✨ 新增sr查询模拟宇宙
添加模拟宇宙查询
@ -41,6 +41,8 @@ STAR_RAIL_AVATAR_INFO_URL_OS = (
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CHALLENGE_INFO_URL = f'{NEW_URL}/game_record/app/hkrpg/api/challenge'
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CHALLENGE_INFO_URL_OS = f'{OS_INFO_URL}/game_record/hkrpg/api/challenge'
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ROGUE_INFO_URL = f'{NEW_URL}/game_record/app/hkrpg/api/rogue' # 角色模拟宇宙信息接口
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STAR_RAIL_GACHA_LOG_URL = f'{OLD_URL}/common/gacha_record/api/getGachaLog'
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STAR_RAIL_GACHA_LOG_URL_OS = (
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f'{OS_OLD_URL}/common/gacha_record/api/getGachaLog'
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@ -34,6 +34,95 @@ class RoleBasicInfo(TypedDict):
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level: int
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################
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# 模拟宇宙相关 #
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################
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class RogueTime(TypedDict):
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year: int
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month: int
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day: int
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hour: int
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minute: int
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second: int
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class RogueAvatar(TypedDict):
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id: int
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icon: str
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level: int
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rarity: int
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element: str
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class RogueBaseType(TypedDict):
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id: int
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name: str
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cnt: int
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class RogueBuffitems(TypedDict):
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id: int
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name: str
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is_evoluted: str
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rank: int
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class RogueMiracles(TypedDict):
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id: int
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name: str
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icon: str
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class RogueBuffs(TypedDict):
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base_type: RogueBaseType
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items: List[RogueBuffitems]
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class RogueRecordInfo(TypedDict):
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name: str
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finish_time: RogueTime
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score: int
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final_lineup: List[RogueAvatar]
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base_type_list: List[RogueBaseType]
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cached_avatars: str
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buffs: List[RogueBuffs]
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miracles: List[RogueMiracles]
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difficulty: int
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progress: int
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class RogueBasic(TypedDict):
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id: int
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finish_cnt: int
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schedule_begin: RogueTime
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schedule_end: RogueTime
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class RogueRecord(TypedDict):
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basic: RogueBasic
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records: List[RogueRecordInfo]
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class RogueBasicInfo(TypedDict):
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unlocked_buff_num: int
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unlocked_miracle_num: int
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unlocked_skill_points: int
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class RoleInfo(TypedDict):
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server: str
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nickname: str
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level: int
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class RogueData(TypedDict):
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role: RoleInfo
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basic_info: RogueBasicInfo
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current_record: RogueRecord
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################
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# 深渊相关 #
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################
