cone_ranks.json
@@ -1,3864 +1,3928 @@
{
- "20000": {
- "id": "20000",
- "skill": "危机",
- "desc": "战斗开始时,使装备者的暴击率提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.12,
- 3
- ],
- [
- 0.15,
- 3
- ],
- [
- 0.18,
- 3
- ],
- [
- 0.21,
- 3
- ],
- [
- 0.24,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20001": {
- "id": "20001",
- "skill": "繁盛",
- "desc": "装备者施放战技和终结技时,治疗量提高#1[i]%。",
- "params": [
- [
- 0.12
- ],
- [
- 0.15
- ],
- [
- 0.18
- ],
- [
- 0.21
- ],
- [
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20002": {
- "id": "20002",
- "skill": "破灭",
- "desc": "使装备者普攻和战技造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.2
- ],
- [
- 0.25
- ],
- [
- 0.3
- ],
- [
- 0.35
- ],
- [
- 0.4
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20003": {
- "id": "20003",
- "skill": "静滞",
- "desc": "使装备者的防御力提高#1[i]%。当装备者当前生命值百分比小于#2[i]%时,其防御力额外提高#3[i]%。",
- "params": [
- [
- 0.16,
- 0.5,
- 0.16
- ],
- [
- 0.2,
- 0.5,
- 0.2
- ],
- [
- 0.24,
- 0.5,
- 0.24
- ],
- [
- 0.28,
- 0.5,
- 0.28
- ],
- [
- 0.32,
- 0.5,
- 0.32
- ]
- ],
- "properties": [
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "20004": {
- "id": "20004",
- "skill": "沉沦",
- "desc": "战斗开始时,使装备者的效果命中提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.2,
- 3
- ],
- [
- 0.25,
- 3
- ],
- [
- 0.3,
- 3
- ],
- [
- 0.35,
- 3
- ],
- [
- 0.4,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20005": {
- "id": "20005",
- "skill": "协力",
- "desc": "进入战斗后,使我方全体的攻击力提高#1[i]%。同类技能无法重复生效。",
- "params": [
- [
- 0.08
- ],
- [
- 0.09
- ],
- [
- 0.1
- ],
- [
- 0.11
- ],
- [
- 0.12
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20006": {
- "id": "20006",
- "skill": "博识",
- "desc": "使装备者终结技造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.28
- ],
- [
- 0.35
- ],
- [
- 0.42
- ],
- [
- 0.49
- ],
- [
- 0.56
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20007": {
- "id": "20007",
- "skill": "鸣角",
- "desc": "使装备者消灭敌方目标后,攻击力提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.24,
- 3
- ],
- [
- 0.3,
- 3
- ],
- [
- 0.36,
- 3
- ],
- [
- 0.42,
- 3
- ],
- [
- 0.48,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20008": {
- "id": "20008",
- "skill": "甘美",
- "desc": "战斗开始时,立即为我方全体恢复#1[i]点能量。",
- "params": [
- [
- 6
- ],
- [
- 7.5
- ],
- [
- 9
- ],
- [
- 10.5
- ],
- [
- 12
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20009": {
- "id": "20009",
- "skill": "诛讨",
- "desc": "使装备者对当前生命值百分比大于#1[i]%的敌方目标造成的伤害提高#2[i]%。",
- "params": [
- [
- 0.5,
- 0.2
- ],
- [
- 0.5,
- 0.25
- ],
- [
- 0.5,
- 0.3
- ],
- [
- 0.5,
- 0.35
- ],
- [
- 0.5,
- 0.4
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20010": {
- "id": "20010",
- "skill": "兴复",
- "desc": "使装备者施放终结技时,回复等同于自身生命上限#1[i]%的生命值。",
- "params": [
- [
- 0.18
- ],
- [
- 0.21
- ],
- [
- 0.24
- ],
- [
- 0.27
- ],
- [
- 0.3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20011": {
- "id": "20011",
- "skill": "追逼",
- "desc": "使装备者对减速状态下的敌方目标造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.24
- ],
- [
- 0.3
- ],
- [
- 0.36
- ],
- [
- 0.42
- ],
- [
- 0.48
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20012": {
- "id": "20012",
- "skill": "速决",
- "desc": "使装备者施放攻击或受到攻击后,额外恢复#1[i]点能量,该效果单个回合内不可重复触发。",
- "params": [
- [
- 4
- ],
- [
- 5
- ],
- [
- 6
- ],
- [
- 7
- ],
- [
- 8
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20013": {
- "id": "20013",
- "skill": "顿悟",
- "desc": "使装备者施放战技后额外恢复#1[i]点能量,该效果单个回合内不可重复触发。",
- "params": [
- [
- 8
- ],
- [
- 9
- ],
- [
- 10
- ],
- [
- 11
- ],
- [
- 12
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20014": {
- "id": "20014",
- "skill": "联盟",
- "desc": "使装备者在消灭敌方目标后,速度提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.1,
- 2
- ],
- [
- 0.12,
- 2
- ],
- [
- 0.14,
- 2
- ],
- [
- 0.16,
- 2
- ],
- [
- 0.18,
- 2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20015": {
- "id": "20015",
- "skill": "丰饶民",
- "desc": "当装备者施放普攻后,使下一次行动提前#1[i]%。",
- "params": [
- [
- 0.12
- ],
- [
- 0.14
- ],
- [
- 0.16
- ],
- [
- 0.18
- ],
- [
- 0.2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20016": {
- "id": "20016",
- "skill": "军团",
- "desc": "装备者当前生命值百分比小于#1[i]%时,暴击率提高#2[i]%。",
- "params": [
- [
- 0.8,
- 0.12
- ],
- [
- 0.8,
- 0.15
- ],
- [
- 0.8,
- 0.18
- ],
- [
- 0.8,
- 0.21
- ],
- [
- 0.8,
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20017": {
- "id": "20017",
- "skill": "公司",
- "desc": "当装备者击破敌方目标的弱点时,回复等同于自身生命上限#1[i]%的生命值。",
- "params": [
- [
- 0.12
- ],
- [
- 0.14
- ],
- [
- 0.16
- ],
- [
- 0.18
- ],
- [
- 0.2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20018": {
- "id": "20018",
- "skill": "机关",
- "desc": "施放战技后,使装备者的下一次普攻对敌方目标造成等同于自身#1[i]%攻击力的附加伤害。",
- "params": [
- [
- 0.6
- ],
- [
- 0.75
- ],
- [
- 0.9
- ],
- [
- 1.05
- ],
- [
- 1.2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20019": {
- "id": "20019",
- "skill": "家族",
- "desc": "进入战斗时,我方全体速度提高#1[i]点,持续#2[i]回合。",
- "params": [
- [
- 12,
- 1
- ],
- [
- 14,
- 1
- ],
- [
- 16,
- 1
- ],
- [
- 18,
- 1
- ],
- [
- 20,
- 1
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "20020": {
- "id": "20020",
- "skill": "天才",
- "desc": "当装备者施放终结技时,攻击力提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.24,
- 2
- ],
- [
- 0.3,
- 2
- ],
- [
- 0.36,
- 2
- ],
- [
- 0.42,
- 2
- ],
- [
- 0.48,
- 2
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21000": {
- "id": "21000",
- "skill": "互相治愈",
- "desc": "使装备者的能量恢复效率提高#1[i]%,并在施放终结技时治疗量提高#2[i]%。",
- "params": [
- [
- 0.08,
- 0.12
- ],
- [
- 0.1,
- 0.15
- ],
- [
- 0.12,
- 0.18
- ],
- [
- 0.14,
- 0.21
- ],
- [
- 0.16,
- 0.24
- ]
- ],
- "properties": [
- [
- {
- "type": "SPRatioBase",
- "value": 0.08
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.1
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.12
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.14
- }
- ],
- [
- {
- "type": "SPRatioBase",
- "value": 0.16
- }
- ]
- ]
- },
- "21001": {
- "id": "21001",
- "skill": "劳碌者",
- "desc": "敌方目标每承受1个负面效果,装备者对其造成的伤害提高#1[i]%,最多叠加#2[i]层。该效果对持续伤害也会生效。",
- "params": [
- [
- 0.12,
- 3
- ],
- [
- 0.15,
- 3
- ],
- [
- 0.18,
- 3
- ],
- [
- 0.21,
- 3
- ],
- [
- 0.24,
- 3
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21002": {
- "id": "21002",
- "skill": "此刻定格",
- "desc": "使装备者的防御力提高#1[i]%。进入战斗后,使我方全体的全属性抗性提高#2[i]%。同类技能无法重复生效。",
- "params": [
- [
- 0.16,
- 0.08
- ],
- [
- 0.18,
- 0.09
- ],
- [
- 0.2,
- 0.1
- ],
- [
- 0.22,
- 0.11
- ],
- [
- 0.24,
- 0.12
- ]
- ],
- "properties": [
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.18
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.22
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.24
- }
- ]
- ]
- },
- "21003": {
- "id": "21003",
- "skill": "记录",
- "desc": "使装备者的攻击力提高#1[i]%。当场上的敌方目标数量小于等于2时,装备者的暴击率提高#2[i]%。",
- "params": [
- [
- 0.16,
- 0.12
- ],
- [
- 0.2,
- 0.15
- ],
- [
- 0.24,
- 0.18
- ],
- [
- 0.28,
- 0.21
- ],
- [
- 0.32,
- 0.24
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21004": {
- "id": "21004",
- "skill": "老相片",
- "desc": "使装备者的击破特攻提高#1[i]%。装备者施放攻击后,额外恢复#2[i]点能量,该效果单个回合内不可重复触发。",
- "params": [
- [
- 0.28,
- 4
- ],
- [
- 0.35,
- 5
- ],
- [
- 0.42,
- 6
- ],
- [
- 0.49,
- 7
- ],
- [
- 0.56,
- 8
- ]
- ],
- "properties": [
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.28
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.35
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.42
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.49
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.56
- }
- ]
- ]
- },
- "21005": {
- "id": "21005",
- "skill": "奇妙冒险",
- "desc": "装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高#1[i]%。",
- "params": [
- [
- 0.12
- ],
- [
- 0.15
- ],
- [
- 0.18
- ],
- [
- 0.21
- ],
- [
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21006": {
- "id": "21006",
- "skill": "画像少女",
- "desc": "使装备者追加攻击造成的伤害提高#1[i]%。若该敌方目标当前生命值百分比小于等于#2[i]%,则追加攻击造成的伤害额外提高#3[i]%。",
- "params": [
- [
- 0.24,
- 0.5,
- 0.24
- ],
- [
- 0.3,
- 0.5,
- 0.3
- ],
- [
- 0.36,
- 0.5,
- 0.36
- ],
- [
- 0.42,
- 0.5,
- 0.42
- ],
- [
- 0.48,
- 0.5,
- 0.48
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21007": {
- "id": "21007",
- "skill": "救治与维修",
- "desc": "使装备者的治疗量提高#1[i]%,并在施放战技时为我方全体恢复#2[i]点能量。",
- "params": [
- [
- 0.1,
- 2
- ],
- [
- 0.125,
- 2.5
- ],
- [
- 0.15,
- 3
- ],
- [
- 0.175,
- 3.5
- ],
- [
- 0.2,
- 4
- ]
- ],
- "properties": [
- [
- {
- "type": "HealRatioBase",
- "value": 0.1
- }
- ],
- [
- {
- "type": "HealRatioBase",
- "value": 0.125
- }
- ],
- [
- {
- "type": "HealRatioBase",
- "value": 0.15
- }
- ],
- [
- {
- "type": "HealRatioBase",
- "value": 0.175
- }
- ],
- [
- {
- "type": "HealRatioBase",
- "value": 0.2
- }
- ]
- ]
- },
- "21008": {
- "id": "21008",
- "skill": "自信",
- "desc": "使装备者的效果命中提高#1[i]%,同时造成的持续伤害提高#2[i]%。",
- "params": [
- [
- 0.2,
- 0.24
- ],
- [
- 0.25,
- 0.3
- ],
- [
- 0.3,
- 0.36
- ],
- [
- 0.35,
- 0.42
- ],
- [
- 0.4,
- 0.48
- ]
- ],
- "properties": [
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.25
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.3
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.35
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.4
- }
- ]
- ]
- },
- "21009": {
- "id": "21009",
- "skill": "时光如梭",
- "desc": "使装备者受到攻击的概率提高,同时受到的伤害降低#2[i]%。",
- "params": [
- [
- 2,
- 0.16
- ],
- [
- 2,
- 0.18
- ],
- [
- 2,
- 0.2
- ],
- [
- 2,
- 0.22
- ],
- [
- 2,
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21010": {
- "id": "21010",
- "skill": "各自的答案",
- "desc": "当装备者多次击中同一敌方目标时,每次造成的伤害提高#1[i]%,该效果最多叠加#2[i]层。若攻击目标发生变化,立即解除当前的增益效果。",
- "params": [
- [
- 0.08,
- 5
- ],
- [
- 0.1,
- 5
- ],
- [
- 0.12,
- 5
- ],
- [
- 0.14,
- 5
- ],
- [
- 0.16,
- 5
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21011": {
- "id": "21011",
- "skill": "启程",
- "desc": "进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.12
- ],
- [
- 0.15
- ],
- [
- 0.18
- ],
- [
- 0.21
- ],
- [
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21012": {
- "id": "21012",
- "skill": "竭力而为",
- "desc": "使装备者造成的伤害提高#1[i]%,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高#2[i]%。",
- "params": [
- [
- 0.2,
- 0.2
- ],
- [
- 0.25,
- 0.25
- ],
- [
- 0.3,
- 0.3
- ],
- [
- 0.35,
- 0.35
- ],
- [
- 0.4,
- 0.4
- ]
- ],
- "properties": [
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.25
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.3
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.35
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.4
- }
- ]
- ]
- },
- "21013": {
- "id": "21013",
- "skill": "声音的力量",
- "desc": "使装备者进入战斗时立即恢复#2[i]点能量,同时使其终结技造成的伤害提高#1[i]%。",
- "params": [
- [
- 0.32,
- 20
- ],
- [
- 0.4,
- 23
- ],
- [
- 0.48,
- 26
- ],
- [
- 0.56,
- 29
- ],
- [
- 0.64,
- 32
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21014": {
- "id": "21014",
- "skill": "折射的视线",
- "desc": "使装备者的效果抵抗提高#1[i]%,并使装备者的治疗量提高,提高数值等同于效果抵抗的#2[i]%,最多使治疗量提高#3[i]%。",
- "params": [
- [
- 0.16,
- 0.33,
- 0.15
- ],
- [
- 0.2,
- 0.36,
- 0.18
- ],
- [
- 0.24,
- 0.39,
- 0.21
- ],
- [
- 0.28,
- 0.42,
- 0.24
- ],
- [
- 0.32,
- 0.45,
- 0.27
- ]
- ],
- "properties": [
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.16
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.24
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.28
- }
- ],
- [
- {
- "type": "StatusResistanceBase",
- "value": 0.32
- }
- ]
- ]
- },
- "21015": {
- "id": "21015",
- "skill": "回眸",
- "desc": "当装备者击中敌方目标时,如果该目标不处于【攻陷】状态,则有#1[i]%的基础概率使其陷入【攻陷】状态。【攻陷】状态下的敌方目标防御力降低#2[i]%,持续#3[i]回合。",
- "params": [
- [
- 0.6,
- 0.12,
- 1
- ],
- [
- 0.7,
- 0.13,
- 1
- ],
- [
- 0.8,
- 0.14,
- 1
- ],
- [
- 0.9,
- 0.15,
- 1
- ],
- [
- 1,
- 0.16,
- 1
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21016": {
- "id": "21016",
- "skill": "新一轮洗牌",
- "desc": "使装备者的防御力提高#1[i]%。当装备者受到攻击后,有#2[i]%的基础概率使敌方目标陷入灼烧状态,每回合造成等同于装备者#3[i]%防御力的持续伤害,持续#4[i]回合。",
- "params": [
- [
- 0.16,
- 1,
- 0.4,
- 2
- ],
- [
- 0.2,
- 1.05,
- 0.5,
- 2
- ],
- [
- 0.24,
- 1.1,
- 0.6,
- 2
- ],
- [
- 0.28,
- 1.15,
- 0.7,
- 2
- ],
- [
- 0.32,
- 1.2,
- 0.8,
- 2
- ]
- ],
- "properties": [
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21017": {
- "id": "21017",
- "skill": "不赞不许走!",
- "desc": "使装备者普攻和战技造成的伤害提高#1[i]%,当装备者的当前能量值等于其能量上限时,该效果额外提高#2[i]%。",
- "params": [
- [
- 0.24,
- 0.24
- ],
- [
- 0.3,
- 0.3
- ],
- [
- 0.36,
- 0.36
- ],
- [
- 0.42,
- 0.42
- ],
- [
- 0.48,
- 0.48
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21018": {
- "id": "21018",
- "skill": "停不下来啦!",
- "desc": "当装备者施放终结技后,我方全体行动提前#1[i]%。",
- "params": [
- [
- 0.16
- ],
- [
- 0.18
- ],
- [
- 0.2
- ],
- [
- 0.22
- ],
- [
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21019": {
- "id": "21019",
- "skill": "暖阳麦浪",
- "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击率提高#2[i]%,持续#3[i]回合。",
- "params": [
- [
- 0.16,
- 0.12,
- 3
- ],
- [
- 0.2,
- 0.15,
- 3
- ],
- [
- 0.24,
- 0.18,
- 3
- ],
- [
- 0.28,
- 0.21,
- 3
- ],
- [
- 0.32,
- 0.24,
- 3
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21020": {
- "id": "21020",
- "skill": "各得其所",
- "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击伤害提高#2[i]%,持续#3[i]回合。",
- "params": [
- [
- 0.16,
- 0.24,
- 3
- ],
- [
- 0.2,
- 0.3,
- 3
- ],
- [
- 0.24,
- 0.36,
- 3
- ],
- [
- 0.28,
- 0.42,
- 3
- ],
- [
- 0.32,
- 0.48,
- 3
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21021": {
- "id": "21021",
- "skill": "酣适",
- "desc": "当装备者的回合开始时,随机为1个当前能量百分比小于#1[i]%的我方其他目标恢复#2[i]点能量。",
- "params": [
- [
- 0.5,
- 8
- ],
- [
- 0.5,
- 10
- ],
- [
- 0.5,
- 12
- ],
- [
- 0.5,
- 14
- ],
- [
- 0.5,
- 16
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21022": {
- "id": "21022",
- "skill": "休止符",
- "desc": "使装备者的击破特攻提高#1[i]%,对处于触电或风化状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。",
- "params": [
- [
- 0.16,
- 0.16
- ],
- [
- 0.2,
- 0.2
- ],
- [
- 0.24,
- 0.24
- ],
- [
- 0.28,
- 0.28
- ],
- [
- 0.32,
- 0.32
- ]
- ],
- "properties": [
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.16
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.24
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.28
- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.32
- }
- ]
- ]
- },
- "21023": {
- "id": "21023",
- "skill": "泪中人",
- "desc": "战斗开始时,使我方全体受到的伤害降低#2[i]%,持续#3[i]回合。同时立即为我方全体回复等同于各自已损失生命值#1[i]%的生命值。",
- "params": [
- [
- 0.3,
- 0.08,
- 5
- ],
- [
- 0.35,
- 0.1,
- 5
- ],
- [
- 0.4,
- 0.12,
- 5
- ],
- [
- 0.45,
- 0.14,
- 5
- ],
- [
- 0.5,
- 0.16,
- 5
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21024": {
- "id": "21024",
- "skill": "驱散余寒",
- "desc": "进入战斗后,使装备者速度提高#1[i]%,造成的伤害提高#2[i]%。当装备者受到伤害后该效果失效,下个回合结束时该效果恢复。",
- "params": [
- [
- 0.08,
- 0.12
- ],
- [
- 0.09,
- 0.15
- ],
- [
- 0.1,
- 0.18
- ],
- [
- 0.11,
- 0.21
- ],
- [
- 0.12,
- 0.24
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21025": {
- "id": "21025",
- "skill": "旧日纸鸢",
- "desc": "当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高#1[i]%,持续#2[i]回合。",
- "params": [
- [
- 0.16,
- 1
- ],
- [
- 0.2,
- 1
- ],
- [
- 0.24,
- 1
- ],
- [
- 0.28,
- 1
- ],
- [
- 0.32,
- 1
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21026": {
- "id": "21026",
- "skill": "快溜",
- "desc": "使装备者的攻击力提高#1[i]%,对处于灼烧或裂伤状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。",
- "params": [
- [
- 0.1,
- 0.16
- ],
- [
- 0.125,
- 0.2
- ],
- [
- 0.15,
- 0.24
- ],
- [
- 0.175,
- 0.28
- ],
- [
- 0.2,
- 0.32
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.1
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.125
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.15
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.175
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.2
- }
- ]
- ]
- },
- "21027": {
- "id": "21027",
- "skill": "各就其位",
- "desc": "使装备者造成伤害提高#1[i]%。每消灭1个敌方目标,装备者的攻击力提高#2[i]%,该效果最多叠加#3[i]层。",
- "params": [
- [
- 0.12,
- 0.04,
- 3
- ],
- [
- 0.15,
- 0.05,
- 3
- ],
- [
- 0.18,
- 0.06,
- 3
- ],
- [
- 0.21,
- 0.07,
- 3
- ],
- [
- 0.24,
- 0.08,
- 3
- ]
- ],
- "properties": [
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.12
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.15
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.18
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.21
- }
- ],
- [
- {
- "type": "AllDamageTypeAddedRatio",
- "value": 0.24
- }
- ]
- ]
- },
- "21028": {
- "id": "21028",
- "skill": "小小灯火",
- "desc": "使装备者的生命上限提高#1[i]%。施放普攻或战技后,为我方全体回复等同于各自生命上限#2[f1]%的生命值。",
- "params": [
- [
- 0.16,
- 0.02
- ],
- [
- 0.2,
- 0.025
- ],
- [
- 0.24,
- 0.03
- ],
- [
- 0.28,
- 0.035
- ],
- [
- 0.32,
- 0.04
- ]
- ],
- "properties": [
- [
- {
- "type": "HPAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "HPAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21029": {
- "id": "21029",
- "skill": "交手如交谈",
- "desc": "装备者施放普攻或战技后,对随机1个受到攻击的敌方目标造成等同于自身#1[i]%攻击力的附加伤害。",
- "params": [
- [
- 0.48
- ],
- [
- 0.6
- ],
- [
- 0.72
- ],
- [
- 0.84
- ],
- [
- 0.96
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21030": {
- "id": "21030",
- "skill": "新篇章",
- "desc": "使装备者防御力提高#1[i]%。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的#2[i]%,该效果每次施放终结技时对每个敌方目标仅生效1次。",
- "params": [
- [
- 0.16,
- 0.6
- ],
- [
- 0.2,
- 0.75
- ],
- [
- 0.24,
- 0.9
- ],
- [
- 0.28,
- 1.05
- ],
- [
- 0.32,
- 1.2
- ]
- ],
- "properties": [
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.16
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.2
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.28
- }
- ],
- [
- {
- "type": "DefenceAddedRatio",
- "value": 0.32
- }
- ]
- ]
- },
- "21031": {
- "id": "21031",
- "skill": "汹涌",
- "desc": "使装备者暴击率提高#1[i]%。暴击后有#2[i]%的固定概率解除被攻击敌方目标所持有的1个增益效果,该效果每次攻击只可触发1次。",
- "params": [
- [
- 0.12,
- 0.16
- ],
- [
- 0.15,
- 0.2
- ],
- [
- 0.18,
- 0.24
- ],
- [
- 0.21,
- 0.28
- ],
- [
- 0.24,
- 0.32
- ]
- ],
- "properties": [
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.12
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.15
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.18
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.21
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.24
- }
- ]
- ]
- },
- "21032": {
- "id": "21032",
- "skill": "秘密",
- "desc": "在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高#1[i]%;使我方全体暴击伤害提高#2[i]%;使我方全体能量恢复效率提高#3[i]%。同类效果无法叠加,在装备者陷入无法战斗状态时解除。",
- "params": [
- [
- 0.1,
- 0.12,
- 0.06
- ],
- [
- 0.125,
- 0.15,
- 0.075
- ],
- [
- 0.15,
- 0.18,
- 0.09
- ],
- [
- 0.175,
- 0.21,
- 0.105
- ],
- [
- 0.2,
- 0.24,
- 0.12
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "21033": {
- "id": "21033",
- "skill": "绝境",
- "desc": "使装备者的攻击力提高#1[i]%。当装备者消灭敌方目标时,回复等同于自身#2[i]%攻击力的生命值。",
- "params": [
- [
- 0.24,
- 0.12
- ],
- [
- 0.3,
- 0.15
- ],
- [
- 0.36,
- 0.18
- ],
- [
- 0.42,
- 0.21
- ],
- [
- 0.48,
- 0.24
- ]
- ],
- "properties": [
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.24
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.3
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.36
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.42
- }
- ],
- [
- {
- "type": "AttackAddedRatio",
- "value": 0.48
- }
- ]
- ]
- },
- "21034": {
- "id": "21034",
- "skill": "风雨将至",
- "desc": "进入战斗后,根据装备者的能量上限,提高装备者造成的伤害:每点能量提高#1[f2]%,最多计入#2[i]点。",
- "params": [
- [
- 0.002,
- 160
- ],
- [
- 0.0025,
- 160
- ],
- [
- 0.003,
- 160
- ],
- [
- 0.0035,
- 160
- ],
- [
- 0.004,
- 160
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "22000": {
- "id": "22000",
- "skill": "眼疾手快",
- "desc": "使装备者的效果命中提高#1[i]%。当装备者攻击防御力被降低的敌方目标后,恢复#2[i]点能量。",
- "params": [
- [
- 0.2,
- 4
- ],
