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修改面板光锥技能显示问题与部分bug
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@ -1689,7 +1689,7 @@ class SleepLiketheDead(BaseWeapon):
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super().__init__(weapon)
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super().__init__(weapon)
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async def check(self):
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async def check(self):
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# 当装备者的普攻或战技伤害未造成暴击时,使自身暴击率提高36%
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# 当装备者的普攻或战技伤害未造成暴击时, 使自身暴击率提高36%
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return True
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return True
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async def weapon_ability(
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async def weapon_ability(
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