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67
StarRailUID/starrailuid_rogue/__init__.py
Normal file
@ -0,0 +1,67 @@
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import re
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from gsuid_core.sv import SV
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from gsuid_core.bot import Bot
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from gsuid_core.models import Event
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from gsuid_core.utils.error_reply import UID_HINT
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from ..utils.convert import get_uid
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from ..utils.sr_prefix import PREFIX
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from .draw_rogue_card import draw_rogue_img
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sv_srabyss = SV('sr查询模拟宇宙')
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@sv_srabyss.on_command(
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(
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f'{PREFIX}查询宇宙',
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f'{PREFIX}yz',
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f'{PREFIX}查询上期宇宙',
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f'{PREFIX}sqyz',
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f'{PREFIX}上期宇宙',
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f'{PREFIX}宇宙',
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f'{PREFIX}查询模拟宇宙',
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f'{PREFIX}上期模拟宇宙',
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f'{PREFIX}查询上期模拟宇宙',
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),
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block=True,
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)
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async def send_srabyss_info(bot: Bot, ev: Event):
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name = ''.join(re.findall('[\u4e00-\u9fa5]', ev.text))
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if name:
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return
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await bot.logger.info('开始执行[sr查询模拟宇宙信息]')
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uid = await get_uid(bot, ev)
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if uid is None:
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return await bot.send(UID_HINT)
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await bot.logger.info('[sr查询模拟宇宙信息]uid: {}'.format(uid))
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if 'sq' in ev.command or '上期' in ev.command:
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schedule_type = '2'
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else:
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schedule_type = '3'
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await bot.logger.info('[sr查询模拟宇宙信息]模拟宇宙期数: {}'.format(schedule_type))
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if ev.text in ['一', '二', '三', '四', '五', '六']:
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floor = (
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ev.text.replace('一', '1')
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.replace('二', '2')
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.replace('三', '3')
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.replace('四', '4')
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.replace('五', '5')
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.replace('六', '6')
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)
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else:
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floor = ev.text
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if floor and floor.isdigit():
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floor = int(floor)
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else:
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floor = None
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# print(floor)
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await bot.logger.info('[sr查询模拟宇宙信息]模拟宇宙世界数: {}'.format(floor))
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# data = GsCookie()
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# raw_rogue_data = await data.get_rogue_data(uid, schedule_type)
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# print(raw_rogue_data)
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im = await draw_rogue_img(ev.user_id, uid, floor, schedule_type)
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await bot.send(im)
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477
StarRailUID/starrailuid_rogue/draw_rogue_card.py
Normal file
@ -0,0 +1,477 @@
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import math
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from pathlib import Path
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from typing import List, Union, Optional
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from PIL import Image, ImageDraw
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from gsuid_core.logger import logger
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from gsuid_core.utils.error_reply import get_error
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from .utils import get_icon
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from ..utils.convert import GsCookie
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from ..utils.image.convert import convert_img