- [
- 0.25,
- 5
- ],
- [
- 0.3,
- 6
- ],
- [
- 0.35,
- 7
- ],
- [
- 0.4,
- 8
- ]
- ],
- "properties": [
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.2
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.25
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.3
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.35
- }
- ],
- [
- {
- "type": "StatusProbabilityBase",
- "value": 0.4
- }
- ]
- ]
- },
- "23000": {
- "id": "23000",
- "skill": "流星群",
- "desc": "场上每有1个敌方目标,使装备者的攻击力提高#2[f1]%,该效果最多叠加5层。当有敌方目标的弱点被击破时,装备者造成的伤害提高#1[i]%,持续1回合。",
- "params": [
- [
- 0.3,
- 0.09
- ],
- [
- 0.35,
- 0.105
- ],
- [
- 0.4,
- 0.12
- ],
- [
- 0.45,
- 0.135
- ],
- [
- 0.5,
- 0.15
- ]
- ],
- "properties": [
- [],
- [],
- [],
- [],
- []
- ]
- },
- "23001": {
- "id": "23001",
- "skill": "花与蝶",
- "desc": "使装备者的暴击率提高#1[i]%。当装备者在战斗中速度大于100时,每超过#2[i]点,普攻和战技造成的伤害提高#3[i]%,同时终结技的暴击伤害提高#4[i]%,该效果可叠加#5[i]层。",
- "params": [
- [
- 0.18,
- 10,
- 0.06,
- 0.12,
- 6
- ],
- [
- 0.21,
- 10,
- 0.07,
- 0.14,
- 6
- ],
- [
- 0.24,
- 10,
- 0.08,
- 0.16,
- 6
- ],
- [
- 0.27,
- 10,
- 0.09,
- 0.18,
- 6
- ],
- [
- 0.3,
- 10,
- 0.1,
- 0.2,
- 6
- ]
- ],
- "properties": [
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.18
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.21
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.24
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.27
- }
- ],
- [
- {
- "type": "CriticalChanceBase",
- "value": 0.3
- }
- ]
- ]
- },
- "23002": {
- "id": "23002",
- "skill": "家人",
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- "23004": {
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- "skill": "传承者",
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- "23005": {
- "id": "23005",
- "skill": "决断",
- "desc": "使装备者的防御力提高#2[i]%,效果命中提高#4[i]%,同时使自身受到攻击的概率提高。当装备者受到攻击后,防御力额外提高#3[i]%,持续到自身回合结束。",
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- "skill": "蜘蛛的网",
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- [
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- [
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- "23007": {
- "id": "23007",
- "skill": "幻影现实",
- "desc": "使装备者的效果命中提高#1[i]%。当装备者对同时处于大于等于#4[i]个负面效果的敌方目标造成伤害时,暴击率提高#5[i]%。装备者施放普攻、战技、终结技后,有#2[i]%的基础概率对随机1个未持有【以太编码】的受击目标施加【以太编码】。持有【以太编码】的目标受到的伤害提高#3[i]%,持续1回合。",
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- [
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- "23008": {
- "id": "23008",
- "skill": "荆棘",
- "desc": "使装备者的攻击力提高#1[i]%。当装备者施放攻击后,每击中1名不同的敌方目标,恢复#3[f1]点能量,每次攻击最多通过该方式恢复#4[i]次能量。当装备者施放终结技后,使我方全体速度提高#2[i]点,持续1回合。",
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- [
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- 0.32,
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- "23009": {
- "id": "23009",
- "skill": "不得",
- "desc": "使装备者的暴击率提高#1[i]%,生命上限提高#2[i]%。当装备者受到攻击或装备者消耗自身生命值后,造成的伤害提高#3[i]%,该效果在装备者施放攻击后解除。",
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- "23010": {
- "id": "23010",
- "skill": "长夜",
- "desc": "使装备者暴击伤害提高#1[i]%。使装备者战技和终结技造成的伤害提高#2[i]%。当装备者施放战技或终结技后,获得【梦身】效果。触发追加攻击时,消耗【梦身】,使追加攻击造成的伤害提高#3[i]%。",
- "params": [
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- [
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- "properties": [
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- "23011": {
- "id": "23011",
- "skill": "视界",
- "desc": "使装备者的生命上限提高#1[i]%,能量恢复效率提高#4[i]%。当装备者的生命值降低时,使我方全体造成的伤害提高#2[f1]%,持续#5[i]回合。\n每个波次开始时,为我方全体回复等同于各自已损失生命值#3[i]%的生命值。",
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- "23012": {
- "id": "23012",
- "skill": "美梦",
- "desc": "使装备者的暴击伤害提高#1[i]%。当装备者的普攻或战技伤害未造成暴击时,使自身暴击率提高#2[i]%,持续#3[i]回合。该效果每#4[i]回合可以触发1次。",
- "params": [
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- [
- 0.35,
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- [
- 0.4,
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- [
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- "properties": [
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- "23013": {
- "id": "23013",
- "skill": "日有四时",
- "desc": "使装备者生命上限提高#1[i]%,治疗量提高#2[i]%。当装备者对我方目标提供治疗时,记录治疗量。当任意我方目标施放攻击后,根据记录治疗量的#3[i]%,对随机1个受到攻击的敌方目标造成基于装备者属性的附加伤害。该伤害不受加成影响,每回合最多结算1次。",
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- "23014": {
- "id": "23014",
- "skill": "执此宵玉",
- "desc": "使装备者的暴击伤害提高#1[i]%。当队友受到攻击或消耗生命值后,装备者获得1层【月蚀】,最多叠加#2[i]层。每层【月蚀】使装备者下一次攻击造成的伤害提高#3[f1]%。叠满#2[i]层时,额外使该次攻击无视目标#4[i]%的防御力。该效果在装备者施放攻击后解除。",
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- [
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- "properties": [
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- "23015": {
- "id": "23015",
- "skill": "抵死",
- "desc": "使装备者的暴击率提高#1[i]%。当装备者施放普攻时,获得1层【龙吟】,持续#2[i]回合。每层【龙吟】使装备者的攻击力提高#4[i]%,能量恢复效率提高#5[f1]%。【龙吟】最多叠加#3[i]层。",
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- "properties": [
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- "23016": {
- "id": "23016",
- "skill": "一个一个来",
- "desc": "使装备者暴击率提高#1[i]%,追加攻击造成的伤害提高#2[i]%。装备者施放追加攻击后,使目标陷入【温驯】状态,该效果最多叠加#4[i]层。我方目标击中【温驯】状态下的敌方目标时,每层【温驯】使造成的暴击伤害提高#3[i]%。",
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- }
- ]
- ]
- },
- "24000": {
- "id": "24000",
- "skill": "扑火",
- "desc": "当装备者施放攻击时,使装备者本场战斗中的攻击力提高#1[i]%,该效果最多叠加#2[i]层。当装备者击破敌方目标弱点后,造成的伤害提高#3[i]%,持续#4[i]回合。",
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- "properties": [
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- [],
- [],
- [],
- []
- ]
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- "24001": {
- "id": "24001",
- "skill": "猎逐",
- "desc": "使装备者的暴击率提高#1[i]%,装备者对生命值百分比小于等于#2[i]%的敌方目标暴击率额外提高#3[i]%。当装备者消灭敌方目标后,攻击力提高#4[i]%,持续#5[i]回合。",
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- [
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- [
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- [
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- "properties": [
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- ]
- ]
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- "24002": {
- "id": "24002",
- "skill": "珍存",
- "desc": "使装备者的效果抵抗提高#1[i]%,当装备者受到攻击后,如果自身未持有护盾,则获得1个等同于装备者#2[i]%生命上限的护盾,持续#3[i]回合。该效果每#4[i]回合只能触发1次。如果装备者持有护盾,则使自身受到的伤害降低#5[i]%。",
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- [
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- [
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- [
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- [
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- 2,
- 3,
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- ],
- "properties": [
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- }
- ],
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- }
- ]
- ]
- },
- "24003": {
- "id": "24003",
- "skill": "混沌灵药",
- "desc": "使装备者的击破特攻提高#1[i]%。当装备者施放终结技时,使装备者造成的持续伤害提高#2[i]%,持续#3[i]回合。陷入装备者施加的持续伤害效果的敌方目标被消灭时,装备者恢复#4[f1]点能量。",
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- [
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- [
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- [
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- [
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- 6
- ]
- ],
- "properties": [
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- ],
- [
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- "value": 0.25
- }
- ],
- [
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- }
- ],
- [
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- }
- ],
- [
- {
- "type": "BreakDamageAddedRatioBase",
- "value": 0.4
- }
- ]
- ]
- }
+ "20000": {
+ "id": "20000",
+ "skill": "危机",
+ "desc": "战斗开始时,使装备者的暴击率提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
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+ [
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+ [
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+ ],
+ "properties": [
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+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20001": {
+ "id": "20001",
+ "skill": "繁盛",
+ "desc": "装备者施放战技和终结技时,治疗量提高#1[i]%。",
+ "params": [
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ [
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+ "properties": [
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+ [],
+ [],
+ [],
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+ },
+ "20002": {
+ "id": "20002",
+ "skill": "破灭",
+ "desc": "使装备者普攻和战技造成的伤害提高#1[i]%。",
+ "params": [
+ [
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+ [
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+ [
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+ "properties": [
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+ [],
+ [],
+ [],
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+ ]
+ },
+ "20003": {
+ "id": "20003",
+ "skill": "静滞",
+ "desc": "使装备者的防御力提高#1[i]%。当装备者当前生命值百分比小于#2[i]%时,其防御力额外提高#3[i]%。",
+ "params": [
+ [
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+ 0.5,
+ 0.16
+ ],
+ [
+ 0.2,
+ 0.5,
+ 0.2
+ ],
+ [
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+ ],
+ [
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+ 0.28
+ ],
+ [
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+ 0.5,
+ 0.32
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "20004": {
+ "id": "20004",
+ "skill": "沉沦",
+ "desc": "战斗开始时,使装备者的效果命中提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.2,
+ 3
+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20005": {
+ "id": "20005",
+ "skill": "协力",
+ "desc": "进入战斗后,使我方全体的攻击力提高#1[i]%。同类技能无法重复生效。",
+ "params": [
+ [
+ 0.08
+ ],
+ [
+ 0.09
+ ],
+ [
+ 0.1
+ ],
+ [
+ 0.11
+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20006": {
+ "id": "20006",
+ "skill": "博识",
+ "desc": "使装备者终结技造成的伤害提高#1[i]%。",
+ "params": [
+ [
+ 0.28
+ ],
+ [
+ 0.35
+ ],
+ [
+ 0.42
+ ],
+ [
+ 0.49
+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20007": {
+ "id": "20007",
+ "skill": "鸣角",
+ "desc": "使装备者消灭敌方目标后,攻击力提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.24,
+ 3
+ ],
+ [
+ 0.3,
+ 3
+ ],
+ [
+ 0.36,
+ 3
+ ],
+ [
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+ 3
+ ],
+ [
+ 0.48,
+ 3
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20008": {
+ "id": "20008",
+ "skill": "甘美",
+ "desc": "战斗开始时,立即为我方全体恢复#1[i]点能量。",
+ "params": [
+ [
+ 6
+ ],
+ [
+ 7.5
+ ],
+ [
+ 9
+ ],
+ [
+ 10.5
+ ],
+ [
+ 12
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20009": {
+ "id": "20009",
+ "skill": "诛讨",
+ "desc": "使装备者对当前生命值百分比大于#1[i]%的敌方目标造成的伤害提高#2[i]%。",
+ "params": [
+ [
+ 0.5,
+ 0.2
+ ],
+ [
+ 0.5,
+ 0.25
+ ],
+ [
+ 0.5,
+ 0.3
+ ],
+ [
+ 0.5,
+ 0.35
+ ],
+ [
+ 0.5,
+ 0.4
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20010": {
+ "id": "20010",
+ "skill": "兴复",
+ "desc": "使装备者施放终结技时,回复等同于自身生命上限#1[i]%的生命值。",
+ "params": [
+ [
+ 0.18
+ ],
+ [
+ 0.21
+ ],
+ [
+ 0.24
+ ],
+ [
+ 0.27
+ ],
+ [
+ 0.3
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20011": {
+ "id": "20011",
+ "skill": "追逼",
+ "desc": "使装备者对减速状态下的敌方目标造成的伤害提高#1[i]%。",
+ "params": [
+ [
+ 0.24
+ ],
+ [
+ 0.3
+ ],
+ [
+ 0.36
+ ],
+ [
+ 0.42
+ ],
+ [
+ 0.48
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20012": {
+ "id": "20012",
+ "skill": "速决",
+ "desc": "使装备者施放攻击或受到攻击后,额外恢复#1[i]点能量,该效果单个回合内不可重复触发。",
+ "params": [
+ [
+ 4
+ ],
+ [
+ 5
+ ],
+ [
+ 6
+ ],
+ [
+ 7
+ ],
+ [
+ 8
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20013": {
+ "id": "20013",
+ "skill": "顿悟",
+ "desc": "使装备者施放战技后额外恢复#1[i]点能量,该效果单个回合内不可重复触发。",
+ "params": [
+ [
+ 8
+ ],
+ [
+ 9
+ ],
+ [
+ 10
+ ],
+ [
+ 11
+ ],
+ [
+ 12
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20014": {
+ "id": "20014",
+ "skill": "联盟",
+ "desc": "使装备者在消灭敌方目标后,速度提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.1,
+ 2
+ ],
+ [
+ 0.12,
+ 2
+ ],
+ [
+ 0.14,
+ 2
+ ],
+ [
+ 0.16,
+ 2
+ ],
+ [
+ 0.18,
+ 2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20015": {
+ "id": "20015",
+ "skill": "丰饶民",
+ "desc": "当装备者施放普攻后,使下一次行动提前#1[i]%。",
+ "params": [
+ [
+ 0.12
+ ],
+ [
+ 0.14
+ ],
+ [
+ 0.16
+ ],
+ [
+ 0.18
+ ],
+ [
+ 0.2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20016": {
+ "id": "20016",
+ "skill": "军团",
+ "desc": "装备者当前生命值百分比小于#1[i]%时,暴击率提高#2[i]%。",
+ "params": [
+ [
+ 0.8,
+ 0.12
+ ],
+ [
+ 0.8,
+ 0.15
+ ],
+ [
+ 0.8,
+ 0.18
+ ],
+ [
+ 0.8,
+ 0.21
+ ],
+ [
+ 0.8,
+ 0.24
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20017": {
+ "id": "20017",
+ "skill": "公司",
+ "desc": "当装备者击破敌方目标的弱点时,回复等同于自身生命上限#1[i]%的生命值。",
+ "params": [
+ [
+ 0.12
+ ],
+ [
+ 0.14
+ ],
+ [
+ 0.16
+ ],
+ [
+ 0.18
+ ],
+ [
+ 0.2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20018": {
+ "id": "20018",
+ "skill": "机关",
+ "desc": "施放战技后,使装备者的下一次普攻对敌方目标造成等同于自身#1[i]%攻击力的附加伤害。",
+ "params": [
+ [
+ 0.6
+ ],
+ [
+ 0.75
+ ],
+ [
+ 0.9
+ ],
+ [
+ 1.05
+ ],
+ [
+ 1.2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20019": {
+ "id": "20019",
+ "skill": "家族",
+ "desc": "进入战斗时,我方全体速度提高#1[i]点,持续#2[i]回合。",
+ "params": [
+ [
+ 12,
+ 1
+ ],
+ [
+ 14,
+ 1
+ ],
+ [
+ 16,
+ 1
+ ],
+ [
+ 18,
+ 1
+ ],
+ [
+ 20,
+ 1
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "20020": {
+ "id": "20020",
+ "skill": "天才",
+ "desc": "当装备者施放终结技时,攻击力提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.24,
+ 2
+ ],
+ [
+ 0.3,
+ 2
+ ],
+ [
+ 0.36,
+ 2
+ ],
+ [
+ 0.42,
+ 2
+ ],
+ [
+ 0.48,
+ 2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21000": {
+ "id": "21000",
+ "skill": "互相治愈",
+ "desc": "使装备者的能量恢复效率提高#1[i]%,并在施放终结技时治疗量提高#2[i]%。",
+ "params": [
+ [
+ 0.08,
+ 0.12
+ ],
+ [
+ 0.1,
+ 0.15
+ ],
+ [
+ 0.12,
+ 0.18
+ ],
+ [
+ 0.14,
+ 0.21
+ ],
+ [
+ 0.16,
+ 0.24
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.08
+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.14
+ }
+ ],
+ [
+ {
+ "type": "SPRatioBase",
+ "value": 0.16
+ }
+ ]
+ ]
+ },
+ "21001": {
+ "id": "21001",
+ "skill": "劳碌者",
+ "desc": "敌方目标每承受1个负面效果,装备者对其造成的伤害提高#1[i]%,最多叠加#2[i]层。该效果对持续伤害也会生效。",
+ "params": [
+ [
+ 0.12,
+ 3
+ ],
+ [
+ 0.15,
+ 3
+ ],
+ [
+ 0.18,
+ 3
+ ],
+ [
+ 0.21,
+ 3
+ ],
+ [
+ 0.24,
+ 3
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21002": {
+ "id": "21002",
+ "skill": "此刻定格",
+ "desc": "使装备者的防御力提高#1[i]%。进入战斗后,使我方全体的全属性抗性提高#2[i]%。同类技能无法重复生效。",
+ "params": [
+ [
+ 0.16,
+ 0.08
+ ],
+ [
+ 0.18,
+ 0.09
+ ],
+ [
+ 0.2,
+ 0.1
+ ],
+ [
+ 0.22,
+ 0.11
+ ],
+ [
+ 0.24,
+ 0.12
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.22
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.24
+ }
+ ]
+ ]
+ },
+ "21003": {
+ "id": "21003",
+ "skill": "记录",
+ "desc": "使装备者的攻击力提高#1[i]%。当场上的敌方目标数量小于等于2时,装备者的暴击率提高#2[i]%。",
+ "params": [
+ [
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+ ],
+ [
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+ ],
+ "properties": [
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+ ],
+ [
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+ "type": "AttackAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
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+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21004": {
+ "id": "21004",
+ "skill": "老相片",
+ "desc": "使装备者的击破特攻提高#1[i]%。装备者施放攻击后,额外恢复#2[i]点能量,该效果单个回合内不可重复触发。",
+ "params": [
+ [
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+ ],
+ [
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+ ],
+ [
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+ [
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+ ],
+ "properties": [
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+ }
+ ],
+ [
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+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.35
+ }
+ ],
+ [
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+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.42
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.49
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.56
+ }
+ ]
+ ]
+ },
+ "21005": {
+ "id": "21005",
+ "skill": "奇妙冒险",
+ "desc": "装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高#1[i]%。",
+ "params": [
+ [
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+ [
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+ [
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+ [
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+ [
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+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21006": {
+ "id": "21006",
+ "skill": "画像少女",
+ "desc": "使装备者追加攻击造成的伤害提高#1[i]%。若该敌方目标当前生命值百分比小于等于#2[i]%,则追加攻击造成的伤害额外提高#3[i]%。",
+ "params": [
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+ ],
+ "properties": [
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+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21007": {
+ "id": "21007",
+ "skill": "救治与维修",
+ "desc": "使装备者的治疗量提高#1[i]%,并在施放战技时为我方全体恢复#2[i]点能量。",
+ "params": [
+ [
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+ ],
+ [
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+ }
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+ }
+ ],
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+ "value": 0.2
+ }
+ ]
+ ]
+ },
+ "21008": {
+ "id": "21008",
+ "skill": "自信",
+ "desc": "使装备者的效果命中提高#1[i]%,同时造成的持续伤害提高#2[i]%。",
+ "params": [
+ [
+ 0.2,
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+ [
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+ ]
+ ],
+ "properties": [
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+ "type": "StatusProbabilityBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.25
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.35
+ }
+ ],
+ [
+ {
+ "type": "StatusProbabilityBase",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "21009": {
+ "id": "21009",
+ "skill": "时光如梭",
+ "desc": "使装备者受到攻击的概率提高,同时受到的伤害降低#2[i]%。",
+ "params": [
+ [
+ 2,
+ 0.16
+ ],
+ [
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+ ],
+ [
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+ ],
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+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21010": {
+ "id": "21010",
+ "skill": "各自的答案",
+ "desc": "当装备者多次击中同一敌方目标时,每次造成的伤害提高#1[i]%,该效果最多叠加#2[i]层。若攻击目标发生变化,立即解除当前的增益效果。",
+ "params": [
+ [
+ 0.08,
+ 5
+ ],
+ [
+ 0.1,
+ 5
+ ],
+ [
+ 0.12,
+ 5
+ ],
+ [
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+ ],
+ [
+ 0.16,
+ 5
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21011": {
+ "id": "21011",
+ "skill": "启程",
+ "desc": "进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高#1[i]%。",
+ "params": [
+ [
+ 0.12
+ ],
+ [
+ 0.15
+ ],
+ [
+ 0.18
+ ],
+ [
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21012": {
+ "id": "21012",
+ "skill": "竭力而为",
+ "desc": "使装备者造成的伤害提高#1[i]%,同时对当前生命值百分比大于等于装备者自身当前生命值百分比的敌方目标造成的伤害额外提高#2[i]%。",
+ "params": [
+ [
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+ 0.2
+ ],
+ [
+ 0.25,
+ 0.25
+ ],
+ [
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+ [
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+ 0.35
+ ],
+ [
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+ 0.4
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.25
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.35
+ }
+ ],
+ [
+ {
+ "type": "AllDamageTypeAddedRatio",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "21013": {
+ "id": "21013",
+ "skill": "声音的力量",
+ "desc": "使装备者进入战斗时立即恢复#2[i]点能量,同时使其终结技造成的伤害提高#1[i]%。",
+ "params": [
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21014": {
+ "id": "21014",
+ "skill": "折射的视线",
+ "desc": "使装备者的效果抵抗提高#1[i]%,并使装备者的治疗量提高,提高数值等同于效果抵抗的#2[i]%,最多使治疗量提高#3[i]%。",