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from ..utils.image.image_tools import get_qq_avatar, draw_pic_with_ring
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from ..sruid_utils.api.mys.models import (
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RogueAvatar,
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RogueMiracles,
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RogueBuffitems,
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)
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from ..utils.fonts.starrail_fonts import (
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sr_font_22,
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sr_font_28,
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sr_font_34,
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sr_font_42,
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)
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TEXT_PATH = Path(__file__).parent / 'texture2D'
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white_color = (255, 255, 255)
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gray_color = (175, 175, 175)
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img_bg = Image.open(TEXT_PATH / 'bg.jpg')
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level_cover = Image.open(TEXT_PATH / 'level_cover.png').convert("RGBA")
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char_bg_4 = Image.open(TEXT_PATH / 'char4_bg.png').convert("RGBA")
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char_bg_5 = Image.open(TEXT_PATH / 'char5_bg.png').convert("RGBA")
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content_center = Image.open(TEXT_PATH / 'center.png').convert("RGBA")
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elements = {
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"ice": Image.open(TEXT_PATH / "IconNatureColorIce.png").convert("RGBA"),
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"fire": Image.open(TEXT_PATH / "IconNatureColorFire.png").convert("RGBA"),
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"imaginary": Image.open(
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TEXT_PATH / "IconNatureColorImaginary.png"
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).convert("RGBA"),
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"quantum": Image.open(TEXT_PATH / "IconNatureColorQuantum.png").convert(
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"RGBA"
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),
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"lightning": Image.open(TEXT_PATH / "IconNatureColorThunder.png").convert(
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"RGBA"
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),
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"wind": Image.open(TEXT_PATH / "IconNatureColorWind.png").convert("RGBA"),
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"physical": Image.open(TEXT_PATH / "IconNaturePhysical.png").convert(
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"RGBA"
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),
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}
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progresslist = {
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1: '第一世界',
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2: '第二世界',
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3: '第三世界',
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4: '第四世界',
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5: '第五世界',
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6: '第六世界',
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7: '第七世界',
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}
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difficultylist = {
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1: 'Ⅰ',
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2: 'Ⅱ',
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3: 'Ⅲ',
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4: 'Ⅳ',
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5: 'Ⅴ',
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6: 'Ⅵ',
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}
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bufflist = {
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120: '存护',
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121: '记忆',
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122: '虚无',
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123: '丰饶',
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124: '巡猎',
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125: '毁灭',
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126: '欢愉',
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}
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async def get_abyss_star_pic(star: int) -> Image.Image:
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star_pic = Image.open(TEXT_PATH / f'star{star}.png')
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return star_pic
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async def _draw_rogue_buff(
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buffs: List[RogueBuffitems],
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buff_icon: str,
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buff_name: str,
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floor_pic: Image.Image,
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buff_height: int,
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):
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draw_height = 0