+ "params": [
+ [
+ 0.16,
+ 0.33,
+ 0.15
+ ],
+ [
+ 0.2,
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+ ],
+ [
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+ [
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21015": {
+ "id": "21015",
+ "skill": "回眸",
+ "desc": "当装备者击中敌方目标时,如果该目标不处于【攻陷】状态,则有#1[i]%的基础概率使其陷入【攻陷】状态。【攻陷】状态下的敌方目标防御力降低#2[i]%,持续#3[i]回合。",
+ "params": [
+ [
+ 0.6,
+ 0.12,
+ 1
+ ],
+ [
+ 0.7,
+ 0.13,
+ 1
+ ],
+ [
+ 0.8,
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+ 1
+ ],
+ [
+ 0.9,
+ 0.15,
+ 1
+ ],
+ [
+ 1,
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+ 1
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21016": {
+ "id": "21016",
+ "skill": "新一轮洗牌",
+ "desc": "使装备者的防御力提高#1[i]%。当装备者受到攻击后,有#2[i]%的基础概率使敌方目标陷入灼烧状态,每回合造成等同于装备者#3[i]%防御力的持续伤害,持续#4[i]回合。",
+ "params": [
+ [
+ 0.16,
+ 1,
+ 0.4,
+ 2
+ ],
+ [
+ 0.2,
+ 1.05,
+ 0.5,
+ 2
+ ],
+ [
+ 0.24,
+ 1.1,
+ 0.6,
+ 2
+ ],
+ [
+ 0.28,
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+ 0.7,
+ 2
+ ],
+ [
+ 0.32,
+ 1.2,
+ 0.8,
+ 2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "DefenceAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21017": {
+ "id": "21017",
+ "skill": "不赞不许走!",
+ "desc": "使装备者普攻和战技造成的伤害提高#1[i]%,当装备者的当前能量值等于其能量上限时,该效果额外提高#2[i]%。",
+ "params": [
+ [
+ 0.24,
+ 0.24
+ ],
+ [
+ 0.3,
+ 0.3
+ ],
+ [
+ 0.36,
+ 0.36
+ ],
+ [
+ 0.42,
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+ ],
+ [
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+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21018": {
+ "id": "21018",
+ "skill": "停不下来啦!",
+ "desc": "当装备者施放终结技后,我方全体行动提前#1[i]%。",
+ "params": [
+ [
+ 0.16
+ ],
+ [
+ 0.18
+ ],
+ [
+ 0.2
+ ],
+ [
+ 0.22
+ ],
+ [
+ 0.24
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21019": {
+ "id": "21019",
+ "skill": "暖阳麦浪",
+ "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击率提高#2[i]%,持续#3[i]回合。",
+ "params": [
+ [
+ 0.16,
+ 0.12,
+ 3
+ ],
+ [
+ 0.2,
+ 0.15,
+ 3
+ ],
+ [
+ 0.24,
+ 0.18,
+ 3
+ ],
+ [
+ 0.28,
+ 0.21,
+ 3
+ ],
+ [
+ 0.32,
+ 0.24,
+ 3
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21020": {
+ "id": "21020",
+ "skill": "各得其所",
+ "desc": "使装备者攻击力提高#1[i]%,当装备者消灭敌方目标后,暴击伤害提高#2[i]%,持续#3[i]回合。",
+ "params": [
+ [
+ 0.16,
+ 0.24,
+ 3
+ ],
+ [
+ 0.2,
+ 0.3,
+ 3
+ ],
+ [
+ 0.24,
+ 0.36,
+ 3
+ ],
+ [
+ 0.28,
+ 0.42,
+ 3
+ ],
+ [
+ 0.32,
+ 0.48,
+ 3
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21021": {
+ "id": "21021",
+ "skill": "酣适",
+ "desc": "当装备者的回合开始时,随机为1个当前能量百分比小于#1[i]%的我方其他目标恢复#2[i]点能量。",
+ "params": [
+ [
+ 0.5,
+ 8
+ ],
+ [
+ 0.5,
+ 10
+ ],
+ [
+ 0.5,
+ 12
+ ],
+ [
+ 0.5,
+ 14
+ ],
+ [
+ 0.5,
+ 16
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21022": {
+ "id": "21022",
+ "skill": "休止符",
+ "desc": "使装备者的击破特攻提高#1[i]%,对处于触电或风化状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。",
+ "params": [
+ [
+ 0.16,
+ 0.16
+ ],
+ [
+ 0.2,
+ 0.2
+ ],
+ [
+ 0.24,
+ 0.24
+ ],
+ [
+ 0.28,
+ 0.28
+ ],
+ [
+ 0.32,
+ 0.32
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "21023": {
+ "id": "21023",
+ "skill": "泪中人",
+ "desc": "战斗开始时,使我方全体受到的伤害降低#2[i]%,持续#3[i]回合。同时立即为我方全体回复等同于各自已损失生命值#1[i]%的生命值。",
+ "params": [
+ [
+ 0.3,
+ 0.08,
+ 5
+ ],
+ [
+ 0.35,
+ 0.1,
+ 5
+ ],
+ [
+ 0.4,
+ 0.12,
+ 5
+ ],
+ [
+ 0.45,
+ 0.14,
+ 5
+ ],
+ [
+ 0.5,
+ 0.16,
+ 5
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21024": {
+ "id": "21024",
+ "skill": "驱散余寒",
+ "desc": "进入战斗后,使装备者速度提高#1[i]%,造成的伤害提高#2[i]%。当装备者受到伤害后该效果失效,下个回合结束时该效果恢复。",
+ "params": [
+ [
+ 0.08,
+ 0.12
+ ],
+ [
+ 0.09,
+ 0.15
+ ],
+ [
+ 0.1,
+ 0.18
+ ],
+ [
+ 0.11,
+ 0.21
+ ],
+ [
+ 0.12,
+ 0.24
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21025": {
+ "id": "21025",
+ "skill": "旧日纸鸢",
+ "desc": "当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高#1[i]%,持续#2[i]回合。",
+ "params": [
+ [
+ 0.16,
+ 1
+ ],
+ [
+ 0.2,
+ 1
+ ],
+ [
+ 0.24,
+ 1
+ ],
+ [
+ 0.28,
+ 1
+ ],
+ [
+ 0.32,
+ 1
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "21026": {
+ "id": "21026",
+ "skill": "快溜",
+ "desc": "使装备者的攻击力提高#1[i]%,对处于灼烧或裂伤状态的敌方目标造成的伤害提高#2[i]%,该效果对持续伤害也会生效。",
+ "params": [
+ [
+ 0.1,
+ 0.16
+ ],
+ [
+ 0.125,
+ 0.2
+ ],
+ [
+ 0.15,
+ 0.24
+ ],
+ [
+ 0.175,
+ 0.28
+ ],
+ [
+ 0.2,
+ 0.32
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.125
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.15
+ }
+ ],
+ [
+ {
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+ "value": 0.2
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+ },
+ "21027": {
+ "id": "21027",
+ "skill": "各就其位",
+ "desc": "使装备者造成伤害提高#1[i]%。每消灭1个敌方目标,装备者的攻击力提高#2[i]%,该效果最多叠加#3[i]层。",
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+ "21028": {
+ "id": "21028",
+ "skill": "小小灯火",
+ "desc": "使装备者的生命上限提高#1[i]%。施放普攻或战技后,为我方全体回复等同于各自生命上限#2[f1]%的生命值。",
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+ "21029": {
+ "id": "21029",
+ "skill": "交手如交谈",
+ "desc": "装备者施放普攻或战技后,对随机1个受到攻击的敌方目标造成等同于自身#1[i]%攻击力的附加伤害。",
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+ "21030": {
+ "id": "21030",
+ "skill": "新篇章",
+ "desc": "使装备者防御力提高#1[i]%。使装备者施放终结技时造成的伤害值提高,提高数值等同于装备者防御力的#2[i]%,该效果每次施放终结技时对每个敌方目标仅生效1次。",
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+ "21031": {
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+ "skill": "汹涌",
+ "desc": "使装备者暴击率提高#1[i]%。暴击后有#2[i]%的固定概率解除被攻击敌方目标所持有的1个增益效果,该效果每次攻击只可触发1次。",
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+ "skill": "秘密",
+ "desc": "在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高#1[i]%;使我方全体暴击伤害提高#2[i]%;使我方全体能量恢复效率提高#3[i]%。同类效果无法叠加,在装备者陷入无法战斗状态时解除。",
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+ "id": "21033",
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+ "21034": {
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+ "skill": "风雨将至",
+ "desc": "进入战斗后,根据装备者的能量上限,提高装备者造成的伤害:每点能量提高#1[f2]%,最多计入#2[i]点。",
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+ "22000": {
+ "id": "22000",
+ "skill": "眼疾手快",
+ "desc": "使装备者的效果命中提高#1[i]%。当装备者攻击防御力被降低的敌方目标后,恢复#2[i]点能量。",
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+ "23000": {
+ "id": "23000",
+ "skill": "流星群",
+ "desc": "场上每有1个敌方目标,使装备者的攻击力提高#2[f1]%,该效果最多叠加5层。当有敌方目标的弱点被击破时,装备者造成的伤害提高#1[i]%,持续1回合。",
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+ "23001": {
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+ "properties": [
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+ "23002": {
+ "id": "23002",
+ "skill": "家人",
+ "desc": "使装备者的攻击力提高#1[i]%。当装备者消灭敌方目标或受到攻击后,立即回复等同于装备者攻击力#2[i]%的生命值,同时造成的伤害提高#3[i]%,持续到自身下个回合结束。该效果不可叠加,每回合只可触发1次。",
+ "params": [
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+ ],
+ "properties": [
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+ "type": "AttackAddedRatio",
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+ "type": "AttackAddedRatio",
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+ [
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+ "type": "AttackAddedRatio",
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+ "value": 0.4
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+ "23003": {
+ "id": "23003",
+ "skill": "继承人",
+ "desc": "使装备者的能量恢复效率提高#1[i]%,并在对我方目标施放终结技时恢复1个战技点。该效果每施放2次终结技可触发1次。当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高#2[i]%,持续#3[i]回合。",
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+ "properties": [
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+ "type": "SPRatioBase",
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+ "23004": {
+ "id": "23004",
+ "skill": "传承者",
+ "desc": "使装备者对陷入负面效果的敌方目标造成的伤害提高#1[i]%。当装备者施放战技时,装备者此次攻击的效果命中提高#2[i]%,攻击力提高#3[i]%。",
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+ "properties": [
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+ },
+ "23005": {
+ "id": "23005",
+ "skill": "决断",
+ "desc": "使装备者的防御力提高#2[i]%,效果命中提高#4[i]%,同时使自身受到攻击的概率提高。当装备者受到攻击后,防御力额外提高#3[i]%,持续到自身回合结束。",
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+ "23006": {
+ "id": "23006",
+ "skill": "蜘蛛的网",
+ "desc": "使装备者造成的伤害提高#2[i]%。装备者每次施放攻击后,速度提高#3[f1]%,最多叠加#4[i]层。\n当装备者击中敌方目标时,如果该目标不处于【游丝】状态,则有100%的基础概率使其陷入【游丝】状态。当敌方目标处于【游丝】状态时,也会被视为陷入了触电状态。【游丝】状态下,敌方目标每回合开始时受到等同于装备者#1[i]%攻击力的雷属性持续伤害,持续#5[i]回合。",
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+ "properties": [
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+ "type": "AllDamageTypeAddedRatio",
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+ "type": "AllDamageTypeAddedRatio",
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+ "type": "AllDamageTypeAddedRatio",
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+ "type": "AllDamageTypeAddedRatio",
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+ "23007": {
+ "id": "23007",
+ "skill": "幻影现实",
+ "desc": "使装备者的效果命中提高#1[i]%。当装备者对同时处于大于等于#4[i]个负面效果的敌方目标造成伤害时,暴击率提高#5[i]%。装备者施放普攻、战技、终结技后,有#2[i]%的基础概率对随机1个未持有【以太编码】的受击目标施加【以太编码】。持有【以太编码】的目标受到的伤害提高#3[i]%,持续1回合。",
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+ },
+ "23008": {
+ "id": "23008",
+ "skill": "荆棘",
+ "desc": "使装备者的攻击力提高#1[i]%。当装备者施放攻击后,每击中1名不同的敌方目标,恢复#3[f1]点能量,每次攻击最多通过该方式恢复#4[i]次能量。当装备者施放终结技后,使我方全体速度提高#2[i]点,持续1回合。",
+ "params": [
+ [
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+ [
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+ [
+ 0.4,
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+ ],
+ "properties": [
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
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+ "type": "AttackAddedRatio",
+ "value": 0.28
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.32
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.36
+ }
+ ],
+ [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "23009": {
+ "id": "23009",
+ "skill": "不得",
+ "desc": "使装备者的暴击率提高#1[i]%,生命上限提高#2[i]%。当装备者受到攻击或装备者消耗自身生命值后,造成的伤害提高#3[i]%,该效果在装备者施放攻击后解除。",
+ "params": [
+ [
+ 0.18,
+ 0.18,
+ 0.24
+ ],
+ [
+ 0.21,
+ 0.21,
+ 0.28
+ ],
+ [
+ 0.24,
+ 0.24,
+ 0.32
+ ],
+ [
+ 0.27,
+ 0.27,
+ 0.36
+ ],
+ [
+ 0.3,
+ 0.3,
+ 0.4
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.18
+ },
+ {
+ "type": "HPAddedRatio",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.21
+ },
+ {
+ "type": "HPAddedRatio",
+ "value": 0.21
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.24
+ },
+ {
+ "type": "HPAddedRatio",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.27
+ },
+ {
+ "type": "HPAddedRatio",
+ "value": 0.27
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.3
+ },
+ {
+ "type": "HPAddedRatio",
+ "value": 0.3
+ }
+ ]
+ ]
+ },
+ "23010": {
+ "id": "23010",
+ "skill": "长夜",
+ "desc": "使装备者暴击伤害提高#1[i]%。使装备者战技和终结技造成的伤害提高#2[i]%。当装备者施放战技或终结技后,获得【梦身】效果。触发追加攻击时,消耗【梦身】,使追加攻击造成的伤害提高#3[i]%。",
+ "params": [
+ [
+ 0.36,
+ 0.18,
+ 0.48
+ ],
+ [
+ 0.42,
+ 0.21,
+ 0.56
+ ],
+ [
+ 0.48,
+ 0.24,
+ 0.64
+ ],
+ [
+ 0.54,
+ 0.27,
+ 0.72
+ ],
+ [
+ 0.6,
+ 0.3,
+ 0.8
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.36
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.42
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.48
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.54
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.6
+ }
+ ]
+ ]
+ },
+ "23011": {
+ "id": "23011",
+ "skill": "视界",
+ "desc": "使装备者的生命上限提高#1[i]%,能量恢复效率提高#4[i]%。当装备者的生命值降低时,使我方全体造成的伤害提高#2[f1]%,持续#5[i]回合。\n每个波次开始时,为我方全体回复等同于各自已损失生命值#3[i]%的生命值。",
+ "params": [
+ [
+ 0.24,
+ 0.09,
+ 0.8,
+ 0.12,
+ 2
+ ],
+ [
+ 0.28,
+ 0.105,
+ 0.85,
+ 0.14,
+ 2
+ ],
+ [
+ 0.32,
+ 0.12,
+ 0.9,
+ 0.16,
+ 2
+ ],
+ [
+ 0.36,
+ 0.135,
+ 0.95,
+ 0.18,
+ 2
+ ],
+ [
+ 0.4,
+ 0.15,
+ 1,
+ 0.2,
+ 2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.24
+ },
+ {
+ "type": "SPRatioBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.28
+ },
+ {
+ "type": "SPRatioBase",
+ "value": 0.14
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.32
+ },
+ {
+ "type": "SPRatioBase",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.36
+ },
+ {
+ "type": "SPRatioBase",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.4
+ },
+ {
+ "type": "SPRatioBase",
+ "value": 0.2
+ }
+ ]
+ ]
+ },
+ "23012": {
+ "id": "23012",
+ "skill": "美梦",
+ "desc": "使装备者的暴击伤害提高#1[i]%。当装备者的普攻或战技伤害未造成暴击时,使自身暴击率提高#2[i]%,持续#3[i]回合。该效果每#4[i]回合可以触发1次。",
+ "params": [
+ [
+ 0.3,
+ 0.36,
+ 1,
+ 3
+ ],
+ [
+ 0.35,
+ 0.42,
+ 1,
+ 3
+ ],
+ [
+ 0.4,
+ 0.48,
+ 1,
+ 3
+ ],
+ [
+ 0.45,
+ 0.54,
+ 1,
+ 3
+ ],
+ [
+ 0.5,
+ 0.6,
+ 1,
+ 3
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.35
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.4
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.45
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.5
+ }
+ ]
+ ]
+ },
+ "23013": {
+ "id": "23013",
+ "skill": "日有四时",
+ "desc": "使装备者生命上限提高#1[i]%,治疗量提高#2[i]%。当装备者对我方目标提供治疗时,记录治疗量。当任意我方目标施放攻击后,根据记录治疗量的#3[i]%,对随机1个受到攻击的敌方目标造成基于装备者属性的附加伤害。该伤害不受加成影响,每回合最多结算1次。",
+ "params": [
+ [
+ 0.18,
+ 0.12,
+ 0.36
+ ],
+ [
+ 0.21,
+ 0.14,
+ 0.42
+ ],
+ [
+ 0.24,
+ 0.16,
+ 0.48
+ ],
+ [
+ 0.27,
+ 0.18,
+ 0.54
+ ],
+ [
+ 0.3,
+ 0.2,
+ 0.6
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.18
+ },
+ {
+ "type": "HealRatioBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.21
+ },
+ {
+ "type": "HealRatioBase",
+ "value": 0.14
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.24
+ },
+ {
+ "type": "HealRatioBase",
+ "value": 0.16
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.27
+ },
+ {
+ "type": "HealRatioBase",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.3
+ },
+ {
+ "type": "HealRatioBase",
+ "value": 0.2
+ }
+ ]
+ ]
+ },
+ "23014": {
+ "id": "23014",
+ "skill": "执此宵玉",
+ "desc": "使装备者的暴击伤害提高#1[i]%。当队友受到攻击或消耗生命值后,装备者获得1层【月蚀】,最多叠加#2[i]层。每层【月蚀】使装备者下一次攻击造成的伤害提高#3[f1]%。叠满#2[i]层时,额外使该次攻击无视目标#4[i]%的防御力。该效果在装备者施放攻击后解除。",
+ "params": [
+ [
+ 0.2,
+ 3,
+ 0.14,
+ 0.12
+ ],
+ [
+ 0.23,
+ 3,
+ 0.165,
+ 0.14
+ ],
+ [
+ 0.26,
+ 3,
+ 0.19,
+ 0.16
+ ],
+ [
+ 0.29,
+ 3,
+ 0.215,
+ 0.18
+ ],
+ [
+ 0.32,
+ 3,
+ 0.24,
+ 0.2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.23
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.26
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.29
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.32
+ }
+ ]
+ ]
+ },
+ "23015": {
+ "id": "23015",
+ "skill": "抵死",
+ "desc": "使装备者的暴击率提高#1[i]%。当装备者施放普攻时,获得1层【龙吟】,持续#2[i]回合。每层【龙吟】使装备者的攻击力提高#4[i]%,能量恢复效率提高#5[f1]%。【龙吟】最多叠加#3[i]层。",
+ "params": [
+ [
+ 0.18,
+ 2,
+ 2,
+ 0.18,
+ 0.06
+ ],
+ [
+ 0.21,
+ 2,
+ 2,
+ 0.21,
+ 0.07
+ ],
+ [
+ 0.24,
+ 2,
+ 2,
+ 0.24,
+ 0.08
+ ],
+ [
+ 0.27,
+ 2,
+ 2,
+ 0.27,
+ 0.09
+ ],
+ [
+ 0.3,
+ 2,
+ 2,
+ 0.3,
+ 0.1
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.21
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.27
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.3
+ }
+ ]
+ ]
+ },
+ "23016": {
+ "id": "23016",
+ "skill": "一个一个来",
+ "desc": "使装备者暴击率提高#1[i]%,追加攻击造成的伤害提高#2[i]%。装备者施放追加攻击后,使目标陷入【温驯】状态,该效果最多叠加#4[i]层。我方目标击中【温驯】状态下的敌方目标时,每层【温驯】使造成的暴击伤害提高#3[i]%。",
+ "params": [
+ [
+ 0.18,
+ 0.3,
+ 0.12,
+ 2
+ ],
+ [
+ 0.21,
+ 0.35,
+ 0.14,
+ 2
+ ],
+ [
+ 0.24,
+ 0.4,
+ 0.16,
+ 2
+ ],
+ [
+ 0.27,
+ 0.45,
+ 0.18,
+ 2
+ ],
+ [
+ 0.3,
+ 0.5,
+ 0.2,
+ 2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.18
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.21
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.24
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.27
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.3
+ }
+ ]
+ ]
+ },
+ "24000": {
+ "id": "24000",
+ "skill": "扑火",
+ "desc": "当装备者施放攻击时,使装备者本场战斗中的攻击力提高#1[i]%,该效果最多叠加#2[i]层。当装备者击破敌方目标弱点后,造成的伤害提高#3[i]%,持续#4[i]回合。",
+ "params": [
+ [
+ 0.08,
+ 4,
+ 0.12,
+ 2
+ ],
+ [
+ 0.1,
+ 4,
+ 0.15,
+ 2
+ ],
+ [
+ 0.12,
+ 4,
+ 0.18,
+ 2
+ ],
+ [
+ 0.14,
+ 4,
+ 0.21,
+ 2
+ ],
+ [
+ 0.16,
+ 4,
+ 0.24,
+ 2
+ ]
+ ],
+ "properties": [
+ [],
+ [],
+ [],
+ [],
+ []
+ ]
+ },
+ "24001": {
+ "id": "24001",
+ "skill": "猎逐",
+ "desc": "使装备者的暴击率提高#1[i]%,装备者对生命值百分比小于等于#2[i]%的敌方目标暴击率额外提高#3[i]%。当装备者消灭敌方目标后,攻击力提高#4[i]%,持续#5[i]回合。",
+ "params": [
+ [
+ 0.08,
+ 0.5,
+ 0.08,
+ 0.2,
+ 2
+ ],
+ [
+ 0.1,
+ 0.5,
+ 0.1,
+ 0.25,
+ 2
+ ],
+ [
+ 0.12,
+ 0.5,
+ 0.12,
+ 0.3,
+ 2
+ ],
+ [
+ 0.14,
+ 0.5,
+ 0.14,
+ 0.35,
+ 2
+ ],
+ [
+ 0.16,
+ 0.5,
+ 0.16,
+ 0.4,
+ 2
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.08
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.14
+ }
+ ],
+ [
+ {
+ "type": "CriticalChanceBase",
+ "value": 0.16
+ }
+ ]
+ ]
+ },
+ "24002": {
+ "id": "24002",
+ "skill": "珍存",
+ "desc": "使装备者的效果抵抗提高#1[i]%,当装备者受到攻击后,如果自身未持有护盾,则获得1个等同于装备者#2[i]%生命上限的护盾,持续#3[i]回合。该效果每#4[i]回合只能触发1次。如果装备者持有护盾,则使自身受到的伤害降低#5[i]%。",
+ "params": [
+ [
+ 0.08,
+ 0.16,
+ 2,
+ 3,
+ 0.12
+ ],
+ [
+ 0.1,
+ 0.2,
+ 2,
+ 3,
+ 0.15
+ ],
+ [
+ 0.12,
+ 0.24,
+ 2,
+ 3,
+ 0.18
+ ],
+ [
+ 0.14,
+ 0.28,
+ 2,
+ 3,
+ 0.21
+ ],
+ [
+ 0.16,
+ 0.32,
+ 2,
+ 3,
+ 0.24
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.08
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.1
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.12
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.14
+ }
+ ],
+ [
+ {
+ "type": "StatusResistanceBase",
+ "value": 0.16
+ }
+ ]
+ ]
+ },
+ "24003": {
+ "id": "24003",
+ "skill": "混沌灵药",
+ "desc": "使装备者的击破特攻提高#1[i]%。当装备者施放终结技时,使装备者造成的持续伤害提高#2[i]%,持续#3[i]回合。陷入装备者施加的持续伤害效果的敌方目标被消灭时,装备者恢复#4[f1]点能量。",
+ "params": [
+ [
+ 0.2,
+ 0.24,
+ 2,
+ 4
+ ],
+ [
+ 0.25,
+ 0.3,
+ 2,
+ 4.5
+ ],
+ [
+ 0.3,
+ 0.36,
+ 2,
+ 5
+ ],
+ [
+ 0.35,
+ 0.42,
+ 2,
+ 5.5
+ ],
+ [
+ 0.4,
+ 0.48,
+ 2,
+ 6
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.2
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.25
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.3
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.35
+ }
+ ],
+ [
+ {
+ "type": "BreakDamageAddedRatioBase",
+ "value": 0.4
+ }
+ ]
+ ]
+ },
+ "23018": {
+ "id": "23018",
+ "skill": "骑士巡礼",
+ "desc": "使装备者的暴击伤害提高#1[i]%。当装备者施放终结技时,根据装备者的能量上限,提高装备者终结技造成的伤害:每点能量提高#2[f2]%,最多计入#3[i]点。",
+ "params": [
+ [
+ 0.36,
+ 0.0036,
+ 180
+ ],
+ [
+ 0.42,
+ 0.0042,
+ 180
+ ],
+ [
+ 0.48,
+ 0.0048,
+ 180
+ ],
+ [
+ 0.54,
+ 0.0054,
+ 180
+ ],
+ [
+ 0.6,
+ 0.006,
+ 180
+ ]
+ ],
+ "properties": [
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.36
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.42
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.48
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.54
+ }
+ ],
+ [
+ {
+ "type": "CriticalDamageBase",
+ "value": 0.6
+ }
+ ]
+ ]
+ }
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/AvatarRelicScore.json b/StarRailUID/utils/map/data/AvatarRelicScore.json
index 4820797..9202c01 100644
--- a/StarRailUID/utils/map/data/AvatarRelicScore.json
+++ b/StarRailUID/utils/map/data/AvatarRelicScore.json
@@ -37,21 +37,21 @@
},
{
"role": "布洛妮娅",
- "HPDelta": 0.0,
- "HPAddedRatio": 0.0,
- "AttackDelta": 0.75,
- "AttackAddedRatio": 0.75,
- "DefenceDelta": 0.0,
- "DefenceAddedRatio": 0.0,
+ "HPDelta": 0.75,
+ "HPAddedRatio": 0.75,
+ "AttackDelta": 0.5,
+ "AttackAddedRatio": 0.5,
+ "DefenceDelta": 0.5,
+ "DefenceAddedRatio": 0.5,
"SpeedDelta": 1.0,
"CriticalChanceBase": 0,
- "CriticalDamageBase": 0,
+ "CriticalDamageBase": 1.0,
"BreakDamageAddedRatioBase": 0.0,
"HealRatio": 0,
"SPRatio": 1.0,
"StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.0,
- "AttributeAddedRatio": 1
+ "StatusResistanceBase": 0.5,
+ "AttributeAddedRatio": 0.0
},
{
"role": "杰帕德",
@@ -106,6 +106,24 @@
"StatusProbabilityBase": 1.0,
"StatusResistanceBase": 0.0,
"AttributeAddedRatio": 1
+ },
+ {
+ "role": "卡芙卡",
+ "HPDelta": 0.0,
+ "HPAddedRatio": 0.0,
+ "AttackDelta": 1.0,
+ "AttackAddedRatio": 1.0,
+ "DefenceDelta": 0.0,
+ "DefenceAddedRatio": 0.0,
+ "SpeedDelta": 1.0,
+ "CriticalChanceBase": 0.5,
+ "CriticalDamageBase": 0.0,
+ "BreakDamageAddedRatioBase": 0.5,
+ "HealRatio": 0,
+ "SPRatio": 0.5,
+ "StatusProbabilityBase": 0.75,
+ "StatusResistanceBase": 0.0,
+ "AttributeAddedRatio": 1
},
{
"role": "彦卿",
@@ -151,15 +169,105 @@
"AttackAddedRatio": 0.0,
"DefenceDelta": 0.5,
"DefenceAddedRatio": 0.5,
- "SpeedDelta": 0.75,
+ "SpeedDelta": 1.0,
"CriticalChanceBase": 0,
"CriticalDamageBase": 0,
"BreakDamageAddedRatioBase": 0.0,
"HealRatio": 1,
"SPRatio": 1.0,
"StatusProbabilityBase": 0.0,
- "StatusResistanceBase": 0.5,
+ "StatusResistanceBase": 0.75,
"AttributeAddedRatio": 0
+ },
+ {
+ "role": "玲可",
+ "HPDelta": 1.0,
+ "HPAddedRatio": 1.0,
+ "AttackDelta": 0.0,
+ "AttackAddedRatio": 0.0,
+ "DefenceDelta": 0.5,
+ "DefenceAddedRatio": 0.5,
+ "SpeedDelta": 1.0,
+ "CriticalChanceBase": 0,
+ "CriticalDamageBase": 0,
+ "BreakDamageAddedRatioBase": 0.0,
+ "HealRatio": 1,
+ "SPRatio": 1.0,
+ "StatusProbabilityBase": 0.0,
+ "StatusResistanceBase": 0.75,
+ "AttributeAddedRatio": 0
+ },
+ {
+ "role": "符玄",
+ "HPDelta": 1.0,
+ "HPAddedRatio": 1.0,
+ "AttackDelta": 0.0,
+ "AttackAddedRatio": 0.0,
+ "DefenceDelta": 0.5,
+ "DefenceAddedRatio": 0.5,
+ "SpeedDelta": 1.0,
+ "CriticalChanceBase": 0,
+ "CriticalDamageBase": 0,
+ "BreakDamageAddedRatioBase": 0.0,
+ "HealRatio": 0.0,
+ "SPRatio": 0.1,
+ "StatusProbabilityBase": 0.0,
+ "StatusResistanceBase": 1.0,
+ "AttributeAddedRatio": 0
+ },
+ {
+ "role": "罗刹",
+ "HPDelta": 0.75,
+ "HPAddedRatio": 0.75,
+ "AttackDelta": 1.0,
+ "AttackAddedRatio": 1.0,
+ "DefenceDelta": 0.0,
+ "DefenceAddedRatio": 0.0,
+ "SpeedDelta": 1.0,
+ "CriticalChanceBase": 0,
+ "CriticalDamageBase": 0,
+ "BreakDamageAddedRatioBase": 0.0,
+ "HealRatio": 1,
+ "SPRatio": 1,
+ "StatusProbabilityBase": 0.0,
+ "StatusResistanceBase": 0.75,
+ "AttributeAddedRatio": 0
+ },
+ {
+ "role": "桂乃芬",
+ "HPDelta": 0.0,
+ "HPAddedRatio": 0.0,
+ "AttackDelta": 0.75,
+ "AttackAddedRatio": 0.75,
+ "DefenceDelta": 0.0,
+ "DefenceAddedRatio": 0.0,
+ "SpeedDelta": 0.75,
+ "CriticalChanceBase": 1,
+ "CriticalDamageBase": 1,
+ "BreakDamageAddedRatioBase": 0.0,
+ "HealRatio": 0,
+ "SPRatio": 1,
+ "StatusProbabilityBase": 0.0,
+ "StatusResistanceBase": 0.0,
+ "AttributeAddedRatio": 1
+ },
+ {
+ "role": "驭空",
+ "HPDelta": 0.0,
+ "HPAddedRatio": 0.0,
+ "AttackDelta": 0.5,
+ "AttackAddedRatio": 0.5,
+ "DefenceDelta": 0.0,
+ "DefenceAddedRatio": 0.0,
+ "SpeedDelta": 1.0,
+ "CriticalChanceBase": 1,
+ "CriticalDamageBase": 1,
+ "BreakDamageAddedRatioBase": 0.0,
+ "HealRatio": 0,
+ "SPRatio": 1,
+ "StatusProbabilityBase": 0.0,
+ "StatusResistanceBase": 0.0,
+ "AttributeAddedRatio": 1
},
{
"role": "克拉拉",
diff --git a/StarRailUID/utils/map/data/EquipmentID2AbilityProperty_mapping_1.4.0.json b/StarRailUID/utils/map/data/EquipmentID2AbilityProperty_mapping_1.4.0.json
index 2c45a1e..7f942b8 100644
--- a/StarRailUID/utils/map/data/EquipmentID2AbilityProperty_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/EquipmentID2AbilityProperty_mapping_1.4.0.json
@@ -1,1998 +1,2040 @@
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- "4": [
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+ {
+ "PropertyType": "AllDamageTypeAddedRatio",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "AllDamageTypeAddedRatio",
+ "Value": {
+ "Value": 0.2800000002607703
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "AllDamageTypeAddedRatio",
+ "Value": {
+ "Value": 0.3200000002980232
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "AllDamageTypeAddedRatio",
+ "Value": {
+ "Value": 0.3600000003352761
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "AllDamageTypeAddedRatio",
+ "Value": {
+ "Value": 0.40000000037252903
+ }
+ }
+ ]
+ },
+ "23007": {
+ "1": [
+ {
+ "PropertyType": "StatusProbabilityBase",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "StatusProbabilityBase",
+ "Value": {
+ "Value": 0.2800000002607703
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "StatusProbabilityBase",
+ "Value": {
+ "Value": 0.3200000002980232
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "StatusProbabilityBase",
+ "Value": {
+ "Value": 0.3600000003352761
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "StatusProbabilityBase",
+ "Value": {
+ "Value": 0.40000000037252903
+ }
+ }
+ ]
+ },
+ "23008": {
+ "1": [
+ {
+ "PropertyType": "AttackAddedRatio",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "AttackAddedRatio",
+ "Value": {
+ "Value": 0.2800000002607703
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "AttackAddedRatio",
+ "Value": {
+ "Value": 0.3200000002980232
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "AttackAddedRatio",
+ "Value": {
+ "Value": 0.3600000003352761
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "AttackAddedRatio",
+ "Value": {
+ "Value": 0.40000000037252903
+ }
+ }
+ ]
+ },
+ "23009": {
+ "1": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.18000000016763806
+ }
+ },
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.18000000016763806
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.21000000019557774
+ }
+ },
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.21000000019557774
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ },
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.2700000002514571
+ }
+ },
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.2700000002514571
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.3000000002793968
+ }
+ },
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.3000000002793968
+ }
+ }
+ ]
+ },
+ "23010": {
+ "1": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.3600000003352761
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.4200000003911555
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.48000000044703484
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.5400000005029142
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.6000000005587935
+ }
+ }
+ ]
+ },
+ "23011": {
+ "1": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ },
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.12000000011175871
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.2800000002607703
+ }
+ },
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.14000000013038516
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.3200000002980232
+ }
+ },
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.1600000001490116
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.3600000003352761
+ }
+ },
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.18000000016763806
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.40000000037252903
+ }
+ },
+ {
+ "PropertyType": "SPRatioBase",
+ "Value": {
+ "Value": 0.20000000018626451
+ }
+ }
+ ]
+ },
+ "23012": {
+ "1": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.3000000002793968
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.3500000003259629
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.40000000037252903
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.45000000041909516
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.5000000004656613
+ }
+ }
+ ]
+ },
+ "23013": {
+ "1": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.18000000016763806
+ }
+ },
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.12000000011175871
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.21000000019557774
+ }
+ },
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.14000000013038516
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ },
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.1600000001490116
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.2700000002514571
+ }
+ },
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.18000000016763806
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "HPAddedRatio",
+ "Value": {
+ "Value": 0.3000000002793968
+ }
+ },
+ {
+ "PropertyType": "HealRatioBase",
+ "Value": {
+ "Value": 0.20000000018626451
+ }
+ }
+ ]
+ },
+ "23014": {
+ "1": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.20000000018626451
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.2300000002142042
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.26000000024214387
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.29000000027008355
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.3200000002980232
+ }
+ }
+ ]
+ },
+ "23015": {
+ "1": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.18000000016763806
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.21000000019557774
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.2700000002514571
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.3000000002793968
+ }
+ }
+ ]
+ },
+ "23016": {
+ "1": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.18000000016763806
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.21000000019557774
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.24000000022351742
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.2700000002514571
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.3000000002793968
+ }
+ }
+ ]
+ },
+ "24000": {
+ "1": [],
+ "2": [],
+ "3": [],
+ "4": [],
+ "5": []
+ },
+ "24001": {
+ "1": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.0800000000745058
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.10000000009313226
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.12000000011175871
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.14000000013038516
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalChanceBase",
+ "Value": {
+ "Value": 0.1600000001490116
+ }
+ }
+ ]
+ },
+ "24002": {
+ "1": [
+ {
+ "PropertyType": "StatusResistanceBase",
+ "Value": {
+ "Value": 0.0800000000745058
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "StatusResistanceBase",
+ "Value": {
+ "Value": 0.10000000009313226
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "StatusResistanceBase",
+ "Value": {
+ "Value": 0.12000000011175871
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "StatusResistanceBase",
+ "Value": {
+ "Value": 0.14000000013038516
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "StatusResistanceBase",
+ "Value": {
+ "Value": 0.1600000001490116
+ }
+ }
+ ]
+ },
+ "21025": {
+ "1": [],
+ "2": [],
+ "3": [],
+ "4": [],
+ "5": []
+ },
+ "24003": {
+ "1": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.20000000018626451
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.25000000023283064
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.3000000002793968
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.3500000003259629
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "BreakDamageAddedRatioBase",
+ "Value": {
+ "Value": 0.40000000037252903
+ }
+ }
+ ]
+ },
+ "23018": {
+ "1": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.36
+ }
+ }
+ ],
+ "2": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.42
+ }
+ }
+ ],
+ "3": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.48
+ }
+ }
+ ],
+ "4": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.54
+ }
+ }
+ ],
+ "5": [
+ {
+ "PropertyType": "CriticalDamageBase",
+ "Value": {
+ "Value": 0.6
+ }
+ }
+ ]
+ }
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/EquipmentID2EnName_mapping_1.4.0.json b/StarRailUID/utils/map/data/EquipmentID2EnName_mapping_1.4.0.json
index 6309122..77f5a30 100644
--- a/StarRailUID/utils/map/data/EquipmentID2EnName_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/EquipmentID2EnName_mapping_1.4.0.json
@@ -1,80 +1,81 @@
{
- "20000": "Arrows",
- "20001": "Cornucopia",
- "20002": "CollapsingSky",
- "20003": "Amber",
- "20004": "Void",
- "20005": "Chorus",
- "20006": "DataBank",
- "20007": "DartingArrow",
- "20008": "FineFruit",
- "20009": "ShatteredHome",
- "20010": "Defense",
- "20011": "Loop",
- "20012": "MeshingCogs",
- "20013": "Passkey",
- "20014": "Adversarial",
- "20015": "Multiplication",
- "20016": "MutualDemise",
- "20017": "Pioneering",
- "20018": "HiddenShadow",
- "20019": "Mediation",
- "20020": "Sagacity",
- "21000": "Post-OpConversation",
- "21001": "GoodNightandSleepWell",
- "21002": "DayOneofMyNewLife",
- "21003": "OnlySilenceRemains",
- "21004": "MemoriesofthePast",
- "21005": "TheMolesWelcomeYou",
- "21006": "TheBirthoftheSelf",
- "21007": "SharedFeeling",
- "21008": "EyesofthePrey",
- "21009": "Landau'sChoice",
- "21010": "Swordplay",
- "21011": "PlanetaryRendezvous",
- "21012": "ASecretVow",
- "21013": "MaketheWorldClamor",
- "21014": "PerfectTiming",
- "21015": "ResolutionShinesAsPearlsofSweat",
- "21016": "TrendoftheUniversalMarket",
- "21017": "SubscribeforMore!",
- "21018": "Dance!Dance!Dance!",
- "21019": "UndertheBlueSky",
- "21020": "Geniuses'Repose",
- "21021": "QuidProQuo",
- "21022": "Fermata",
- "21023": "WeAreWildfire",
- "21024": "RiverFlowsinSpring",
- "21026": "Woof!WalkTime!",
- "21027": "TheSeriousnessofBreakfast",
- "21028": "WarmthShortensColdNights",
- "21029": "WeWillMeetAgain",
- "21030": "ThisIsMe!",
- "21031": "ReturntoDarkness",
- "21032": "CarvetheMoon,WeavetheClouds",
- "21033": "NowheretoRun",
- "21034": "TodayIsAnotherPeacefulDay",
- "22000": "BeforetheTutorialMissionStarts",
- "23000": "NightontheMilkyWay",
- "23001": "IntheNight",
- "23002": "SomethingIrreplaceable",
- "23003": "ButtheBattleIsn'tOver",
- "23004": "IntheNameoftheWorld",
- "23005": "MomentofVictory",
- "23006": "PatienceIsAllYouNeed",
- "23007": "IncessantRain",
- "23008": "EchoesoftheCoffin",
- "23009": "TheUnreachableSide",
- "23010": "BeforeDawn",
- "23011": "SheAlreadyShutHerEyes",
- "23012": "SleepLiketheDead",
- "23013": "TimeWaitsforNoOne",
- "23014": "IShallBeMyOwnSword",
- "23015": "BrighterThantheSun",
- "23016": "Worrisome,Blissful",
- "24000": "OntheFallofanAeon",
- "24001": "CruisingintheStellarSea",
- "24002": "TextureofMemories",
- "21025": "PastandFuture",
- "24003": "SolitaryHealing"
+ "20000": "Arrows",
+ "20001": "Cornucopia",
+ "20002": "CollapsingSky",
+ "20003": "Amber",
+ "20004": "Void",
+ "20005": "Chorus",
+ "20006": "DataBank",
+ "20007": "DartingArrow",
+ "20008": "FineFruit",
+ "20009": "ShatteredHome",
+ "20010": "Defense",
+ "20011": "Loop",
+ "20012": "MeshingCogs",
+ "20013": "Passkey",
+ "20014": "Adversarial",
+ "20015": "Multiplication",
+ "20016": "MutualDemise",
+ "20017": "Pioneering",
+ "20018": "HiddenShadow",
+ "20019": "Mediation",
+ "20020": "Sagacity",
+ "21000": "Post-OpConversation",
+ "21001": "GoodNightandSleepWell",
+ "21002": "DayOneofMyNewLife",
+ "21003": "OnlySilenceRemains",
+ "21004": "MemoriesofthePast",
+ "21005": "TheMolesWelcomeYou",
+ "21006": "TheBirthoftheSelf",
+ "21007": "SharedFeeling",
+ "21008": "EyesofthePrey",
+ "21009": "Landau'sChoice",
+ "21010": "Swordplay",
+ "21011": "PlanetaryRendezvous",
+ "21012": "ASecretVow",
+ "21013": "MaketheWorldClamor",
+ "21014": "PerfectTiming",
+ "21015": "ResolutionShinesAsPearlsofSweat",
+ "21016": "TrendoftheUniversalMarket",
+ "21017": "SubscribeforMore!",
+ "21018": "Dance!Dance!Dance!",
+ "21019": "UndertheBlueSky",
+ "21020": "Geniuses'Repose",
+ "21021": "QuidProQuo",
+ "21022": "Fermata",
+ "21023": "WeAreWildfire",
+ "21024": "RiverFlowsinSpring",
+ "21026": "Woof!WalkTime!",
+ "21027": "TheSeriousnessofBreakfast",
+ "21028": "WarmthShortensColdNights",
+ "21029": "WeWillMeetAgain",
+ "21030": "ThisIsMe!",
+ "21031": "ReturntoDarkness",
+ "21032": "CarvetheMoon,WeavetheClouds",
+ "21033": "NowheretoRun",
+ "21034": "TodayIsAnotherPeacefulDay",
+ "22000": "BeforetheTutorialMissionStarts",
+ "23000": "NightontheMilkyWay",
+ "23001": "IntheNight",
+ "23002": "SomethingIrreplaceable",
+ "23003": "ButtheBattleIsn'tOver",
+ "23004": "IntheNameoftheWorld",
+ "23005": "MomentofVictory",
+ "23006": "PatienceIsAllYouNeed",
+ "23007": "IncessantRain",
+ "23008": "EchoesoftheCoffin",
+ "23009": "TheUnreachableSide",
+ "23010": "BeforeDawn",
+ "23011": "SheAlreadyShutHerEyes",
+ "23012": "SleepLiketheDead",
+ "23013": "TimeWaitsforNoOne",
+ "23014": "IShallBeMyOwnSword",
+ "23015": "BrighterThantheSun",
+ "23016": "Worrisome,Blissful",
+ "24000": "OntheFallofanAeon",
+ "24001": "CruisingintheStellarSea",
+ "24002": "TextureofMemories",
+ "21025": "PastandFuture",
+ "24003": "SolitaryHealing",
+ "23018": "AnInstanceForeverCherished"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/EquipmentID2Name_mapping_1.4.0.json b/StarRailUID/utils/map/data/EquipmentID2Name_mapping_1.4.0.json
index 053c0b0..1fed5f1 100644
--- a/StarRailUID/utils/map/data/EquipmentID2Name_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/EquipmentID2Name_mapping_1.4.0.json
@@ -1,80 +1,81 @@
{
- "20000": "锋镝",
- "20001": "物穰",
- "20002": "天倾",
- "20003": "琥珀",
- "20004": "幽邃",
- "20005": "齐颂",
- "20006": "智库",
- "20007": "离弦",
- "20008": "嘉果",
- "20009": "乐圮",
- "20010": "戍御",
- "20011": "渊环",
- "20012": "轮契",
- "20013": "灵钥",
- "20014": "相抗",
- "20015": "蕃息",
- "20016": "俱殁",
- "20017": "开疆",
- "20018": "匿影",
- "20019": "调和",
- "20020": "睿见",
- "21000": "一场术后对话",
- "21001": "晚安与睡颜",
- "21002": "余生的第一天",
- "21003": "唯有沉默",
- "21004": "记忆中的模样",
- "21005": "鼹鼠党欢迎你",
- "21006": "「我」的诞生",
- "21007": "同一种心情",
- "21008": "猎物的视线",
- "21009": "朗道的选择",
- "21010": "论剑",
- "21011": "与行星相会",
- "21012": "秘密誓心",
- "21013": "别让世界静下来",
- "21014": "此时恰好",
- "21015": "决心如汗珠般闪耀",
- "21016": "宇宙市场趋势",
- "21017": "点个关注吧!",
- "21018": "舞!舞!舞!",
- "21019": "在蓝天下",
- "21020": "天才们的休憩",
- "21021": "等价交换",
- "21022": "延长记号",
- "21023": "我们是地火",
- "21024": "春水初生",
- "21026": "汪!散步时间!",
- "21027": "早餐的仪式感",
- "21028": "暖夜不会漫长",
- "21029": "后会有期",
- "21030": "这就是我啦!",
- "21031": "重返幽冥",
- "21032": "镂月裁云之意",
- "21033": "无处可逃",
- "21034": "今日亦是和平的一日",
- "22000": "新手任务开始前",
- "23000": "银河铁道之夜",
- "23001": "于夜色中",
- "23002": "无可取代的东西",
- "23003": "但战斗还未结束",
- "23004": "以世界之名",
- "23005": "制胜的瞬间",
- "23006": "只需等待",
- "23007": "雨一直下",
- "23008": "棺的回响",
- "23009": "到不了的彼岸",
- "23010": "拂晓之前",
- "23011": "她已闭上双眼",
- "23012": "如泥酣眠",
- "23013": "时节不居",
- "23014": "此身为剑",
- "23015": "比阳光更明亮的",
- "23016": "烦恼着,幸福着",
- "24000": "记一位星神的陨落",
- "24001": "星海巡航",
- "24002": "记忆的质料",
- "21025": "过往未来",
- "24003": "孤独的疗愈"
+ "20000": "锋镝",
+ "20001": "物穰",
+ "20002": "天倾",
+ "20003": "琥珀",
+ "20004": "幽邃",
+ "20005": "齐颂",
+ "20006": "智库",
+ "20007": "离弦",
+ "20008": "嘉果",
+ "20009": "乐圮",
+ "20010": "戍御",
+ "20011": "渊环",
+ "20012": "轮契",
+ "20013": "灵钥",
+ "20014": "相抗",
+ "20015": "蕃息",
+ "20016": "俱殁",
+ "20017": "开疆",
+ "20018": "匿影",
+ "20019": "调和",
+ "20020": "睿见",
+ "21000": "一场术后对话",
+ "21001": "晚安与睡颜",
+ "21002": "余生的第一天",
+ "21003": "唯有沉默",
+ "21004": "记忆中的模样",
+ "21005": "鼹鼠党欢迎你",
+ "21006": "「我」的诞生",
+ "21007": "同一种心情",
+ "21008": "猎物的视线",
+ "21009": "朗道的选择",
+ "21010": "论剑",
+ "21011": "与行星相会",
+ "21012": "秘密誓心",
+ "21013": "别让世界静下来",
+ "21014": "此时恰好",
+ "21015": "决心如汗珠般闪耀",
+ "21016": "宇宙市场趋势",
+ "21017": "点个关注吧!",
+ "21018": "舞!舞!舞!",
+ "21019": "在蓝天下",
+ "21020": "天才们的休憩",
+ "21021": "等价交换",
+ "21022": "延长记号",
+ "21023": "我们是地火",
+ "21024": "春水初生",
+ "21026": "汪!散步时间!",
+ "21027": "早餐的仪式感",
+ "21028": "暖夜不会漫长",
+ "21029": "后会有期",
+ "21030": "这就是我啦!",
+ "21031": "重返幽冥",
+ "21032": "镂月裁云之意",
+ "21033": "无处可逃",
+ "21034": "今日亦是和平的一日",
+ "22000": "新手任务开始前",
+ "23000": "银河铁道之夜",
+ "23001": "于夜色中",
+ "23002": "无可取代的东西",
+ "23003": "但战斗还未结束",
+ "23004": "以世界之名",
+ "23005": "制胜的瞬间",