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floor_pic_draw = ImageDraw.Draw(floor_pic)
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buff_icon_img = Image.open(TEXT_PATH / f'{buff_icon}.png')
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buff_icon_img = buff_icon_img.resize((40, 40))
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floor_pic.paste(buff_icon_img, (95, 400 + buff_height), buff_icon_img)
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floor_pic_draw.text(
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(140, 425 + buff_height),
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f'{buff_name}:',
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font=sr_font_28,
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fill=gray_color,
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anchor='lm',
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)
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draw_height = draw_height + 40
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buff_num = len(buffs)
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need_middle = math.ceil(buff_num / 3)
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draw_height = draw_height + need_middle * 55
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zb_list = []
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for m in range(need_middle):
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for n in range(3):
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zb_list.append([m, n])
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jishu = 0
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for item in buffs:
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if item['is_evoluted'] is True:
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is_evoluted = 1
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else:
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is_evoluted = 0
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buff_bg = Image.open(
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TEXT_PATH / f'zhufu_{item["rank"]}_{is_evoluted}.png'
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)
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buff_bg = buff_bg.resize((233, 35))
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z_left = 90 + 240 * zb_list[jishu][1]
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z_top = buff_height + 450 + 55 * zb_list[jishu][0]
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jishu = jishu + 1
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floor_pic.paste(buff_bg, (z_left, z_top), mask=buff_bg)
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floor_pic_draw.text(
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(z_left + 115, z_top + 18),
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item['name'],
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font=sr_font_22,
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fill=white_color,
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anchor='mm',
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)
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return draw_height
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async def _draw_rogue_miracles(
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miracles: List[RogueMiracles],
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floor_pic: Image.Image,
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buff_height: int,
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):
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miracles_num = len(miracles)
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need_middle = math.ceil(miracles_num / 8)
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zb_list = []
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for m in range(need_middle):
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for n in range(8):
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zb_list.append([m, n])
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jishu = 0
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for miracle in miracles:
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miracles_icon = (await get_icon(miracle['icon'])).resize((80, 80))
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z_left = 90 + 90 * zb_list[jishu][1]
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z_top = buff_height + 470 + 90 * zb_list[jishu][0]
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jishu = jishu + 1
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floor_pic.paste(miracles_icon, (z_left, z_top), mask=miracles_icon)
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async def _draw_rogue_card(
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char: RogueAvatar,
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talent_num: str,
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floor_pic: Image.Image,
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index_char: int,
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):
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# char_id = char['id']
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# # 确认角色头像路径
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# char_pic_path = CHAR_ICON_PATH / f'{char_id}.png'
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char_bg = (char_bg_4 if char['rarity'] == 4 else char_bg_5).copy()
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char_icon = (await get_icon(char['icon'])).resize((151, 170))
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element_icon = elements[char['element']]