+ "23006": "只需等待",
+ "23007": "雨一直下",
+ "23008": "棺的回响",
+ "23009": "到不了的彼岸",
+ "23010": "拂晓之前",
+ "23011": "她已闭上双眼",
+ "23012": "如泥酣眠",
+ "23013": "时节不居",
+ "23014": "此身为剑",
+ "23015": "比阳光更明亮的",
+ "23016": "烦恼着,幸福着",
+ "24000": "记一位星神的陨落",
+ "24001": "星海巡航",
+ "24002": "记忆的质料",
+ "21025": "过往未来",
+ "24003": "孤独的疗愈",
+ "23018": "片刻,留在眼底"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/EquipmentID2Rarity_mapping_1.4.0.json b/StarRailUID/utils/map/data/EquipmentID2Rarity_mapping_1.4.0.json
index e4d34f1..acbe702 100644
--- a/StarRailUID/utils/map/data/EquipmentID2Rarity_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/EquipmentID2Rarity_mapping_1.4.0.json
@@ -1,80 +1,81 @@
{
- "20000": 3,
- "20001": 3,
- "20002": 3,
- "20003": 3,
- "20004": 3,
- "20005": 3,
- "20006": 3,
- "20007": 3,
- "20008": 3,
- "20009": 3,
- "20010": 3,
- "20011": 3,
- "20012": 3,
- "20013": 3,
- "20014": 3,
- "20015": 3,
- "20016": 3,
- "20017": 3,
- "20018": 3,
- "20019": 3,
- "20020": 3,
- "21000": 4,
- "21001": 4,
- "21002": 4,
- "21003": 4,
- "21004": 4,
- "21005": 4,
- "21006": 4,
- "21007": 4,
- "21008": 4,
- "21009": 4,
- "21010": 4,
- "21011": 4,
- "21012": 4,
- "21013": 4,
- "21014": 4,
- "21015": 4,
- "21016": 4,
- "21017": 4,
- "21018": 4,
- "21019": 4,
- "21020": 4,
- "21021": 4,
- "21022": 4,
- "21023": 4,
- "21024": 4,
- "21025": 4,
- "21026": 4,
- "21027": 4,
- "21028": 4,
- "21029": 4,
- "21030": 4,
- "21031": 4,
- "21032": 4,
- "21033": 4,
- "21034": 4,
- "22000": 4,
- "23000": 5,
- "23001": 5,
- "23002": 5,
- "23003": 5,
- "23004": 5,
- "23005": 5,
- "23006": 5,
- "23007": 5,
- "23008": 5,
- "23009": 5,
- "23010": 5,
- "23011": 5,
- "23012": 5,
- "23013": 5,
- "23014": 5,
- "23015": 5,
- "23016": 5,
- "24000": 5,
- "24001": 5,
- "24002": 5,
- "24003": 5
+ "20000": 3,
+ "20001": 3,
+ "20002": 3,
+ "20003": 3,
+ "20004": 3,
+ "20005": 3,
+ "20006": 3,
+ "20007": 3,
+ "20008": 3,
+ "20009": 3,
+ "20010": 3,
+ "20011": 3,
+ "20012": 3,
+ "20013": 3,
+ "20014": 3,
+ "20015": 3,
+ "20016": 3,
+ "20017": 3,
+ "20018": 3,
+ "20019": 3,
+ "20020": 3,
+ "21000": 4,
+ "21001": 4,
+ "21002": 4,
+ "21003": 4,
+ "21004": 4,
+ "21005": 4,
+ "21006": 4,
+ "21007": 4,
+ "21008": 4,
+ "21009": 4,
+ "21010": 4,
+ "21011": 4,
+ "21012": 4,
+ "21013": 4,
+ "21014": 4,
+ "21015": 4,
+ "21016": 4,
+ "21017": 4,
+ "21018": 4,
+ "21019": 4,
+ "21020": 4,
+ "21021": 4,
+ "21022": 4,
+ "21023": 4,
+ "21024": 4,
+ "21025": 4,
+ "21026": 4,
+ "21027": 4,
+ "21028": 4,
+ "21029": 4,
+ "21030": 4,
+ "21031": 4,
+ "21032": 4,
+ "21033": 4,
+ "21034": 4,
+ "22000": 4,
+ "23000": 5,
+ "23001": 5,
+ "23002": 5,
+ "23003": 5,
+ "23004": 5,
+ "23005": 5,
+ "23006": 5,
+ "23007": 5,
+ "23008": 5,
+ "23009": 5,
+ "23010": 5,
+ "23011": 5,
+ "23012": 5,
+ "23013": 5,
+ "23014": 5,
+ "23015": 5,
+ "23016": 5,
+ "24000": 5,
+ "24001": 5,
+ "24002": 5,
+ "24003": 5,
+ "23018": 5
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/avatarId2DamageType_mapping_1.4.0.json b/StarRailUID/utils/map/data/avatarId2DamageType_mapping_1.4.0.json
index 915daec..340e3e2 100644
--- a/StarRailUID/utils/map/data/avatarId2DamageType_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/avatarId2DamageType_mapping_1.4.0.json
@@ -1,40 +1,41 @@
{
- "1001": "Ice",
- "1002": "Wind",
- "1003": "Fire",
- "1004": "Imaginary",
- "1005": "Thunder",
- "1006": "Quantum",
- "1008": "Thunder",
- "1009": "Fire",
- "1013": "Ice",
- "1101": "Wind",
- "1102": "Quantum",
- "1103": "Thunder",
- "1104": "Ice",
- "1105": "Physical",
- "1106": "Ice",
- "1107": "Physical",
- "1108": "Wind",
- "1109": "Fire",
- "1110": "Quantum",
- "1111": "Physical",
- "1112": "Fire",
- "1201": "Quantum",
- "1202": "Thunder",
- "1203": "Imaginary",
- "1204": "Thunder",
- "1205": "Wind",
- "1206": "Physical",
- "1207": "Imaginary",
- "1208": "Quantum",
- "1209": "Ice",
- "1210": "Fire",
- "1211": "Thunder",
- "1212": "Ice",
- "1213": "Imaginary",
- "8001": "Physical",
- "8002": "Physical",
- "8003": "Fire",
- "8004": "Fire"
+ "1001": "Ice",
+ "1002": "Wind",
+ "1003": "Fire",
+ "1004": "Imaginary",
+ "1005": "Thunder",
+ "1006": "Quantum",
+ "1008": "Thunder",
+ "1009": "Fire",
+ "1013": "Ice",
+ "1101": "Wind",
+ "1102": "Quantum",
+ "1103": "Thunder",
+ "1104": "Ice",
+ "1105": "Physical",
+ "1106": "Ice",
+ "1107": "Physical",
+ "1108": "Wind",
+ "1109": "Fire",
+ "1110": "Quantum",
+ "1111": "Physical",
+ "1112": "Fire",
+ "1201": "Quantum",
+ "1202": "Thunder",
+ "1203": "Imaginary",
+ "1204": "Thunder",
+ "1205": "Wind",
+ "1206": "Physical",
+ "1207": "Imaginary",
+ "1208": "Quantum",
+ "1209": "Ice",
+ "1210": "Fire",
+ "1211": "Thunder",
+ "1212": "Ice",
+ "1213": "Imaginary",
+ "8001": "Physical",
+ "8002": "Physical",
+ "8003": "Fire",
+ "8004": "Fire",
+ "1302": "Physical"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/avatarId2EnName_mapping_1.4.0.json b/StarRailUID/utils/map/data/avatarId2EnName_mapping_1.4.0.json
index 400f291..ce25143 100644
--- a/StarRailUID/utils/map/data/avatarId2EnName_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/avatarId2EnName_mapping_1.4.0.json
@@ -1,40 +1,41 @@
{
- "1001": "March7th",
- "1002": "DanHeng",
- "1003": "Himeko",
- "1004": "Welt",
- "1005": "Kafka",
- "1006": "SilverWolf",
- "1008": "Arlan",
- "1009": "Asta",
- "1013": "Herta",
- "1101": "Bronya",
- "1102": "Seele",
- "1103": "Serval",
- "1104": "Gepard",
- "1105": "Natasha",
- "1106": "Pela",
- "1107": "Clara",
- "1108": "Sampo",
- "1109": "Hook",
- "1110": "Lynx",
- "1111": "Luka",
- "1112": "TopazandNumby",
- "1201": "Qingque",
- "1202": "Tingyun",
- "1203": "Luocha",
- "1204": "JingYuan",
- "1205": "Blade",
- "1206": "Sushang",
- "1207": "Yukong",
- "1208": "FuXuan",
- "1209": "Yanqing",
- "1210": "Guinaifen",
- "1211": "Bailu",
- "1212": "Jingliu",
- "1213": "DanHeng•ImbibitorLunae",
- "8001": "{NICKNAME}",
- "8002": "{NICKNAME}",
- "8003": "{NICKNAME}",
- "8004": "{NICKNAME}"
+ "1001": "March7th",
+ "1002": "DanHeng",
+ "1003": "Himeko",
+ "1004": "Welt",
+ "1005": "Kafka",
+ "1006": "SilverWolf",
+ "1008": "Arlan",
+ "1009": "Asta",
+ "1013": "Herta",
+ "1101": "Bronya",
+ "1102": "Seele",
+ "1103": "Serval",
+ "1104": "Gepard",
+ "1105": "Natasha",
+ "1106": "Pela",
+ "1107": "Clara",
+ "1108": "Sampo",
+ "1109": "Hook",
+ "1110": "Lynx",
+ "1111": "Luka",
+ "1112": "TopazandNumby",
+ "1201": "Qingque",
+ "1202": "Tingyun",
+ "1203": "Luocha",
+ "1204": "JingYuan",
+ "1205": "Blade",
+ "1206": "Sushang",
+ "1207": "Yukong",
+ "1208": "FuXuan",
+ "1209": "Yanqing",
+ "1210": "Guinaifen",
+ "1211": "Bailu",
+ "1212": "Jingliu",
+ "1213": "DanHeng•ImbibitorLunae",
+ "8001": "{NICKNAME}",
+ "8002": "{NICKNAME}",
+ "8003": "{NICKNAME}",
+ "8004": "{NICKNAME}",
+ "1302": "Argenti"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/avatarId2Name_mapping_1.4.0.json b/StarRailUID/utils/map/data/avatarId2Name_mapping_1.4.0.json
index 9b43ac4..e6c345b 100644
--- a/StarRailUID/utils/map/data/avatarId2Name_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/avatarId2Name_mapping_1.4.0.json
@@ -1,40 +1,41 @@
{
- "1001": "三月七",
- "1002": "丹恒",
- "1003": "姬子",
- "1004": "瓦尔特",
- "1005": "卡芙卡",
- "1006": "银狼",
- "1008": "阿兰",
- "1009": "艾丝妲",
- "1013": "黑塔",
- "1101": "布洛妮娅",
- "1102": "希儿",
- "1103": "希露瓦",
- "1104": "杰帕德",
- "1105": "娜塔莎",
- "1106": "佩拉",
- "1107": "克拉拉",
- "1108": "桑博",
- "1109": "虎克",
- "1110": "玲可",
- "1111": "卢卡",
- "1112": "托帕&账账",
- "1201": "青雀",
- "1202": "停云",
- "1203": "罗刹",
- "1204": "景元",
- "1205": "刃",
- "1206": "素裳",
- "1207": "驭空",
- "1208": "符玄",
- "1209": "彦卿",
- "1210": "桂乃芬",
- "1211": "白露",
- "1212": "镜流",
- "1213": "丹恒•饮月",
- "8001": "开拓者",
- "8002": "开拓者",
- "8003": "开拓者",
- "8004": "开拓者"
+ "1001": "三月七",
+ "1002": "丹恒",
+ "1003": "姬子",
+ "1004": "瓦尔特",
+ "1005": "卡芙卡",
+ "1006": "银狼",
+ "1008": "阿兰",
+ "1009": "艾丝妲",
+ "1013": "黑塔",
+ "1101": "布洛妮娅",
+ "1102": "希儿",
+ "1103": "希露瓦",
+ "1104": "杰帕德",
+ "1105": "娜塔莎",
+ "1106": "佩拉",
+ "1107": "克拉拉",
+ "1108": "桑博",
+ "1109": "虎克",
+ "1110": "玲可",
+ "1111": "卢卡",
+ "1112": "托帕&账账",
+ "1201": "青雀",
+ "1202": "停云",
+ "1203": "罗刹",
+ "1204": "景元",
+ "1205": "刃",
+ "1206": "素裳",
+ "1207": "驭空",
+ "1208": "符玄",
+ "1209": "彦卿",
+ "1210": "桂乃芬",
+ "1211": "白露",
+ "1212": "镜流",
+ "1213": "丹恒•饮月",
+ "8001": "开拓者",
+ "8002": "开拓者",
+ "8003": "开拓者",
+ "8004": "开拓者",
+ "1302": "银枝"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/avatarId2Rarity_mapping_1.4.0.json b/StarRailUID/utils/map/data/avatarId2Rarity_mapping_1.4.0.json
index 5ff1876..65a63db 100644
--- a/StarRailUID/utils/map/data/avatarId2Rarity_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/avatarId2Rarity_mapping_1.4.0.json
@@ -1,40 +1,41 @@
{
- "1001": "4",
- "1002": "4",
- "1003": "5",
- "1004": "5",
- "1005": "5",
- "1006": "5",
- "1008": "4",
- "1009": "4",
- "1013": "4",
- "1101": "5",
- "1102": "5",
- "1103": "4",
- "1104": "5",
- "1105": "4",
- "1106": "4",
- "1107": "5",
- "1108": "4",
- "1109": "4",
- "1110": "4",
- "1111": "4",
- "1112": "5",
- "1201": "4",
- "1202": "4",
- "1203": "5",
- "1204": "5",
- "1205": "5",
- "1206": "4",
- "1207": "4",
- "1208": "5",
- "1209": "5",
- "1210": "4",
- "1211": "5",
- "1212": "5",
- "1213": "5",
- "8001": "5",
- "8002": "5",
- "8003": "5",
- "8004": "5"
+ "1001": "4",
+ "1002": "4",
+ "1003": "5",
+ "1004": "5",
+ "1005": "5",
+ "1006": "5",
+ "1008": "4",
+ "1009": "4",
+ "1013": "4",
+ "1101": "5",
+ "1102": "5",
+ "1103": "4",
+ "1104": "5",
+ "1105": "4",
+ "1106": "4",
+ "1107": "5",
+ "1108": "4",
+ "1109": "4",
+ "1110": "4",
+ "1111": "4",
+ "1112": "5",
+ "1201": "4",
+ "1202": "4",
+ "1203": "5",
+ "1204": "5",
+ "1205": "5",
+ "1206": "4",
+ "1207": "4",
+ "1208": "5",
+ "1209": "5",
+ "1210": "4",
+ "1211": "5",
+ "1212": "5",
+ "1213": "5",
+ "8001": "5",
+ "8002": "5",
+ "8003": "5",
+ "8004": "5",
+ "1302": "5"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/avatarId2Star_mapping_1.4.0.json b/StarRailUID/utils/map/data/avatarId2Star_mapping_1.4.0.json
index 5ff1876..65a63db 100644
--- a/StarRailUID/utils/map/data/avatarId2Star_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/avatarId2Star_mapping_1.4.0.json
@@ -1,40 +1,41 @@
{
- "1001": "4",
- "1002": "4",
- "1003": "5",
- "1004": "5",
- "1005": "5",
- "1006": "5",
- "1008": "4",
- "1009": "4",
- "1013": "4",
- "1101": "5",
- "1102": "5",
- "1103": "4",
- "1104": "5",
- "1105": "4",
- "1106": "4",
- "1107": "5",
- "1108": "4",
- "1109": "4",
- "1110": "4",
- "1111": "4",
- "1112": "5",
- "1201": "4",
- "1202": "4",
- "1203": "5",
- "1204": "5",
- "1205": "5",
- "1206": "4",
- "1207": "4",
- "1208": "5",
- "1209": "5",
- "1210": "4",
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diff --git a/StarRailUID/utils/map/data/avatarRankSkillUp_mapping_1.4.0.json b/StarRailUID/utils/map/data/avatarRankSkillUp_mapping_1.4.0.json
index 5888ad0..8cfdb04 100644
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\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/characterSkillTree_mapping_1.4.0.json b/StarRailUID/utils/map/data/characterSkillTree_mapping_1.4.0.json
index a0fe5d9..1446cc6 100644
--- a/StarRailUID/utils/map/data/characterSkillTree_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/characterSkillTree_mapping_1.4.0.json
@@ -1,47424 +1,48685 @@
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- "icon": "icon/skill/1008_ultimate.png"
- },
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- "id": "1008004",
- "name": "",
- "max_level": 10,
- "desc": "",
- "params": [],
- "anchor": "Point04",
- "pre_points": [],
- "level_up_skills": [
- {
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- }
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- "icon": "icon/skill/1008_talent.png"
- },
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- "id": "1008007",
- "name": "",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point05",
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- "level_up_skills": [
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- "level": 0,
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- "materials": []
- }
- ],
- "icon": "icon/skill/1008_technique.png"
- },
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- "id": "1008101",
- "name": "苏生",
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- "desc": "消灭敌方目标时,若当前生命值百分比小于等于#1[i]%,则立即回复等同于自身生命上限#2[i]%的生命值。",
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- ],
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- "level_up_skills": [],
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- }
- ]
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- ],
- "icon": "icon/skill/1008_skilltree1.png"
- },
- "1008102": {
- "id": "1008102",
- "name": "坚忍",
- "max_level": 1,
- "desc": "抵抗持续伤害类负面状态的概率提高#1[i]%。",
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- ]
- ],
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- "icon": "icon/skill/1008_skilltree2.png"
- },
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- "id": "1008103",
- "name": "抗御",
- "max_level": 1,
- "desc": "进入战斗时,若当前生命值百分比小于等于#1[i]%,阿兰可以抵抗除持续伤害外的所有伤害。当阿兰受到攻击后,该效果解除。",
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- "level_up_skills": [],
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- "icon": "icon/skill/1008_skilltree3.png"
- },
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- "desc": "",
- "params": [],
- "anchor": "Point09",
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- "icon": "icon/property/IconAttack.png"
- },
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- "icon": "icon/property/IconStatusResistance.png"
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- }
- ]
- }
- ],
- "icon": "icon/property/IconAttack.png"
- },
- "1008204": {
- "id": "1008204",
- "name": "生命强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point12",
- "pre_points": [
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- ],
- "level_up_skills": [],
- "levels": [
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- }
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- ]
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- ],
- "icon": "icon/property/IconMaxHP.png"
- },
- "1008205": {
- "id": "1008205",
- "name": "攻击强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point13",
- "pre_points": [
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- ],
- "level_up_skills": [],
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- }
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- "icon": "icon/property/IconAttack.png"
- },
- "1008206": {
- "id": "1008206",
- "name": "效果抵抗强化",
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- "desc": "",
- "params": [],
- "anchor": "Point14",
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- "level_up_skills": [],
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- }
- ],
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- ]
- }
- ],
- "icon": "icon/property/IconStatusResistance.png"
- },
- "1008207": {
- "id": "1008207",
- "name": "攻击强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point15",
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- }
- ],
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- }
- ]
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- ],
- "icon": "icon/property/IconAttack.png"
- },
- "1008208": {
- "id": "1008208",
- "name": "生命强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point16",
- "pre_points": [
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- ],
- "level_up_skills": [],
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- }
- ],
- "icon": "icon/property/IconMaxHP.png"
- },
- "1008209": {
- "id": "1008209",
- "name": "效果抵抗强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point17",
- "pre_points": [
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- ],
- "level_up_skills": [],
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- "level": 75,
- "properties": [
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- }
- ],
- "materials": [
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- }
- ]
- }
- ],
- "icon": "icon/property/IconStatusResistance.png"
- },
- "1008210": {
- "id": "1008210",
- "name": "攻击强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point18",
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- ],
- "level_up_skills": [],
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- },
- {
- "id": "111003",
- "num": 6
- }
- ]
- }
- ],
- "icon": "icon/property/IconAttack.png"
+ "1001102": {
+ "id": "1001102",
+ "name": "加护",
+ "max_level": 1,
+ "desc": "战技提供的护盾持续时间增加#1[i]回合。",
+ "params": [
+ [
+ 1
+ ]
+ ],
+ "anchor": "Point07",
+ "pre_points": [
+ "1001201"
+ ],
+ "level_up_skills": [],
+ "levels": [
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+ "level": 0,
+ "properties": [],
+ "materials": [
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+ "num": 16000
+ },
+ {
+ "id": "110142",
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+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110501",
+ "num": 1
+ }
+ ]
}
+ ],
+ "icon": "icon/skill/1001_skilltree2.png"
},
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- "id": "1009001",
- "name": "",
- "max_level": 6,
- "desc": "",
- "params": [],
- "anchor": "Point01",
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- "level": 0,
- "properties": [],
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- },
- {
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- "level": 0,
- "properties": [],
- "materials": [
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- {
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- {
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- ]
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- ],
- "icon": "icon/skill/1009_basic_atk.png"
- },
- "1009002": {
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- "params": [],
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- ],
- "icon": "icon/skill/1009_skill.png"
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- },
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- }
- ]
- }
- ],
- "icon": "icon/skill/1102_basic_atk.png"
- },
- "1102002": {
- "id": "1102002",
- "name": "",
- "max_level": 10,
- "desc": "",
- "params": [],
- "anchor": "Point02",
- "pre_points": [],
- "level_up_skills": [
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- }
- ],
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- ]
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- }
- ],
- "icon": "icon/skill/1102_skill.png"
- },
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- "anchor": "Point03",
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- }
- ]
- }
- ],
- "icon": "icon/skill/1102_ultimate.png"
- },
- "1102004": {
- "id": "1102004",
- "name": "",
- "max_level": 10,
- "desc": "",
- "params": [],
- "anchor": "Point04",
- "pre_points": [],
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- {
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- }
- ],
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- },
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- },
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- }
- ]
- }
- ],
- "icon": "icon/skill/1102_talent.png"
- },
- "1102007": {
- "id": "1102007",
- "name": "",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point05",
- "pre_points": [],
- "level_up_skills": [