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char_bg.paste(char_icon, (24, 16), mask=char_icon)
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char_bg.paste(level_cover, (0, 0), mask=level_cover)
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char_bg.paste(element_icon, (135, 30), mask=element_icon)
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# 不存在自动下载
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# if not char_pic_path.exists():
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# await create_single_char_card(char_id)
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# talent_pic = await get_talent_pic(int(talent_num))
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# talent_pic = talent_pic.resize((90, 45))
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# char_card.paste(talent_pic, (137, 260), talent_pic)
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char_card_draw = ImageDraw.Draw(char_bg)
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char_card_draw.text(
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(100, 165),
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f'等级 {char["level"]}',
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font=sr_font_22,
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fill=white_color,
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anchor='mm',
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)
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floor_pic.paste(
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char_bg,
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(75 + 185 * index_char, 130),
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char_bg,
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)
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|
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async def draw_rogue_img(
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qid: Union[str, int],
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uid: str,
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floor: Optional[int] = None,
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schedule_type: str = '1',
|
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) -> Union[bytes, str]:
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# 获取Cookies
|
||||
data = GsCookie()
|
||||
# retcode = await data.get_cookie(uid)
|
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# if retcode:
|
||||
# return retcode
|
||||
# raw_data = data.raw_data
|
||||
raw_rogue_data = await data.get_rogue_data(uid, schedule_type)
|
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# print(raw_rogue_data)
|
||||
|
||||
if isinstance(raw_rogue_data, int):
|
||||
return get_error(raw_rogue_data)
|
||||
|
||||
# 获取数据
|
||||
# if raw_data:
|
||||
# char_data = raw_data['avatars']
|
||||
# else:
|
||||
# return '没有获取到角色数据'
|
||||
# char_temp = {}
|
||||
|
||||
# 计算背景图尺寸
|
||||
rogue_detail = raw_rogue_data['current_record']['records']
|
||||
|
||||
# 记录打的宇宙列表
|
||||
detail_list = []
|
||||
based_h = 657
|
||||
for index_floor, detail in enumerate(rogue_detail):
|
||||
# 100+70+170
|
||||
# 头+底+角色
|
||||
detail_h = 340
|
||||
progress = detail['progress']
|
||||
detail_list.append(progress)
|
||||
# 祝福
|
||||
if len(detail['base_type_list']) > 0:
|
||||
buff_h = 60
|
||||
for buff in detail['buffs']:
|
||||
buff_h = buff_h + 50
|
||||
buff_num = len(buff['items'])
|
||||
buff_h = buff_h + math.ceil(buff_num / 3) * 55
|
||||
else:
|
||||
buff_h = 0
|
||||
detail_h = detail_h + buff_h
|
||||
|
||||
# 奇物
|
||||
if len(detail['miracles']) > 0:
|
||||
miracles_h = 60
|
||||
miracles_num = len(detail['miracles'])
|
||||
miracles_h = miracles_h + math.ceil(miracles_num / 8) * 90
|
||||
else:
|
||||
miracles_h = 0
|
||||
detail_h = detail_h + miracles_h
|
||||
rogue_detail[index_floor]['detail_h'] = detail_h
|
||||
rogue_detail[index_floor]['start_h'] = based_h
|
||||
if floor:
|
||||
if progress == floor:
|
||||
detail_h = detail_h
|
||||
else:
|
||||
detail_h = 0
|
||||
based_h = based_h + detail_h
|
||||
print(based_h)
|
||||
# 获取查询者数据
|
||||
if floor:
|
||||
if floor > 6:
|
||||
return '世界不能大于第六世界!'
|
||||
if floor not in detail_list:
|
||||
return '你还没有挑战该模拟宇宙!'
|
||||
else:
|
||||
if raw_rogue_data['current_record']['basic']['finish_cnt'] == 0:
|
||||
return '你还没有挑战本期模拟宇宙!\n可以使用[sr上期模拟宇宙]命令查询上期~'
|
||||
|
||||
# 获取背景图片各项参数
|
||||
based_w = 900
|
||||
img = Image.new("RGB", (based_w, based_h), (10, 18, 49))
|
||||
img.paste(img_bg, (0, 0))
|
||||
# img = img.crop((0, 0, based_w, based_h))
|
||||
rogue_title = Image.open(TEXT_PATH / 'head.png')
|
||||
img.paste(rogue_title, (0, 0), rogue_title)
|
||||
|
||||
# 获取头像
|
||||
_id = str(qid)
|
||||
if _id.startswith('http'):
|
||||
char_pic = await get_qq_avatar(avatar_url=_id)
|
||||
else:
|
||||
char_pic = await get_qq_avatar(qid=qid)
|
||||
char_pic = await draw_pic_with_ring(char_pic, 250)
|
||||
|
||||
img.paste(char_pic, (325, 132), char_pic)
|
||||
|
||||
# 绘制抬头
|
||||
img_draw = ImageDraw.Draw(img)
|
||||
img_draw.text((450, 442), f'UID {uid}', white_color, sr_font_28, 'mm')
|
||||
|
||||
# 总体数据
|
||||
rogue_data = Image.open(TEXT_PATH / 'data.png')
|
||||
img.paste(rogue_data, (0, 500), rogue_data)
|
||||
|
||||
# 技能树激活
|
||||
img_draw.text(
|
||||
(165, 569),
|
||||
f'{raw_rogue_data["basic_info"]["unlocked_skill_points"]}',
|
||||
white_color,
|
||||
sr_font_42,
|
||||
'mm',
|
||||
)
|
||||
img_draw.text(
|
||||
(165, 615),
|
||||
'已激活技能树',
|
||||
gray_color,
|
||||
sr_font_28,
|
||||
'mm',
|
||||
)
|
||||
|
||||
# 奇物解锁
|
||||
img_draw.text(
|
||||
(450, 569),
|
||||
f'{raw_rogue_data["basic_info"]["unlocked_miracle_num"]}',