- {
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- "num": 1
- }
- ],
- "levels": [
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- "level": 0,
- "properties": [],
- "materials": []
- }
- ],
- "icon": "icon/skill/1102_technique.png"
- },
- "1102101": {
- "id": "1102101",
- "name": "夜行",
- "max_level": 1,
- "desc": "若当前生命值百分比小于等于#1[i]%,则被敌方目标攻击的概率降低。",
- "params": [
- [
- 0.5,
- 0.5
- ]
- ],
- "anchor": "Point06",
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- "level_up_skills": [],
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- },
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- }
- ]
- }
- ],
- "icon": "icon/skill/1102_skilltree1.png"
- },
- "1102102": {
- "id": "1102102",
- "name": "割裂",
- "max_level": 1,
- "desc": "增幅状态下希儿的量子属性抗性穿透提高#1[i]%。",
- "params": [
- [
- 0.2
- ]
- ],
- "anchor": "Point07",
- "pre_points": [],
- "level_up_skills": [],
- "levels": [
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- }
- ]
- }
- ],
- "icon": "icon/skill/1102_skilltree2.png"
- },
- "1102103": {
- "id": "1102103",
- "name": "涟漪",
- "max_level": 1,
- "desc": "施放普攻后,希儿的下一次行动提前#1[i]%。",
- "params": [
- [
- 0.2
- ]
- ],
- "anchor": "Point08",
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- "level_up_skills": [],
- "levels": [
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- }
- ]
- }
- ],
- "icon": "icon/skill/1102_skilltree3.png"
- },
- "1102201": {
- "id": "1102201",
- "name": "攻击强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point09",
- "pre_points": [],
- "level_up_skills": [],
- "levels": [
- {
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- "properties": [
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- }
- ],
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- },
- {
- "id": "111011",
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- }
- ]
- }
- ],
- "icon": "icon/property/IconAttack.png"
- },
- "1102202": {
- "id": "1102202",
- "name": "暴击伤害强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point10",
- "pre_points": [
- "1102101"
- ],
- "level_up_skills": [],
- "levels": [
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- {
- "type": "CriticalDamageBase",
- "value": 0.053
- }
- ],
- "materials": [
- {
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- },
- {
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- }
- ]
- }
- ],
- "icon": "icon/property/IconCriticalDamage.png"
- },
- "1102203": {
- "id": "1102203",
- "name": "攻击强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point11",
- "pre_points": [
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- ],
- "level_up_skills": [],
- "levels": [
- {
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- "properties": [
- {
- "type": "AttackAddedRatio",
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- }
- ],
- "materials": [
- {
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- },
- {
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- }
- ]
- }
- ],
- "icon": "icon/property/IconAttack.png"
- },
- "1102204": {
- "id": "1102204",
- "name": "防御强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point12",
- "pre_points": [],
- "level_up_skills": [],
- "levels": [
- {
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- {
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- "value": 0.05
- }
- ],
- "materials": [
- {
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- },
- {
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- },
- {
- "id": "111012",
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- }
- ]
- }
- ],
- "icon": "icon/property/IconDefence.png"
- },
- "1102205": {
- "id": "1102205",
- "name": "攻击强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point13",
- "pre_points": [
- "1102102"
- ],
- "level_up_skills": [],
- "levels": [
- {
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- "level": 0,
- "properties": [
- {
- "type": "AttackAddedRatio",
- "value": 0.06
- }
- ],
- "materials": [
- {
- "id": "2",
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- },
- {
- "id": "110122",
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- },
- {
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- }
- ]
- }
- ],
- "icon": "icon/property/IconAttack.png"
- },
- "1102206": {
- "id": "1102206",
- "name": "暴击伤害强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point14",
- "pre_points": [
- "1102205"
- ],
- "level_up_skills": [],
- "levels": [
- {
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- "properties": [
- {
- "type": "CriticalDamageBase",
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- }
- ],
- "materials": [
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- },
- {
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- {
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- }
- ]
- }
- ],
- "icon": "icon/property/IconCriticalDamage.png"
- },
- "1102207": {
- "id": "1102207",
- "name": "攻击强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point15",
- "pre_points": [],
- "level_up_skills": [],
- "levels": [
- {
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- "level": 0,
- "properties": [
- {
- "type": "AttackAddedRatio",
- "value": 0.06
- }
- ],
- "materials": [
- {
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- },
- {
- "id": "110123",
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- },
- {
- "id": "111013",
- "num": 3
- }
- ]
- }
- ],
- "icon": "icon/property/IconAttack.png"
- },
- "1102208": {
- "id": "1102208",
- "name": "防御强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point16",
- "pre_points": [
- "1102103"
- ],
- "level_up_skills": [],
- "levels": [
- {
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- "level": 0,
- "properties": [
- {
- "type": "DefenceAddedRatio",
- "value": 0.075
- }
- ],
- "materials": [
- {
- "id": "2",
- "num": 160000
- },
- {
- "id": "110123",
- "num": 8
- },
- {
- "id": "111013",
- "num": 8
- }
- ]
- }
- ],
- "icon": "icon/property/IconDefence.png"
- },
- "1102209": {
- "id": "1102209",
- "name": "暴击伤害强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point17",
- "pre_points": [
- "1102208"
- ],
- "level_up_skills": [],
- "levels": [
- {
- "promotion": 0,
- "level": 75,
- "properties": [
- {
- "type": "CriticalDamageBase",
- "value": 0.107
- }
- ],
- "materials": [
- {
- "id": "2",
- "num": 160000
- },
- {
- "id": "110123",
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- },
- {
- "id": "111013",
- "num": 8
- }
- ]
- }
- ],
- "icon": "icon/property/IconCriticalDamage.png"
- },
- "1102210": {
- "id": "1102210",
- "name": "攻击强化",
- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point18",
- "pre_points": [
- "1102208"
- ],
- "level_up_skills": [],
- "levels": [
- {
- "promotion": 0,
- "level": 80,
- "properties": [
- {
- "type": "AttackAddedRatio",
- "value": 0.08
- }
- ],
- "materials": [
- {
- "id": "2",
- "num": 160000
- },
- {
- "id": "110123",
- "num": 8
- },
- {
- "id": "111013",
- "num": 8
- }
- ]
- }
- ],
- "icon": "icon/property/IconAttack.png"
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- "icon": "icon/skill/1207_basic_atk.png"
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- },
- "1207007": {
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- "max_level": 1,
- "desc": "",
- "params": [],
- "anchor": "Point05",
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- "icon": "icon/skill/1207_technique.png"
- },
- "1207101": {
- "id": "1207101",
- "name": "襄尺",
- "max_level": 1,
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- },
- "1207102": {
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- "name": "迟彝",
- "max_level": 1,
- "desc": "驭空在场时,我方全体造成的虚数属性伤害提高#1[i]%。",
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- ],
- "anchor": "Point07",
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- },
- "1207103": {
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- "1207205": {
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- "1207206": {
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- "1207207": {
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- "1207208": {
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- },
- "1207209": {
- "id": "1207209",
- "name": "生命强化",
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- "icon": "icon/skill/1213_skill.png"
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- "icon": "icon/skill/1213_ultimate.png"
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- "1213004": {
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- "max_level": 10,
- "desc": "",
- "params": [],
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- "icon": "icon/skill/1213_talent.png"
- },
- "1213007": {
- "id": "1213007",
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- "params": [],
- "anchor": "Point05",
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- "levels": [
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- }
- ],
- "icon": "icon/skill/1213_technique.png"
- },
- "1213101": {
- "id": "1213101",
- "name": "伏辰",
- "max_level": 1,
- "desc": "战斗开始时,立即恢复#1[i]点能量。",
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- ],
- "anchor": "Point06",
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- "icon": "icon/skill/1213_skilltree1.png"
- },
- "1213102": {
- "id": "1213102",
- "name": "修禹",
- "max_level": 1,
- "desc": "抵抗控制类负面状态的概率提高#1[i]%。",
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- ],
- "anchor": "Point07",
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+ "level": 0,
+ "properties": [],
+ "materials": []
+ },
+ {
+ "promotion": 1,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 2500
+ },
+ {
+ "id": "111001",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 5000
+ },
+ {
+ "id": "110131",
+ "num": 3
+ },
+ {
+ "id": "111001",
+ "num": 6
+ }
+ ]
+ },
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 10000
+ },
+ {
+ "id": "110132",
+ "num": 3
+ },
+ {
+ "id": "111002",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 20000
+ },
+ {
+ "id": "110132",
+ "num": 5
+ },
+ {
+ "id": "111002",
+ "num": 4
+ }
+ ]
+ },
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 30000
+ },
+ {
+ "id": "110132",
+ "num": 7
+ },
+ {
+ "id": "111002",
+ "num": 6
+ }
+ ]
+ },
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 45000
+ },
+ {
+ "id": "110133",
+ "num": 3
+ },
+ {
+ "id": "111003",
+ "num": 3
+ }
+ ]
+ },
+ {
+ "promotion": 7,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 80000
+ },
+ {
+ "id": "110133",
+ "num": 5
+ },
+ {
+ "id": "110503",
+ "num": 1
+ },
+ {
+ "id": "111003",
+ "num": 4
+ }
+ ]
+ },
+ {
+ "promotion": 8,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 160000
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110133",
+ "num": 8
+ },
+ {
+ "id": "110503",
+ "num": 1
+ }
+ ]
+ },
+ {
+ "promotion": 9,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 300000
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110133",
+ "num": 14
+ },
+ {
+ "id": "110503",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/skill/1302_talent.png"
+ },
+ "1302007": {
+ "id": "1302007",
+ "name": "",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point05",
+ "pre_points": [],
+ "level_up_skills": [
+ {
+ "id": "130207",
+ "num": 1
+ }
+ ],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [],
+ "materials": []
+ }
+ ],
+ "icon": "icon/skill/1302_technique.png"
+ },
+ "1302101": {
+ "id": "1302101",
+ "name": "虔诚",
+ "max_level": 1,
+ "desc": "回合开始时,立即获得#1[i]层【升格】。",
+ "params": [
+ [
+ 1
+ ]
+ ],
+ "anchor": "Point06",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 5000
+ },
+ {
+ "id": "110131",
+ "num": 3
+ },
+ {
+ "id": "110503",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/SkillIcon_1302_SkillTree1.png"
+ },
+ "1302102": {
+ "id": "1302102",
+ "name": "慷慨",
+ "max_level": 1,
+ "desc": "在敌方目标进入战斗时,自身立即恢复#1[i]点能量。",
+ "params": [
+ [
+ 2
+ ]
+ ],
+ "anchor": "Point07",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 20000
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110132",
+ "num": 5
+ },
+ {
+ "id": "110503",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/SkillIcon_1302_SkillTree2.png"
+ },
+ "1302103": {
+ "id": "1302103",
+ "name": "勇气",
+ "max_level": 1,
+ "desc": "对当前生命值百分比小于等于#1[i]%的敌方目标造成的伤害提高#2[i]%。",
+ "params": [
+ [
+ 0.5
+ ],
+ [
+ 0.15
+ ]
+ ],
+ "anchor": "Point08",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [],
+ "materials": [
+ {
+ "id": "2",
+ "num": 160000
+ },
+ {
+ "id": "241",
+ "num": 1
+ },
+ {
+ "id": "110133",
+ "num": 8
+ },
+ {
+ "id": "110503",
+ "num": 1
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/SkillIcon_1302_SkillTree3.png"
+ },
+ "1302201": {
+ "id": "1302201",
+ "name": "攻击强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point09",
+ "pre_points": [],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.04
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 2500
+ },
+ {
+ "id": "111001",
+ "num": 2
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconAttack.png"
+ },
+ "1302202": {
+ "id": "1302202",
+ "name": "伤害强化•物理",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point10",
+ "pre_points": [
+ "1302101"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 2,
+ "level": 0,
+ "properties": [
+ {
+ "type": "PhysicalAddedRatio",
+ "value": 0.032
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 5000
+ },
+ {
+ "id": "110131",
+ "num": 3
+ },
+ {
+ "id": "111001",
+ "num": 6
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconPhysicalAddedRatio.png"
+ },
+ "1302203": {
+ "id": "1302203",
+ "name": "攻击强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point11",
+ "pre_points": [
+ "1302202"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.04
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 10000
+ },
+ {
+ "id": "110132",
+ "num": 3
+ },
+ {
+ "id": "111002",
+ "num": 3
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconAttack.png"
+ },
+ "1302204": {
+ "id": "1302204",
+ "name": "生命强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point12",
+ "pre_points": [
+ "1302203"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 3,
+ "level": 0,
+ "properties": [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.04
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 10000
+ },
+ {
+ "id": "110132",
+ "num": 3
+ },
+ {
+ "id": "111002",
+ "num": 3
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconMaxHP.png"
+ },
+ "1302205": {
+ "id": "1302205",
+ "name": "攻击强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point13",
+ "pre_points": [
+ "1302102"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 4,
+ "level": 0,
+ "properties": [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.06
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 20000
+ },
+ {
+ "id": "110132",
+ "num": 5
+ },
+ {
+ "id": "111002",
+ "num": 4
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconAttack.png"
+ },
+ "1302206": {
+ "id": "1302206",
+ "name": "伤害强化•物理",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point14",
+ "pre_points": [
+ "1302205"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [
+ {
+ "type": "PhysicalAddedRatio",
+ "value": 0.048
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 45000
+ },
+ {
+ "id": "110133",
+ "num": 3
+ },
+ {
+ "id": "111003",
+ "num": 3
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconPhysicalAddedRatio.png"
+ },
+ "1302207": {
+ "id": "1302207",
+ "name": "攻击强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point15",
+ "pre_points": [
+ "1302206"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 5,
+ "level": 0,
+ "properties": [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.06
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 45000
+ },
+ {
+ "id": "110133",
+ "num": 3
+ },
+ {
+ "id": "111003",
+ "num": 3
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconAttack.png"
+ },
+ "1302208": {
+ "id": "1302208",
+ "name": "生命强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point16",
+ "pre_points": [
+ "1302103"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 6,
+ "level": 0,
+ "properties": [
+ {
+ "type": "HPAddedRatio",
+ "value": 0.06
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 160000
+ },
+ {
+ "id": "110133",
+ "num": 8
+ },
+ {
+ "id": "111003",
+ "num": 8
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconMaxHP.png"
+ },
+ "1302209": {
+ "id": "1302209",
+ "name": "伤害强化•物理",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point17",
+ "pre_points": [
+ "1302208"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [
+ {
+ "type": "PhysicalAddedRatio",
+ "value": 0.064
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 160000
+ },
+ {
+ "id": "110133",
+ "num": 8
+ },
+ {
+ "id": "111003",
+ "num": 8
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconPhysicalAddedRatio.png"
+ },
+ "1302210": {
+ "id": "1302210",
+ "name": "攻击强化",
+ "max_level": 1,
+ "desc": "",
+ "params": [],
+ "anchor": "Point18",
+ "pre_points": [
+ "1302208"
+ ],
+ "level_up_skills": [],
+ "levels": [
+ {
+ "promotion": 0,
+ "level": 0,
+ "properties": [
+ {
+ "type": "AttackAddedRatio",
+ "value": 0.08
+ }
+ ],
+ "materials": [
+ {
+ "id": "2",
+ "num": 160000
+ },
+ {
+ "id": "110133",
+ "num": 8
+ },
+ {
+ "id": "111003",
+ "num": 8
+ }
+ ]
+ }
+ ],
+ "icon": "icon/property/IconAttack.png"
+ }
+ }
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/rankId2Name_mapping_1.4.0.json b/StarRailUID/utils/map/data/rankId2Name_mapping_1.4.0.json
index 9ffaa97..db74f76 100644
--- a/StarRailUID/utils/map/data/rankId2Name_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/rankId2Name_mapping_1.4.0.json
@@ -1,230 +1,236 @@
{
- "100101": "记忆中的你",
- "100102": "记忆中的它",
- "100103": "记忆中的一切",
- "100104": "不愿再失去",
- "100105": "不想再忘却",
- "100106": "就这样,一直…",
- "100201": "穷高极天,亢盈难久",
- "100202": "威制八毒,灭却炎烟",
- "100203": "幽明变化,自在蟠跃",
- "100204": "奋迅三昧,如日空居",
- "100205": "一渧天水,六虚洪流",
- "100206": "须绳缚身,沉潜勿用",
- "100301": "童年",
- "100302": "邂逅",
- "100303": "自我",
- "100304": "投入",
- "100305": "梦想",
- "100306": "开拓!",
- "100401": "名的传承",
- "100402": "星的凝聚",
- "100403": "和平的祈愿",
- "100404": "义的名号",
- "100405": "善的力量",
- "100406": "光明的未来",
- "100501": "无穷动!无穷",
- "100502": "狂想者,呜咽",
- "100503": "我赞美,即兴",
- "100504": "把宣叙呈献给",
- "100505": "只有今晚奏鸣",
- "100506": "回旋,悄悄地",
- "100601": "社会工程",
- "100602": "僵尸网络",
- "100603": "攻击载荷",
- "100604": "反弹端口",
- "100605": "暴力破解",
- "100606": "重叠网络",
- "100801": "万死不辞",
- "100802": "除制去缚",
- "100803": "重剑强攻",
- "100804": "绝处反击",
- "100805": "全力倾注",
- "100806": "以身作引",
- "100901": "星有无言之歌",
- "100902": "月见圆缺之意",
- "100903": "黄道陨石之变",
- "100904": "极光显现之时",
- "100905": "深空天体之谜",
- "100906": "眠于银河之下",
- "101301": "落井当下石",
- "101302": "得胜必追击",
- "101303": "我就是这样女子",
- "101304": "打人要打脸",
- "101305": "骂人不留口",
- "101306": "世上没人能负我",
- "110101": "养精蓄锐",
- "110102": "快速行军",
- "110103": "鼓炮齐鸣",
- "110104": "攻其不备",
- "110105": "所向克捷",
- "110106": "气贯长虹",
- "110201": "斩尽",
- "110202": "蝶舞",
- "110203": "缭乱",
- "110204": "掠影",
- "110205": "锋锐",
- "110206": "离析",
- "110301": "余音绕梁",
- "110302": "安可!",
- "110303": "听,齿轮的心跳",
- "110304": "制造噪音吧!",
- "110305": "贝洛伯格最强音!",
- "110306": "这一曲,贯穿天穹!",
- "110401": "恪尽职守",
- "110402": "余寒",
- "110403": "永不陷落",
- "110404": "精诚所至",
- "110405": "拳似寒铁",
- "110406": "不屈的决意",
- "110501": "遍识药理",
- "110502": "临床研学",
- "110503": "对症下药",
- "110504": "妙手回春",
- "110505": "医治未病",
- "110506": "医者仁心",
- "110601": "胜利反馈",
- "110602": "疾进不止",
- "110603": "压制升级",
- "110604": "完全剖析",
- "110605": "零度妨害",
- "110606": "疲弱追击",
- "110701": "高大的背影",
- "110702": "紧紧的拥抱",
- "110703": "冰冷的钢甲",
- "110704": "家人的温暖",
- "110705": "小小的承诺",
- "110706": "长久的陪伴",
- "110801": "加码的爱",
- "110802": "热情会传染",
- "110803": "大数字!",
- "110804": "爱之深,恨之切",
- "110805": "超大数字!",
- "110806": "消费升级",
- "110901": "早睡早起很健康",
- "110902": "吃好喝好长身体",
- "110903": "不挑不选全都要",
- "110904": "稀里糊涂没关系",
- "110905": "好事留名鼹鼠党",
- "110906": "随时准备打坏人",
- "111001": "远行雪杖的清晨",
- "111002": "便携炉具的正午",
- "111003": "雪崩信标的午后",
- "111004": "露营篝火的薄暮",
- "111005": "极光红茶的新夜",
- "111006": "测绘图纸的黎明",
- "111101": "争斗不休",
- "111102": "敌弱,我强",
- "111103": "为擂台而生",
- "111104": "百折不回",
- "111105": "地火之魂",
- "111106": "冠军应得的喝彩",
- "111201": "未来市场",
- "111202": "善意收购",
- "111203": "抓大放小",
- "111204": "敏捷处理",
- "111205": "需求膨胀",
- "111206": "激励机制",
- "120101": "散勇化骁摸幺鱼",
- "120102": "棋枰作枕好入眠",
- "120103": "观琼视茕门前清",
- "120104": "帝垣翔鳞和绝张",
- "120105": "七星流离全不靠",
- "120106": "虚心平意候枭卢",
- "120201": "春风得意,时运驰骋",
- "120202": "君子惠渥,晏笑承之",
- "120203": "青丘遗泽",
- "120204": "鸣火机变,度时察势",
- "120205": "绥绥狐魅",
- "120206": "和气生财,泽盈四方",
- "120301": "濯洗生者",
- "120302": "净庭赐礼",
- "120303": "愚人试探",
- "120304": "荆冠审判",
- "120305": "受难之痕",
- "120306": "皆归尘土",
- "120401": "星流霆击碎昆冈",
- "120402": "戎戈动地开天阵",
- "120403": "移锋惊电冲霄汉",
- "120404": "刃卷横云落玉沙",
- "120405": "百战弃躯轻死生",
- "120406": "威灵有应破敌雠",
- "120501": "剑录大限,地狱变相",
- "120502": "支离旧梦,万端遗恨",
- "120503": "冶炼玄钢,铣淬寒芒",
- "120504": "泉台歧路,百骸回春",
- "120505": "十王判死,业镜悬照",
- "120506": "命留魂销,复返此身",
- "120601": "游刃有余",
- "120602": "其身百炼",
- "120603": "传古剑流",
- "120604": "其心百辟",
- "120605": "太虚神意",
- "120606": "上善若水",
- "120701": "天舶飞将,枕弧待战",
- "120702": "青霄驰骋,驱驭苍穹",
- "120703": "危弓未辍,执射不宁",
- "120704": "百里闻风,九曲响镝",
- "120705": "井仪贯侯,疾羽参连",
- "120706": "弦栝如雷,铣珧激荡",
- "120801": "司危",
- "120802": "柔兆",
- "120803": "直符",
- "120804": "格泽",
- "120805": "计神",
- "120806": "种陵",
- "120901": "素刃",
- "120902": "空明",
- "120903": "剑胎",
- "120904": "霜厉",
- "120905": "武骨",
- "120906": "自在",
- "121001": "倒立吃面条",
- "121002": "刷牙吹口哨",
- "121003": "胸口碎大石",
- "121004": "金枪锁咽喉",
- "121005": "吞剑通脊背",
- "121006": "徒手接子弹",
- "121101": "百脉甘津宁神久",
- "121102": "壶中洞天云螭眠",
- "121103": "掌间乾坤便通玄",
- "121104": "肘后备急除外障",
- "121105": "方定一倾浣俗尘",
- "121106": "龙漦吐哺胜金丹",
- "121201": "月犯天关",
- "121202": "朔晕七星",
- "121203": "半璧迫望",
- "121204": "持秉玄烛",
- "121205": "晦入三台",
- "121206": "蚀变于娄",
- "121301": "萦天",
- "121302": "九斿",
- "121303": "云旂",
- "121304": "嘲风",
- "121305": "偃蹇",
- "121306": "见谯",
- "800101": "坠临万界的星芒",
- "800102": "因缘假合的人身",
- "800103": "揭示前路的言灵",
- "800104": "凝眸毁灭的瞬间",
- "800105": "劫余重生的希望",
- "800106": "拓宇行天的意志",
- "800201": "坠临万界的星芒",
- "800202": "因缘假合的人身",
- "800203": "揭示前路的言灵",
- "800204": "凝眸毁灭的瞬间",
- "800205": "劫余重生的希望",
- "800206": "拓宇行天的意志",
- "800301": "大地芯髓的鸣动",
- "800302": "古老寒铁的坚守",
- "800303": "砌造未来的蓝图",
- "800304": "驻留文明的誓言",
- "800305": "点燃光焰的勇气",
- "800306": "永屹城垣的壁垒",
- "800401": "大地芯髓的鸣动",
- "800402": "古老寒铁的坚守",
- "800403": "砌造未来的蓝图",
- "800404": "驻留文明的誓言",
- "800405": "点燃光焰的勇气",
- "800406": "永屹城垣的壁垒"
+ "100101": "记忆中的你",
+ "100102": "记忆中的它",
+ "100103": "记忆中的一切",
+ "100104": "不愿再失去",
+ "100105": "不想再忘却",
+ "100106": "就这样,一直…",
+ "100201": "穷高极天,亢盈难久",
+ "100202": "威制八毒,灭却炎烟",
+ "100203": "幽明变化,自在蟠跃",
+ "100204": "奋迅三昧,如日空居",
+ "100205": "一渧天水,六虚洪流",
+ "100206": "须绳缚身,沉潜勿用",
+ "100301": "童年",
+ "100302": "邂逅",
+ "100303": "自我",
+ "100304": "投入",
+ "100305": "梦想",
+ "100306": "开拓!",
+ "100401": "名的传承",
+ "100402": "星的凝聚",
+ "100403": "和平的祈愿",
+ "100404": "义的名号",
+ "100405": "善的力量",
+ "100406": "光明的未来",
+ "100501": "无穷动!无穷",
+ "100502": "狂想者,呜咽",
+ "100503": "我赞美,即兴",
+ "100504": "把宣叙呈献给",
+ "100505": "只有今晚奏鸣",
+ "100506": "回旋,悄悄地",
+ "100601": "社会工程",
+ "100602": "僵尸网络",
+ "100603": "攻击载荷",
+ "100604": "反弹端口",
+ "100605": "暴力破解",
+ "100606": "重叠网络",
+ "100801": "万死不辞",
+ "100802": "除制去缚",
+ "100803": "重剑强攻",
+ "100804": "绝处反击",
+ "100805": "全力倾注",
+ "100806": "以身作引",
+ "100901": "星有无言之歌",
+ "100902": "月见圆缺之意",
+ "100903": "黄道陨石之变",
+ "100904": "极光显现之时",
+ "100905": "深空天体之谜",
+ "100906": "眠于银河之下",
+ "101301": "落井当下石",
+ "101302": "得胜必追击",
+ "101303": "我就是这样女子",
+ "101304": "打人要打脸",
+ "101305": "骂人不留口",
+ "101306": "世上没人能负我",
+ "110101": "养精蓄锐",
+ "110102": "快速行军",
+ "110103": "鼓炮齐鸣",
+ "110104": "攻其不备",
+ "110105": "所向克捷",
+ "110106": "气贯长虹",
+ "110201": "斩尽",
+ "110202": "蝶舞",
+ "110203": "缭乱",
+ "110204": "掠影",
+ "110205": "锋锐",
+ "110206": "离析",
+ "110301": "余音绕梁",
+ "110302": "安可!",
+ "110303": "听,齿轮的心跳",
+ "110304": "制造噪音吧!",
+ "110305": "贝洛伯格最强音!",
+ "110306": "这一曲,贯穿天穹!",
+ "110401": "恪尽职守",
+ "110402": "余寒",
+ "110403": "永不陷落",
+ "110404": "精诚所至",
+ "110405": "拳似寒铁",
+ "110406": "不屈的决意",
+ "110501": "遍识药理",
+ "110502": "临床研学",
+ "110503": "对症下药",
+ "110504": "妙手回春",
+ "110505": "医治未病",
+ "110506": "医者仁心",
+ "110601": "胜利反馈",
+ "110602": "疾进不止",
+ "110603": "压制升级",
+ "110604": "完全剖析",
+ "110605": "零度妨害",
+ "110606": "疲弱追击",
+ "110701": "高大的背影",
+ "110702": "紧紧的拥抱",
+ "110703": "冰冷的钢甲",
+ "110704": "家人的温暖",
+ "110705": "小小的承诺",
+ "110706": "长久的陪伴",
+ "110801": "加码的爱",
+ "110802": "热情会传染",
+ "110803": "大数字!",
+ "110804": "爱之深,恨之切",
+ "110805": "超大数字!",
+ "110806": "消费升级",
+ "110901": "早睡早起很健康",
+ "110902": "吃好喝好长身体",
+ "110903": "不挑不选全都要",
+ "110904": "稀里糊涂没关系",
+ "110905": "好事留名鼹鼠党",
+ "110906": "随时准备打坏人",
+ "111001": "远行雪杖的清晨",
+ "111002": "便携炉具的正午",
+ "111003": "雪崩信标的午后",
+ "111004": "露营篝火的薄暮",
+ "111005": "极光红茶的新夜",
+ "111006": "测绘图纸的黎明",
+ "111101": "争斗不休",
+ "111102": "敌弱,我强",
+ "111103": "为擂台而生",
+ "111104": "百折不回",
+ "111105": "地火之魂",
+ "111106": "冠军应得的喝彩",
+ "111201": "未来市场",
+ "111202": "善意收购",
+ "111203": "抓大放小",
+ "111204": "敏捷处理",
+ "111205": "需求膨胀",
+ "111206": "激励机制",
+ "120101": "散勇化骁摸幺鱼",
+ "120102": "棋枰作枕好入眠",
+ "120103": "观琼视茕门前清",
+ "120104": "帝垣翔鳞和绝张",
+ "120105": "七星流离全不靠",
+ "120106": "虚心平意候枭卢",
+ "120201": "春风得意,时运驰骋",
+ "120202": "君子惠渥,晏笑承之",
+ "120203": "青丘遗泽",
+ "120204": "鸣火机变,度时察势",
+ "120205": "绥绥狐魅",
+ "120206": "和气生财,泽盈四方",
+ "120301": "濯洗生者",
+ "120302": "净庭赐礼",
+ "120303": "愚人试探",
+ "120304": "荆冠审判",
+ "120305": "受难之痕",
+ "120306": "皆归尘土",
+ "120401": "星流霆击碎昆冈",
+ "120402": "戎戈动地开天阵",
+ "120403": "移锋惊电冲霄汉",
+ "120404": "刃卷横云落玉沙",
+ "120405": "百战弃躯轻死生",
+ "120406": "威灵有应破敌雠",
+ "120501": "剑录大限,地狱变相",
+ "120502": "支离旧梦,万端遗恨",
+ "120503": "冶炼玄钢,铣淬寒芒",
+ "120504": "泉台歧路,百骸回春",
+ "120505": "十王判死,业镜悬照",
+ "120506": "命留魂销,复返此身",
+ "120601": "游刃有余",
+ "120602": "其身百炼",
+ "120603": "传古剑流",
+ "120604": "其心百辟",
+ "120605": "太虚神意",
+ "120606": "上善若水",
+ "120701": "天舶飞将,枕弧待战",
+ "120702": "青霄驰骋,驱驭苍穹",
+ "120703": "危弓未辍,执射不宁",
+ "120704": "百里闻风,九曲响镝",
+ "120705": "井仪贯侯,疾羽参连",
+ "120706": "弦栝如雷,铣珧激荡",
+ "120801": "司危",
+ "120802": "柔兆",
+ "120803": "直符",
+ "120804": "格泽",
+ "120805": "计神",
+ "120806": "种陵",
+ "120901": "素刃",
+ "120902": "空明",
+ "120903": "剑胎",
+ "120904": "霜厉",
+ "120905": "武骨",
+ "120906": "自在",
+ "121001": "倒立吃面条",
+ "121002": "刷牙吹口哨",
+ "121003": "胸口碎大石",
+ "121004": "金枪锁咽喉",
+ "121005": "吞剑通脊背",
+ "121006": "徒手接子弹",
+ "121101": "百脉甘津宁神久",
+ "121102": "壶中洞天云螭眠",
+ "121103": "掌间乾坤便通玄",
+ "121104": "肘后备急除外障",
+ "121105": "方定一倾浣俗尘",
+ "121106": "龙漦吐哺胜金丹",
+ "121201": "月犯天关",
+ "121202": "朔晕七星",
+ "121203": "半璧迫望",
+ "121204": "持秉玄烛",
+ "121205": "晦入三台",
+ "121206": "蚀变于娄",
+ "121301": "萦天",
+ "121302": "九斿",
+ "121303": "云旂",
+ "121304": "嘲风",
+ "121305": "偃蹇",
+ "121306": "见谯",
+ "800101": "坠临万界的星芒",
+ "800102": "因缘假合的人身",
+ "800103": "揭示前路的言灵",
+ "800104": "凝眸毁灭的瞬间",
+ "800105": "劫余重生的希望",
+ "800106": "拓宇行天的意志",
+ "800201": "坠临万界的星芒",
+ "800202": "因缘假合的人身",
+ "800203": "揭示前路的言灵",
+ "800204": "凝眸毁灭的瞬间",
+ "800205": "劫余重生的希望",
+ "800206": "拓宇行天的意志",
+ "800301": "大地芯髓的鸣动",
+ "800302": "古老寒铁的坚守",
+ "800303": "砌造未来的蓝图",
+ "800304": "驻留文明的誓言",
+ "800305": "点燃光焰的勇气",
+ "800306": "永屹城垣的壁垒",
+ "800401": "大地芯髓的鸣动",
+ "800402": "古老寒铁的坚守",
+ "800403": "砌造未来的蓝图",
+ "800404": "驻留文明的誓言",
+ "800405": "点燃光焰的勇气",
+ "800406": "永屹城垣的壁垒",
+ "130201": "审美王国的缺口",
+ "130202": "玛瑙石的谦卑",
+ "130203": "荆棘路的荣光",
+ "130204": "号角的奉献",
+ "130205": "宇宙某处的雪",
+ "130206": "「你」的光芒"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/skillId2AttackType_mapping_1.4.0.json b/StarRailUID/utils/map/data/skillId2AttackType_mapping_1.4.0.json
index af21791..3d557ec 100644
--- a/StarRailUID/utils/map/data/skillId2AttackType_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/skillId2AttackType_mapping_1.4.0.json
@@ -1,246 +1,252 @@
{
- "100101": "Normal",
- "100103": "Ultra",
- "100104": "",
- "100106": "MazeNormal",
- "100107": "Maze",
- "100201": "Normal",
- "100202": "BPSkill",
- "100203": "Ultra",
- "100204": "",
- "100206": "MazeNormal",
- "100207": "Maze",
- "100301": "Normal",
- "100302": "BPSkill",
- "100303": "Ultra",
- "100304": "",
- "100306": "MazeNormal",
- "100307": "Maze",
- "100401": "Normal",
- "100402": "BPSkill",
- "100403": "Ultra",
- "100404": "",
- "100406": "MazeNormal",
- "100407": "Maze",
- "100501": "Normal",
- "100502": "BPSkill",
- "100503": "Ultra",
- "100504": "",
- "100506": "MazeNormal",
- "100507": "Maze",
- "100801": "Normal",
- "100802": "BPSkill",
- "100803": "Ultra",
- "100804": "",
- "100806": "MazeNormal",
- "100807": "Maze",
- "100901": "Normal",
- "100902": "BPSkill",
- "100903": "Ultra",
- "100904": "",
- "100906": "MazeNormal",
- "100907": "Maze",
- "101301": "Normal",
- "101302": "BPSkill",
- "101303": "Ultra",
- "101304": "",
- "101306": "MazeNormal",
- "101307": "Maze",
- "110101": "Normal",
- "110102": "BPSkill",
- "110103": "Ultra",
- "110104": "",
- "110106": "MazeNormal",
- "110107": "Maze",
- "110201": "Normal",
- "110202": "BPSkill",
- "110203": "Ultra",
- "110204": "",
- "110206": "MazeNormal",
- "110207": "Maze",
- "110301": "Normal",
- "110302": "BPSkill",
- "110303": "Ultra",
- "110304": "",
- "110306": "MazeNormal",
- "110307": "Maze",
- "110401": "Normal",
- "110402": "BPSkill",
- "110403": "Ultra",
- "110404": "",
- "110406": "MazeNormal",
- "110407": "Maze",
- "110501": "Normal",
- "110502": "BPSkill",
- "110503": "Ultra",
- "110504": "",
- "110506": "MazeNormal",
- "110601": "Normal",
- "110602": "BPSkill",
- "110604": "",
- "110606": "MazeNormal",
- "110607": "Maze",
- "110701": "Normal",
- "110702": "BPSkill",
- "110703": "Ultra",
- "110704": "",
- "110706": "MazeNormal",
- "110707": "Maze",
- "110801": "Normal",
- "110802": "BPSkill",
- "110806": "MazeNormal",
- "110807": "Maze",
- "110901": "Normal",
- "110902": "BPSkill",
- "110903": "Ultra",
- "110904": "",
- "110906": "MazeNormal",
- "110907": "Maze",
- "110909": "BPSkill",
- "111001": "Normal",
- "111002": "BPSkill",
- "111003": "Ultra",
- "111004": "",
- "111006": "MazeNormal",
- "111007": "Maze",
- "111101": "Normal",
- "111108": "Normal",
- "111103": "Ultra",
- "111106": "MazeNormal",
- "120101": "Normal",
- "120108": "Normal",
- "120103": "Ultra",
- "120106": "MazeNormal",
- "120107": "Maze",
- "120201": "Normal",
- "120206": "MazeNormal",
- "120301": "Normal",
- "120306": "MazeNormal",
- "120307": "Maze",
- "120501": "Normal",
- "120508": "Normal",
- "120502": "BPSkill",
- "120503": "Ultra",
- "120504": "",
- "120506": "MazeNormal",
- "120507": "Maze",
- "120601": "Normal",
- "120604": "",
- "120606": "MazeNormal",
- "120607": "Maze",
- "120701": "Normal",
- "120702": "BPSkill",
- "120703": "Ultra",
- "120704": "",
- "120706": "MazeNormal",
- "120707": "Maze",
- "120801": "Normal",
- "120802": "BPSkill",
- "120803": "Ultra",
- "120804": "",
- "120806": "MazeNormal",
- "120807": "Maze",
- "120901": "Normal",
- "120902": "BPSkill",
- "120903": "Ultra",
- "120904": "",
- "120906": "MazeNormal",
- "120907": "Maze",
- "121001": "Normal",
- "121002": "BPSkill",
- "121003": "Ultra",
- "121004": "",
- "121006": "MazeNormal",
- "121007": "Maze",
- "121101": "Normal",
- "121102": "BPSkill",
- "121103": "Ultra",
- "121104": "",
- "121106": "MazeNormal",
- "121107": "Maze",
- "121301": "Normal",
- "121308": "Normal",
- "121310": "Normal",
- "121312": "Normal",
- "121302": "BPSkill",
- "121303": "Ultra",
- "121304": "",
- "121306": "MazeNormal",
- "121307": "Maze",
- "800101": "Normal",
- "800102": "BPSkill",
- "800103": "Ultra",
- "800104": "",
- "800106": "MazeNormal",
- "800107": "Maze",
- "800108": "Ultra",
- "800109": "Ultra",
- "800201": "Normal",
- "800202": "BPSkill",
- "800203": "Ultra",
- "800204": "",
- "800206": "MazeNormal",
- "800207": "Maze",
- "800208": "Ultra",
- "800209": "Ultra",
- "800301": "Normal",
- "800308": "Normal",
- "800302": "BPSkill",
- "800303": "Ultra",
- "800304": "",
- "800306": "MazeNormal",
- "800307": "Maze",
- "800401": "Normal",
- "800408": "Normal",
- "800402": "BPSkill",
- "800403": "Ultra",
- "800404": "",
- "800406": "MazeNormal",
- "800407": "Maze",
- "100601": "Normal",
- "100602": "BPSkill",
- "100603": "Ultra",
- "100604": "",
- "100606": "MazeNormal",
- "100607": "Maze",
- "120401": "Normal",
- "120402": "BPSkill",
- "120403": "Ultra",
- "120404": "",
- "120406": "MazeNormal",
- "120407": "Maze",
- "909807": "Maze",
- "110603": "Ultra",
- "110507": "Maze",
- "120302": "BPSkill",
- "111201": "Normal",
- "111206": "MazeNormal",
- "111207": "Maze",
- "120303": "Ultra",
- "120304": "",
- "100102": "BPSkill",
- "121309": "BPSkill",
- "110803": "Ultra",
- "110804": "",
- "111102": "BPSkill",
- "111104": "",
- "111107": "Maze",
- "120202": "BPSkill",
- "120203": "Ultra",
- "120204": "",
- "120207": "Maze",
- "120102": "BPSkill",
- "120104": "",
- "120602": "BPSkill",
- "120603": "Ultra",
- "111202": "BPSkill",
- "111203": "Ultra",
- "111204": "",
- "121203": "Ultra",
- "121204": "",
- "121202": "BPSkill",
- "121201": "Normal",
- "121209": "BPSkill",
- "121206": "MazeNormal",
- "121207": "Maze"
+ "100101": "Normal",
+ "100103": "Ultra",
+ "100104": "",
+ "100106": "MazeNormal",
+ "100107": "Maze",
+ "100201": "Normal",
+ "100202": "BPSkill",
+ "100203": "Ultra",
+ "100204": "",
+ "100206": "MazeNormal",
+ "100207": "Maze",
+ "100301": "Normal",
+ "100302": "BPSkill",
+ "100303": "Ultra",
+ "100304": "",
+ "100306": "MazeNormal",
+ "100307": "Maze",
+ "100401": "Normal",
+ "100402": "BPSkill",
+ "100403": "Ultra",
+ "100404": "",
+ "100406": "MazeNormal",
+ "100407": "Maze",
+ "100501": "Normal",
+ "100502": "BPSkill",
+ "100503": "Ultra",
+ "100504": "",
+ "100506": "MazeNormal",
+ "100507": "Maze",
+ "100801": "Normal",
+ "100802": "BPSkill",
+ "100803": "Ultra",
+ "100804": "",
+ "100806": "MazeNormal",
+ "100807": "Maze",
+ "100901": "Normal",
+ "100902": "BPSkill",
+ "100903": "Ultra",
+ "100904": "",
+ "100906": "MazeNormal",
+ "100907": "Maze",
+ "101301": "Normal",
+ "101302": "BPSkill",
+ "101303": "Ultra",
+ "101304": "",
+ "101306": "MazeNormal",
+ "101307": "Maze",
+ "110101": "Normal",
+ "110102": "BPSkill",
+ "110103": "Ultra",
+ "110104": "",
+ "110106": "MazeNormal",
+ "110107": "Maze",
+ "110201": "Normal",
+ "110202": "BPSkill",
+ "110203": "Ultra",
+ "110204": "",
+ "110206": "MazeNormal",
+ "110207": "Maze",
+ "110301": "Normal",
+ "110302": "BPSkill",
+ "110303": "Ultra",
+ "110304": "",
+ "110306": "MazeNormal",
+ "110307": "Maze",
+ "110401": "Normal",
+ "110402": "BPSkill",
+ "110403": "Ultra",
+ "110404": "",
+ "110406": "MazeNormal",
+ "110407": "Maze",
+ "110501": "Normal",
+ "110502": "BPSkill",
+ "110503": "Ultra",
+ "110504": "",
+ "110506": "MazeNormal",
+ "110601": "Normal",
+ "110602": "BPSkill",
+ "110604": "",
+ "110606": "MazeNormal",
+ "110607": "Maze",
+ "110701": "Normal",
+ "110702": "BPSkill",
+ "110703": "Ultra",
+ "110704": "",
+ "110706": "MazeNormal",
+ "110707": "Maze",
+ "110801": "Normal",
+ "110802": "BPSkill",
+ "110806": "MazeNormal",
+ "110807": "Maze",
+ "110901": "Normal",
+ "110902": "BPSkill",
+ "110903": "Ultra",
+ "110904": "",
+ "110906": "MazeNormal",
+ "110907": "Maze",
+ "110909": "BPSkill",
+ "111001": "Normal",
+ "111002": "BPSkill",
+ "111003": "Ultra",
+ "111004": "",
+ "111006": "MazeNormal",
+ "111007": "Maze",
+ "111101": "Normal",
+ "111108": "Normal",
+ "111103": "Ultra",
+ "111106": "MazeNormal",
+ "120101": "Normal",
+ "120108": "Normal",
+ "120103": "Ultra",
+ "120106": "MazeNormal",
+ "120107": "Maze",
+ "120201": "Normal",
+ "120206": "MazeNormal",
+ "120301": "Normal",
+ "120306": "MazeNormal",
+ "120307": "Maze",
+ "120501": "Normal",
+ "120508": "Normal",
+ "120502": "BPSkill",
+ "120503": "Ultra",
+ "120504": "",
+ "120506": "MazeNormal",
+ "120507": "Maze",
+ "120601": "Normal",
+ "120604": "",
+ "120606": "MazeNormal",
+ "120607": "Maze",
+ "120701": "Normal",
+ "120702": "BPSkill",
+ "120703": "Ultra",
+ "120704": "",
+ "120706": "MazeNormal",
+ "120707": "Maze",
+ "120801": "Normal",
+ "120802": "BPSkill",
+ "120803": "Ultra",
+ "120804": "",
+ "120806": "MazeNormal",
+ "120807": "Maze",
+ "120901": "Normal",
+ "120902": "BPSkill",
+ "120903": "Ultra",
+ "120904": "",
+ "120906": "MazeNormal",
+ "120907": "Maze",
+ "121001": "Normal",
+ "121002": "BPSkill",
+ "121003": "Ultra",
+ "121004": "",
+ "121006": "MazeNormal",
+ "121007": "Maze",
+ "121101": "Normal",
+ "121102": "BPSkill",
+ "121103": "Ultra",
+ "121104": "",
+ "121106": "MazeNormal",
+ "121107": "Maze",
+ "121301": "Normal",
+ "121308": "Normal",
+ "121310": "Normal",
+ "121312": "Normal",
+ "121302": "BPSkill",
+ "121303": "Ultra",
+ "121304": "",
+ "121306": "MazeNormal",
+ "121307": "Maze",
+ "800101": "Normal",
+ "800102": "BPSkill",
+ "800103": "Ultra",
+ "800104": "",
+ "800106": "MazeNormal",
+ "800107": "Maze",
+ "800108": "Ultra",
+ "800109": "Ultra",
+ "800201": "Normal",
+ "800202": "BPSkill",
+ "800203": "Ultra",
+ "800204": "",
+ "800206": "MazeNormal",
+ "800207": "Maze",
+ "800208": "Ultra",
+ "800209": "Ultra",
+ "800301": "Normal",
+ "800308": "Normal",
+ "800302": "BPSkill",
+ "800303": "Ultra",
+ "800304": "",
+ "800306": "MazeNormal",
+ "800307": "Maze",
+ "800401": "Normal",
+ "800408": "Normal",
+ "800402": "BPSkill",
+ "800403": "Ultra",
+ "800404": "",
+ "800406": "MazeNormal",
+ "800407": "Maze",
+ "100601": "Normal",
+ "100602": "BPSkill",
+ "100603": "Ultra",
+ "100604": "",
+ "100606": "MazeNormal",
+ "100607": "Maze",
+ "120401": "Normal",
+ "120402": "BPSkill",
+ "120403": "Ultra",
+ "120404": "",
+ "120406": "MazeNormal",
+ "120407": "Maze",
+ "909807": "Maze",
+ "110603": "Ultra",
+ "110507": "Maze",
+ "120302": "BPSkill",
+ "111201": "Normal",
+ "111206": "MazeNormal",
+ "111207": "Maze",
+ "120303": "Ultra",
+ "120304": "",
+ "100102": "BPSkill",
+ "121309": "BPSkill",
+ "110803": "Ultra",
+ "110804": "",
+ "111102": "BPSkill",
+ "111104": "",
+ "111107": "Maze",
+ "120202": "BPSkill",
+ "120203": "Ultra",
+ "120204": "",
+ "120207": "Maze",
+ "120102": "BPSkill",
+ "120104": "",
+ "120602": "BPSkill",
+ "120603": "Ultra",
+ "111202": "BPSkill",
+ "111203": "Ultra",
+ "111204": "",
+ "121203": "Ultra",
+ "121204": "",
+ "121202": "BPSkill",
+ "121201": "Normal",
+ "121209": "BPSkill",
+ "121206": "MazeNormal",
+ "121207": "Maze",
+ "130201": "Normal",
+ "130202": "BPSkill",
+ "130203": "Ultra",
+ "130214": "Ultra",
+ "130204": "",
+ "130207": "Maze"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/skillId2Name_mapping_1.4.0.json b/StarRailUID/utils/map/data/skillId2Name_mapping_1.4.0.json
index 459c47a..63872a9 100644
--- a/StarRailUID/utils/map/data/skillId2Name_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/skillId2Name_mapping_1.4.0.json
@@ -1,246 +1,252 @@
{
- "100101": "极寒的弓矢",
- "100103": "冰刻箭雨之时",
- "100104": "少女的特权",
- "100106": "攻击",
- "100107": "冻人的瞬间",
- "100201": "云骑枪术•朔风",
- "100202": "云骑枪术•疾雨",
- "100203": "洞天幻化,长梦一觉",
- "100204": "寸长寸强",
- "100206": "攻击",
- "100207": "破敌锋芒",
- "100301": "武装调律",
- "100302": "熔核爆裂",
- "100303": "天坠之火",
- "100304": "乘胜追击",
- "100306": "攻击",
- "100307": "不完全燃烧",
- "100401": "重力压制",
- "100402": "虚空断界",
- "100403": "拟似黑洞",
- "100404": "时空扭曲",
- "100406": "攻击",
- "100407": "画地为牢",
- "100501": "夜间喧嚣不止",
- "100502": "月光摩挲连绵",
- "100503": "悲剧尽头的颤音",
- "100504": "温柔亦同残酷",
- "100506": "攻击",
- "100507": "宽恕无关慈悲",
- "100801": "如雷疾行",
- "100802": "禁锢解除",
- "100803": "狂者制裁",
- "100804": "至痛至怒",
- "100806": "攻击",
- "100807": "极速收割",
- "100901": "光谱射线",
- "100902": "流星群落",
- "100903": "星空祝言",
- "100904": "天象学",
- "100906": "攻击",
- "100907": "灵光一现",
- "101301": "看什么看",
- "101302": "一锤子买卖",
- "101303": "是魔法,我加了魔法",
- "101304": "还是我来吧",
- "101306": "攻击",
- "101307": "可以优化一下",
- "110101": "驭风的子弹",
- "110102": "作战再部署",
- "110103": "贝洛伯格进行曲",
- "110104": "先人一步",
- "110106": "攻击",
- "110107": "在旗帜下",
- "110201": "强袭",
- "110202": "归刃",
- "110203": "乱蝶",
- "110204": "再现",
- "110206": "攻击",
- "110207": "幻身",
- "110301": "雷鸣音阶",
- "110302": "电光石火间",
- "110303": "机械热潮登场!",
- "110304": "燃情和弦",
- "110306": "攻击",
- "110307": "晚安,贝洛伯格",
- "110401": "一意之拳",
- "110402": "震慑之击",
- "110403": "永屹之壁",
- "110404": "不屈之身",
- "110406": "攻击",
- "110407": "有情之证",
- "110501": "仁慈的背面",
- "110502": "爱,救护与抉择",
- "110503": "新生之礼",
- "110504": "生机焕发",
- "110506": "攻击",
- "110601": "冰点射击",
- "110602": "低温妨害",
- "110604": "数据采集",
- "110606": "攻击",
- "110607": "先发制人",
- "110701": "我也想帮上忙",
- "110702": "史瓦罗在看着你",
- "110703": "是约定不是命令",
- "110704": "因为我们是家人",
- "110706": "攻击",
- "110707": "胜利的小小代价",
- "110801": "酷炫的刀花",
- "110802": "反复横跳的爱",
- "110806": "攻击",
- "110807": "你最闪亮",
- "110901": "喂!小心火烛",
- "110902": "嘿!记得虎克吗",
- "110903": "轰!飞来焰火",
- "110904": "哈!火上浇油",
- "110906": "攻击",
- "110907": "哎!瞧这一团糟",
- "110909": "嘿!记得虎克吗",
- "111001": "冰攀前齿技术",
- "111002": "盐渍野营罐头",
- "111003": "雪原急救方案",
- "111004": "户外生存经验",
- "111006": "攻击",
- "111007": "巧克力能量棒",
- "111101": "直冲拳",
- "111108": "直冲碎天拳",
- "111103": "制胜一击",
- "111106": "攻击",
- "120101": "门前清",
- "120108": "杠上开花!",
- "120103": "四幺暗刻?和!",
- "120106": "攻击",
- "120107": "独弈之乐",
- "120201": "逐客令",
- "120206": "攻击",
- "120301": "黑渊的棘刺",
- "120306": "攻击",
- "120307": "愚者的悲悯",
- "120501": "支离剑",
- "120508": "无间剑树",
- "120502": "地狱变",
- "120503": "大辟万死",
- "120504": "倏忽恩赐",
- "120506": "攻击",
- "120507": "业途风",
- "120601": "云骑剑经 • 素霓",
- "120604": "游刃若水",
- "120606": "攻击",
- "120607": "云骑剑经 • 叩阵",
- "120701": "流镝",
- "120702": "天阙鸣弦",
- "120703": "贯云饮羽",
- "120704": "箭彻七札",
- "120706": "攻击",
- "120707": "云鸢逐风",
- "120801": "始击岁星",
- "120802": "太微行棋,灵台示影",
- "120803": "天律大衍,历劫归一",
- "120804": "乾清坤夷,否极泰来",
- "120806": "攻击",
- "120807": "岁记否泰,固守四郭",
- "120901": "霜锋点寒芒",
- "120902": "遥击三尺水",
- "120903": "快雨燕相逐",
- "120904": "呼剑如影",
- "120906": "攻击",
- "120907": "御剑真诀",
- "121001": "劈头满堂彩",
- "121002": "迎面开门红",
- "121003": "给您来段看家戏",
- "121004": "古来君子养艺人",
- "121006": "攻击",
- "121007": "耍耍把式卖卖艺",
- "121101": "望 、闻、问…蹴!",
- "121102": "云吟乍涌坠珠露",
- "121103": "匏蛟跃渊先雷音",
- "121104": "奔走悬壶济世长",
- "121106": "攻击",
- "121107": "徜徉灵泽病恙短",
- "121301": "泽芝",
- "121308": "瞬华",
- "121310": "天矢阴",
- "121312": "盘拏耀跃",
- "121302": "龙力自在",
- "121303": "苍龙傲睨,劫水濯世",
- "121304": "亢心",
- "121306": "攻击",
- "121307": "掣空如虹",
- "800101": "再见安打",
- "800102": "安息全垒打",
- "800103": "星尘王牌",
- "800104": "牵制盗垒",
- "800106": "攻击",
- "800107": "不灭三振",
- "800108": "全胜•再见安打",
- "800109": "全胜•安息全垒打",
- "800201": "再见安打",
- "800202": "安息全垒打",
- "800203": "星尘王牌",
- "800204": "牵制盗垒",
- "800206": "攻击",
- "800207": "不灭三振",
- "800208": "全胜•再见安打",
- "800209": "全胜•安息全垒打",
- "800301": "穿彻坚冰的烈芒",
- "800308": "穿彻坚冰的烈芒",
- "800302": "炽燃不灭的琥珀",
- "800303": "陷阵无回的炎枪",
- "800304": "筑城者遗宝",
- "800306": "攻击",
- "800307": "守护者召令",
- "800401": "穿彻坚冰的烈芒",
- "800408": "穿彻坚冰的烈芒",
- "800402": "炽燃不灭的琥珀",
- "800403": "陷阵无回的炎枪",
- "800404": "筑城者遗宝",
- "800406": "攻击",
- "800407": "守护者召令",
- "100601": "|系统警告|",
- "100602": "是否允许更改?",
- "100603": "|账号已封禁|",
- "100604": "等待程序响应…",
- "100606": "攻击",
- "100607": "|强制结束进程|",
- "120401": "石火流光",
- "120402": "紫霄震曜",
- "120403": "吾身光明",
- "120404": "斩勘神形",
- "120406": "攻击",
- "120407": "摄召威灵",
- "909807": "dev_秘技",
- "110603": "领域压制",
- "110507": "催眠研习",
- "120302": "白花的祈望",
- "111201": "赤字…",
- "111206": "攻击",
- "111207": "明补",
- "120303": "归葬的遂愿",
- "120304": "生息的轮转",
- "100102": "可爱即是正义",
- "121309": "取消",
- "110803": "惊喜礼盒",
- "110804": "撕风的匕首",
- "111102": "裂伤拳",
- "111104": "火花四溅",
- "111107": "抢先者",
- "120202": "祥音和韵",
- "120203": "庆云光覆仪祷",
- "120204": "紫电扶摇",
- "120207": "惠风和畅",
- "120102": "海底捞月",
- "120104": "帝垣琼玉",
- "120602": "云骑剑经 • 山倾",
- "120603": "太虚形蕴 • 烛夜",
- "111202": "支付困难?",
- "111203": "扭亏为盈!",
- "111204": "猪市?!",
- "121203": "昙华生灭,天河泻梦",
- "121204": "澹月转魄",
- "121202": "无罅飞光",
- "121201": "流影方晖",
- "121209": "寒川映月",
- "121206": "攻击",
- "121207": "古镜照神"
+ "100101": "极寒的弓矢",
+ "100103": "冰刻箭雨之时",
+ "100104": "少女的特权",
+ "100106": "攻击",
+ "100107": "冻人的瞬间",
+ "100201": "云骑枪术•朔风",
+ "100202": "云骑枪术•疾雨",
+ "100203": "洞天幻化,长梦一觉",
+ "100204": "寸长寸强",
+ "100206": "攻击",
+ "100207": "破敌锋芒",
+ "100301": "武装调律",
+ "100302": "熔核爆裂",
+ "100303": "天坠之火",
+ "100304": "乘胜追击",
+ "100306": "攻击",
+ "100307": "不完全燃烧",
+ "100401": "重力压制",
+ "100402": "虚空断界",
+ "100403": "拟似黑洞",
+ "100404": "时空扭曲",
+ "100406": "攻击",
+ "100407": "画地为牢",
+ "100501": "夜间喧嚣不止",
+ "100502": "月光摩挲连绵",
+ "100503": "悲剧尽头的颤音",
+ "100504": "温柔亦同残酷",
+ "100506": "攻击",
+ "100507": "宽恕无关慈悲",
+ "100801": "如雷疾行",
+ "100802": "禁锢解除",
+ "100803": "狂者制裁",
+ "100804": "至痛至怒",
+ "100806": "攻击",
+ "100807": "极速收割",
+ "100901": "光谱射线",
+ "100902": "流星群落",
+ "100903": "星空祝言",
+ "100904": "天象学",
+ "100906": "攻击",
+ "100907": "灵光一现",
+ "101301": "看什么看",
+ "101302": "一锤子买卖",
+ "101303": "是魔法,我加了魔法",
+ "101304": "还是我来吧",
+ "101306": "攻击",
+ "101307": "可以优化一下",
+ "110101": "驭风的子弹",
+ "110102": "作战再部署",
+ "110103": "贝洛伯格进行曲",
+ "110104": "先人一步",
+ "110106": "攻击",
+ "110107": "在旗帜下",
+ "110201": "强袭",
+ "110202": "归刃",
+ "110203": "乱蝶",
+ "110204": "再现",
+ "110206": "攻击",
+ "110207": "幻身",
+ "110301": "雷鸣音阶",
+ "110302": "电光石火间",
+ "110303": "机械热潮登场!",
+ "110304": "燃情和弦",
+ "110306": "攻击",
+ "110307": "晚安,贝洛伯格",
+ "110401": "一意之拳",
+ "110402": "震慑之击",
+ "110403": "永屹之壁",
+ "110404": "不屈之身",
+ "110406": "攻击",
+ "110407": "有情之证",
+ "110501": "仁慈的背面",
+ "110502": "爱,救护与抉择",
+ "110503": "新生之礼",
+ "110504": "生机焕发",
+ "110506": "攻击",
+ "110601": "冰点射击",
+ "110602": "低温妨害",
+ "110604": "数据采集",
+ "110606": "攻击",
+ "110607": "先发制人",
+ "110701": "我也想帮上忙",
+ "110702": "史瓦罗在看着你",
+ "110703": "是约定不是命令",
+ "110704": "因为我们是家人",
+ "110706": "攻击",
+ "110707": "胜利的小小代价",
+ "110801": "酷炫的刀花",
+ "110802": "反复横跳的爱",
+ "110806": "攻击",
+ "110807": "你最闪亮",
+ "110901": "喂!小心火烛",
+ "110902": "嘿!记得虎克吗",
+ "110903": "轰!飞来焰火",
+ "110904": "哈!火上浇油",
+ "110906": "攻击",
+ "110907": "哎!瞧这一团糟",
+ "110909": "嘿!记得虎克吗",
+ "111001": "冰攀前齿技术",
+ "111002": "盐渍野营罐头",
+ "111003": "雪原急救方案",
+ "111004": "户外生存经验",
+ "111006": "攻击",
+ "111007": "巧克力能量棒",
+ "111101": "直冲拳",
+ "111108": "直冲碎天拳",
+ "111103": "制胜一击",
+ "111106": "攻击",
+ "120101": "门前清",
+ "120108": "杠上开花!",
+ "120103": "四幺暗刻?和!",
+ "120106": "攻击",
+ "120107": "独弈之乐",
+ "120201": "逐客令",
+ "120206": "攻击",
+ "120301": "黑渊的棘刺",
+ "120306": "攻击",
+ "120307": "愚者的悲悯",
+ "120501": "支离剑",
+ "120508": "无间剑树",
+ "120502": "地狱变",
+ "120503": "大辟万死",
+ "120504": "倏忽恩赐",
+ "120506": "攻击",
+ "120507": "业途风",
+ "120601": "云骑剑经 • 素霓",
+ "120604": "游刃若水",
+ "120606": "攻击",
+ "120607": "云骑剑经 • 叩阵",
+ "120701": "流镝",
+ "120702": "天阙鸣弦",
+ "120703": "贯云饮羽",
+ "120704": "箭彻七札",
+ "120706": "攻击",
+ "120707": "云鸢逐风",
+ "120801": "始击岁星",
+ "120802": "太微行棋,灵台示影",
+ "120803": "天律大衍,历劫归一",
+ "120804": "乾清坤夷,否极泰来",
+ "120806": "攻击",
+ "120807": "岁记否泰,固守四郭",
+ "120901": "霜锋点寒芒",
+ "120902": "遥击三尺水",
+ "120903": "快雨燕相逐",
+ "120904": "呼剑如影",
+ "120906": "攻击",
+ "120907": "御剑真诀",
+ "121001": "劈头满堂彩",
+ "121002": "迎面开门红",
+ "121003": "给您来段看家戏",
+ "121004": "古来君子养艺人",
+ "121006": "攻击",
+ "121007": "耍耍把式卖卖艺",
+ "121101": "望 、闻、问…蹴!",
+ "121102": "云吟乍涌坠珠露",
+ "121103": "匏蛟跃渊先雷音",
+ "121104": "奔走悬壶济世长",
+ "121106": "攻击",
+ "121107": "徜徉灵泽病恙短",
+ "121301": "泽芝",
+ "121308": "瞬华",
+ "121310": "天矢阴",
+ "121312": "盘拏耀跃",
+ "121302": "龙力自在",
+ "121303": "苍龙傲睨,劫水濯世",
+ "121304": "亢心",
+ "121306": "攻击",
+ "121307": "掣空如虹",
+ "800101": "再见安打",
+ "800102": "安息全垒打",
+ "800103": "星尘王牌",
+ "800104": "牵制盗垒",
+ "800106": "攻击",
+ "800107": "不灭三振",
+ "800108": "全胜•再见安打",
+ "800109": "全胜•安息全垒打",
+ "800201": "再见安打",
+ "800202": "安息全垒打",
+ "800203": "星尘王牌",
+ "800204": "牵制盗垒",
+ "800206": "攻击",
+ "800207": "不灭三振",
+ "800208": "全胜•再见安打",
+ "800209": "全胜•安息全垒打",
+ "800301": "穿彻坚冰的烈芒",
+ "800308": "穿彻坚冰的烈芒",
+ "800302": "炽燃不灭的琥珀",
+ "800303": "陷阵无回的炎枪",
+ "800304": "筑城者遗宝",
+ "800306": "攻击",
+ "800307": "守护者召令",
+ "800401": "穿彻坚冰的烈芒",
+ "800408": "穿彻坚冰的烈芒",
+ "800402": "炽燃不灭的琥珀",
+ "800403": "陷阵无回的炎枪",
+ "800404": "筑城者遗宝",
+ "800406": "攻击",
+ "800407": "守护者召令",
+ "100601": "|系统警告|",
+ "100602": "是否允许更改?",
+ "100603": "|账号已封禁|",
+ "100604": "等待程序响应…",
+ "100606": "攻击",
+ "100607": "|强制结束进程|",
+ "120401": "石火流光",
+ "120402": "紫霄震曜",
+ "120403": "吾身光明",
+ "120404": "斩勘神形",
+ "120406": "攻击",
+ "120407": "摄召威灵",
+ "909807": "dev_秘技",
+ "110603": "领域压制",
+ "110507": "催眠研习",
+ "120302": "白花的祈望",
+ "111201": "赤字…",
+ "111206": "攻击",
+ "111207": "明补",
+ "120303": "归葬的遂愿",
+ "120304": "生息的轮转",
+ "100102": "可爱即是正义",
+ "121309": "取消",
+ "110803": "惊喜礼盒",
+ "110804": "撕风的匕首",
+ "111102": "裂伤拳",
+ "111104": "火花四溅",
+ "111107": "抢先者",
+ "120202": "祥音和韵",
+ "120203": "庆云光覆仪祷",
+ "120204": "紫电扶摇",
+ "120207": "惠风和畅",
+ "120102": "海底捞月",
+ "120104": "帝垣琼玉",
+ "120602": "云骑剑经 • 山倾",
+ "120603": "太虚形蕴 • 烛夜",
+ "111202": "支付困难?",
+ "111203": "扭亏为盈!",
+ "111204": "猪市?!",
+ "121203": "昙华生灭,天河泻梦",
+ "121204": "澹月转魄",
+ "121202": "无罅飞光",
+ "121201": "流影方晖",
+ "121209": "寒川映月",
+ "121206": "攻击",
+ "121207": "古镜照神",
+ "130201": "芬芳一现",
+ "130202": "公正,此处盛放",
+ "130203": "驻于花庭,赐与尽美",
+ "130214": "驻「我」华庭,授予至勋",
+ "130204": "崇高的客体",
+ "130207": "纯粹高洁宣言"
}
\ No newline at end of file
diff --git a/StarRailUID/utils/map/data/skillId2Type_mapping_1.4.0.json b/StarRailUID/utils/map/data/skillId2Type_mapping_1.4.0.json
index 5c1f5b0..1502a04 100644
--- a/StarRailUID/utils/map/data/skillId2Type_mapping_1.4.0.json
+++ b/StarRailUID/utils/map/data/skillId2Type_mapping_1.4.0.json
@@ -1,246 +1,252 @@
{
- "100101": "单攻",
- "100103": "群攻",
- "100104": "单攻",
- "100106": "",
- "100107": "",
- "100201": "单攻",
- "100202": "单攻",
- "100203": "单攻",
- "100204": "强化",
- "100206": "",
- "100207": "强化",
- "100301": "单攻",
- "100302": "扩散",
- "100303": "群攻",
- "100304": "群攻",
- "100306": "",
- "100307": "妨害",
- "100401": "单攻",
- "100402": "弹射",
- "100403": "群攻",
- "100404": "强化",
- "100406": "",
- "100407": "妨害",
- "100501": "单攻",
- "100502": "扩散",
- "100503": "群攻",
- "100504": "单攻",
- "100506": "",
- "100507": "",
- "100801": "单攻",
- "100802": "单攻",
- "100803": "扩散",
- "100804": "强化",
- "100806": "",
- "100807": "",
- "100901": "单攻",
- "100902": "弹射",
- "100903": "辅助",
- "100904": "辅助",
- "100906": "",
- "100907": "",
- "101301": "单攻",
- "101302": "群攻",
- "101303": "群攻",
- "101304": "群攻",
- "101306": "",
- "101307": "强化",
- "110101": "单攻",
- "110102": "辅助",
- "110103": "辅助",
- "110104": "强化",
- "110106": "",
- "110107": "辅助",
- "110201": "单攻",
- "110202": "单攻",
- "110203": "单攻",
- "110204": "强化",
- "110206": "",
- "110207": "强化",
- "110301": "单攻",
- "110302": "扩散",
- "110303": "群攻",
- "110304": "强化",
- "110306": "",
- "110307": "",
- "110401": "单攻",
- "110402": "妨害",
- "110403": "防御",
- "110404": "回复",
- "110406": "",
- "110407": "防御",
- "110501": "单攻",
- "110502": "回复",
- "110503": "回复",
- "110504": "强化",
- "110506": "",
- "110601": "单攻",
- "110602": "妨害",
- "110604": "辅助",
- "110606": "",
- "110607": "",
- "110701": "单攻",
- "110702": "群攻",
- "110703": "强化",
- "110704": "单攻",
- "110706": "",
- "110707": "",
- "110801": "单攻",
- "110802": "弹射",
- "110806": "",
- "110807": "妨害",
- "110901": "单攻",
- "110902": "单攻",
- "110903": "单攻",
- "110904": "强化",
- "110906": "",
- "110907": "",
- "110909": "扩散",
- "111001": "单攻",
- "111002": "回复",
- "111003": "回复",
- "111004": "回复",
- "111006": "单攻",
- "111007": "回复",
- "111101": "单攻",
- "111108": "单攻",
- "111103": "单攻",
- "111106": "",
- "120101": "单攻",
- "120108": "扩散",
- "120103": "群攻",
- "120106": "",
- "120107": "强化",
- "120201": "单攻",
- "120206": "",
- "120301": "单攻",
- "120306": "",
- "120307": "回复",
- "120501": "单攻",
- "120508": "扩散",
- "120502": "强化",
- "120503": "扩散",
- "120504": "群攻",
- "120506": "",
- "120507": "",
- "120601": "单攻",
- "120604": "强化",
- "120606": "",
- "120607": "",
- "120701": "单攻",
- "120702": "辅助",
- "120703": "单攻",
- "120704": "强化",
- "120706": "",
- "120707": "强化",
- "120801": "单攻",
- "120802": "防御",
- "120803": "群攻",
- "120804": "回复",
- "120806": "",
- "120807": "防御",
- "120901": "单攻",
- "120902": "单攻",
- "120903": "单攻",
- "120904": "单攻",
- "120906": "",
- "120907": "强化",
- "121001": "单攻",
- "121002": "扩散",
- "121003": "群攻",
- "121004": "妨害",
- "121006": "",
- "121007": "",
- "121101": "单攻",
- "121102": "回复",
- "121103": "回复",
- "121104": "回复",
- "121106": "",
- "121107": "回复",
- "121301": "单攻",
- "121308": "单攻",
- "121310": "扩散",
- "121312": "扩散",
- "121302": "强化",
- "121303": "扩散",
- "121304": "强化",
- "121306": "",
- "121307": "强化",
- "800101": "单攻",
- "800102": "扩散",
- "800103": "强化",
- "800104": "强化",
- "800106": "",
- "800107": "回复",
- "800108": "单攻",
- "800109": "扩散",
- "800201": "单攻",
- "800202": "扩散",
- "800203": "强化",
- "800204": "强化",
- "800206": "",
- "800207": "回复",
- "800208": "单攻",
- "800209": "扩散",
- "800301": "单攻",
- "800308": "扩散",
- "800302": "防御",
- "800303": "群攻",
- "800304": "强化",
- "800306": "",
- "800307": "防御",
- "800401": "单攻",
- "800408": "扩散",
- "800402": "防御",
- "800403": "群攻",
- "800404": "强化",
- "800406": "",
- "800407": "防御",
- "100601": "单攻",
- "100602": "妨害",
- "100603": "妨害",
- "100604": "妨害",
- "100606": "",
- "100607": "",
- "120401": "单攻",
- "120402": "群攻",
- "120403": "群攻",
- "120404": "弹射",
- "120406": "",
- "120407": "强化",
- "909807": "回复",
- "110603": "妨害",
- "110507": "",
- "120302": "回复",
- "111201": "单攻",
- "111206": "",
- "111207": "强化",
- "120303": "群攻",
- "120304": "回复",
- "100102": "防御",
- "121309": "取消",
- "110803": "妨害",
- "110804": "强化",
- "111102": "单攻",
- "111104": "强化",
- "111107": "",
- "120202": "辅助",
- "120203": "辅助",
- "120204": "强化",
- "120207": "辅助",
- "120102": "强化",
- "120104": "强化",
- "120602": "单攻",
- "120603": "单攻",
- "111202": "单攻",
- "111203": "强化",
- "111204": "单攻",
- "121203": "扩散",
- "121204": "强化",
- "121202": "单攻",
- "121201": "单攻",
- "121209": "扩散",
- "121206": "",
- "121207": "妨害"
+ "100101": "单攻",
+ "100103": "群攻",
+ "100104": "单攻",
+ "100106": "",
+ "100107": "",
+ "100201": "单攻",
+ "100202": "单攻",
+ "100203": "单攻",
+ "100204": "强化",
+ "100206": "",
+ "100207": "强化",
+ "100301": "单攻",
+ "100302": "扩散",
+ "100303": "群攻",
+ "100304": "群攻",
+ "100306": "",
+ "100307": "妨害",
+ "100401": "单攻",
+ "100402": "弹射",
+ "100403": "群攻",
+ "100404": "强化",
+ "100406": "",
+ "100407": "妨害",
+ "100501": "单攻",
+ "100502": "扩散",
+ "100503": "群攻",
+ "100504": "单攻",
+ "100506": "",
+ "100507": "",
+ "100801": "单攻",
+ "100802": "单攻",
+ "100803": "扩散",
+ "100804": "强化",
+ "100806": "",
+ "100807": "",
+ "100901": "单攻",
+ "100902": "弹射",
+ "100903": "辅助",
+ "100904": "辅助",
+ "100906": "",
+ "100907": "",
+ "101301": "单攻",
+ "101302": "群攻",
+ "101303": "群攻",
+ "101304": "群攻",
+ "101306": "",
+ "101307": "强化",
+ "110101": "单攻",
+ "110102": "辅助",
+ "110103": "辅助",
+ "110104": "强化",
+ "110106": "",
+ "110107": "辅助",
+ "110201": "单攻",
+ "110202": "单攻",
+ "110203": "单攻",
+ "110204": "强化",
+ "110206": "",
+ "110207": "强化",
+ "110301": "单攻",
+ "110302": "扩散",
+ "110303": "群攻",
+ "110304": "强化",
+ "110306": "",
+ "110307": "",
+ "110401": "单攻",
+ "110402": "妨害",
+ "110403": "防御",
+ "110404": "回复",
+ "110406": "",
+ "110407": "防御",
+ "110501": "单攻",
+ "110502": "回复",
+ "110503": "回复",
+ "110504": "强化",
+ "110506": "",
+ "110601": "单攻",
+ "110602": "妨害",
+ "110604": "辅助",
+ "110606": "",
+ "110607": "",
+ "110701": "单攻",
+ "110702": "群攻",
+ "110703": "强化",
+ "110704": "单攻",
+ "110706": "",
+ "110707": "",
+ "110801": "单攻",
+ "110802": "弹射",
+ "110806": "",
+ "110807": "妨害",
+ "110901": "单攻",
+ "110902": "单攻",
+ "110903": "单攻",
+ "110904": "强化",
+ "110906": "",
+ "110907": "",
+ "110909": "扩散",
+ "111001": "单攻",
+ "111002": "回复",
+ "111003": "回复",
+ "111004": "回复",
+ "111006": "单攻",
+ "111007": "回复",
+ "111101": "单攻",
+ "111108": "单攻",
+ "111103": "单攻",
+ "111106": "",
+ "120101": "单攻",
+ "120108": "扩散",
+ "120103": "群攻",
+ "120106": "",
+ "120107": "强化",
+ "120201": "单攻",
+ "120206": "",
+ "120301": "单攻",
+ "120306": "",
+ "120307": "回复",
+ "120501": "单攻",
+ "120508": "扩散",
+ "120502": "强化",
+ "120503": "扩散",
+ "120504": "群攻",
+ "120506": "",
+ "120507": "",
+ "120601": "单攻",
+ "120604": "强化",
+ "120606": "",
+ "120607": "",
+ "120701": "单攻",
+ "120702": "辅助",
+ "120703": "单攻",
+ "120704": "强化",
+ "120706": "",
+ "120707": "强化",
+ "120801": "单攻",
+ "120802": "防御",
+ "120803": "群攻",
+ "120804": "回复",
+ "120806": "",
+ "120807": "防御",
+ "120901": "单攻",
+ "120902": "单攻",
+ "120903": "单攻",
+ "120904": "单攻",
+ "120906": "",
+ "120907": "强化",
+ "121001": "单攻",
+ "121002": "扩散",
+ "121003": "群攻",
+ "121004": "妨害",
+ "121006": "",
+ "121007": "",
+ "121101": "单攻",
+ "121102": "回复",
+ "121103": "回复",
+ "121104": "回复",
+ "121106": "",
+ "121107": "回复",
+ "121301": "单攻",
+ "121308": "单攻",
+ "121310": "扩散",
+ "121312": "扩散",
+ "121302": "强化",
+ "121303": "扩散",
+ "121304": "强化",
+ "121306": "",
+ "121307": "强化",
+ "800101": "单攻",
+ "800102": "扩散",
+ "800103": "强化",
+ "800104": "强化",
+ "800106": "",
+ "800107": "回复",
+ "800108": "单攻",
+ "800109": "扩散",
+ "800201": "单攻",
+ "800202": "扩散",
+ "800203": "强化",
+ "800204": "强化",
+ "800206": "",
+ "800207": "回复",
+ "800208": "单攻",
+ "800209": "扩散",
+ "800301": "单攻",
+ "800308": "扩散",
+ "800302": "防御",
+ "800303": "群攻",
+ "800304": "强化",
+ "800306": "",
+ "800307": "防御",
+ "800401": "单攻",
+ "800408": "扩散",
+ "800402": "防御",
+ "800403": "群攻",
+ "800404": "强化",
+ "800406": "",
+ "800407": "防御",
+ "100601": "单攻",
+ "100602": "妨害",
+ "100603": "妨害",
+ "100604": "妨害",
+ "100606": "",
+ "100607": "",
+ "120401": "单攻",
+ "120402": "群攻",
+ "120403": "群攻",
+ "120404": "弹射",
+ "120406": "",
+ "120407": "强化",
+ "909807": "回复",
+ "110603": "妨害",
+ "110507": "",
+ "120302": "回复",
+ "111201": "单攻",
+ "111206": "",
+ "111207": "强化",
+ "120303": "群攻",
+ "120304": "回复",
+ "100102": "防御",
+ "121309": "取消",
+ "110803": "妨害",
+ "110804": "强化",
+ "111102": "单攻",
+ "111104": "强化",
+ "111107": "",
+ "120202": "辅助",
+ "120203": "辅助",
+ "120204": "强化",
+ "120207": "辅助",
+ "120102": "强化",
+ "120104": "强化",
+ "120602": "单攻",
+ "120603": "单攻",
+ "111202": "单攻",
+ "111203": "强化",
+ "111204": "单攻",
+ "121203": "扩散",
+ "121204": "强化",
+ "121202": "单攻",
+ "121201": "单攻",
+ "121209": "扩散",
+ "121206": "",
+ "121207": "妨害",
+ "130201": "单攻",
+ "130202": "群攻",
+ "130203": "群攻",
+ "130214": "群攻",
+ "130204": "强化",
+ "130207": "妨害"
}
\ No newline at end of file