|
||||
white_color,
|
||||
sr_font_42,
|
||||
'mm',
|
||||
)
|
||||
img_draw.text(
|
||||
(450, 615),
|
||||
'已解锁奇物',
|
||||
gray_color,
|
||||
sr_font_28,
|
||||
'mm',
|
||||
)
|
||||
|
||||
# 祝福解锁
|
||||
img_draw.text(
|
||||
(730, 569),
|
||||
f'{raw_rogue_data["basic_info"]["unlocked_buff_num"]}',
|
||||
white_color,
|
||||
sr_font_42,
|
||||
'mm',
|
||||
)
|
||||
img_draw.text(
|
||||
(730, 615),
|
||||
'已解锁祝福',
|
||||
gray_color,
|
||||
sr_font_28,
|
||||
'mm',
|
||||
)
|
||||
|
||||
for index_floor, detail in enumerate(rogue_detail):
|
||||
if floor:
|
||||
if floor == detail['progress']:
|
||||
index_floor = 0
|
||||
else:
|
||||
continue
|
||||
|
||||
floor_pic = Image.open(TEXT_PATH / 'detail_bg.png').convert("RGBA")
|
||||
floor_pic = floor_pic.resize((900, detail['detail_h']))
|
||||
|
||||
floor_top_pic = Image.open(TEXT_PATH / 'floor_bg_top.png').convert(
|
||||
"RGBA"
|
||||
)
|
||||
floor_pic.paste(floor_top_pic, (0, 0), floor_top_pic)
|
||||
|
||||
floor_center_pic = Image.open(
|
||||
TEXT_PATH / 'floor_bg_center.png'
|
||||
).convert("RGBA")
|
||||
floor_center_pic = floor_center_pic.resize(
|
||||
(900, detail['detail_h'] - 170)
|
||||
)
|
||||
floor_pic.paste(floor_center_pic, (0, 100), floor_center_pic)
|
||||
|
||||
floor_bot_pic = Image.open(TEXT_PATH / 'floor_bg_bot.png').convert(
|
||||
"RGBA"
|
||||
)
|
||||
floor_pic.paste(
|
||||
floor_bot_pic, (0, detail['detail_h'] - 70), floor_bot_pic
|
||||
)
|
||||
|
||||
floor_name = progresslist[detail['progress']]
|
||||
difficulty_name = difficultylist[detail['difficulty']]
|
||||
|
||||
time_array = detail['finish_time']
|
||||
time_str = f"{time_array['year']}-{time_array['month']}"
|
||||
time_str = f"{time_str}-{time_array['day']}"
|
||||
time_str = f"{time_str} {time_array['hour']}:{time_array['minute']}"
|
||||
floor_pic_draw = ImageDraw.Draw(floor_pic)
|
||||
floor_pic_draw.text(
|
||||
(450, 60),
|
||||
f'{floor_name} {difficulty_name}',
|
||||
white_color,
|
||||
sr_font_42,
|
||||
'mm',
|
||||
)
|
||||
floor_pic_draw.text(
|
||||
(93, 120),
|
||||
f'挑战时间:{time_str}',
|
||||
gray_color,
|
||||
sr_font_22,
|
||||
'lm',
|
||||
)
|
||||
floor_pic_draw.text(
|
||||
(800, 120),
|
||||
f'当前积分:{detail["score"]}',
|
||||
gray_color,
|
||||
sr_font_22,
|
||||
'rm',
|
||||
)
|
||||
|
||||
# 角色
|
||||
for index_char, char in enumerate(detail['final_lineup']):
|
||||
# 获取命座
|
||||
# if char["id"] in char_temp:
|
||||
# talent_num = char_temp[char["id"]]
|
||||
# else:
|
||||
# for i in char_data:
|
||||
# if i["id"] == char["id"]:
|
||||
# talent_num = str(
|
||||
# i["actived_constellation_num"]
|
||||
# )
|
||||
# char_temp[char["id"]] = talent_num
|
||||
# break
|
||||
await _draw_rogue_card(
|
||||
char,
|
||||
0, # type: ignore
|
||||
floor_pic,
|
||||
index_char,
|
||||
)
|
||||
|
||||
# 祝福
|
||||
buff_height = 0
|
||||
if len(detail['base_type_list']) > 0:
|
||||
floor_pic_draw.text(
|
||||
(93, 370),
|
||||
'获得祝福',
|
||||
white_color,
|
||||
sr_font_34,
|
||||
'lm',
|
||||
)
|
||||
floor_pic.paste(content_center, (0, 390), content_center)
|
||||
for buff in detail['buffs']:
|
||||
buff_icon = bufflist[buff['base_type']['id']]
|
||||
buff_name = buff['base_type']['name']
|
||||
buffs = buff['items']
|
||||
draw_height = await _draw_rogue_buff(
|
||||
buffs,
|
||||
buff_icon,
|
||||
buff_name,
|
||||
floor_pic,
|
||||
buff_height,
|
||||
)
|
||||
buff_height = buff_height + draw_height
|
||||
|
||||
# 奇物
|
||||
if len(detail['miracles']) > 0:
|
||||
floor_pic_draw.text(
|
||||
(93, 370 + buff_height + 60),
|
||||
'获得奇物',
|
||||
white_color,
|
||||
sr_font_34,
|
||||
'lm',
|
||||
)
|
||||
floor_pic.paste(
|
||||
content_center, (0, 370 + buff_height + 80), content_center
|
||||
)
|
||||
await _draw_rogue_miracles(
|
||||
detail['miracles'],
|
||||
floor_pic,
|
||||
buff_height,
|
||||
)
|
||||
|
||||
img.paste(floor_pic, (0, detail['start_h']), floor_pic)
|
||||
# await _draw_floor_card(
|
||||
# level_star,
|
||||
# floor_pic,
|
||||
# img,
|
||||
# index_floor,
|
||||
# floor_name,
|
||||
# round_num,
|
||||
# )
|
||||
|
||||
res = await convert_img(img)
|
||||
logger.info('[查询模拟宇宙]绘图已完成,等待发送!')
|
||||
return res
|
BIN
StarRailUID/starrailuid_rogue/texture2D/IconNatureColorFire.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/IconNatureColorIce.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.3 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/IconNatureColorWind.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/IconNaturePhysical.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/None.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/bg.jpg
Normal file
After Width: | Height: | Size: 396 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/center.png
Normal file
After Width: | Height: | Size: 980 B |
BIN
StarRailUID/starrailuid_rogue/texture2D/char4_bg.png
Normal file
After Width: | Height: | Size: 37 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/char5_bg.png
Normal file
After Width: | Height: | Size: 38 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/data.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/detail_bg.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/floor_bg.png
Normal file
After Width: | Height: | Size: 102 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/floor_bg_bot.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/floor_bg_center.png
Normal file
After Width: | Height: | Size: 58 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/floor_bg_top.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/head.png
Normal file
After Width: | Height: | Size: 40 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/level_cover.png
Normal file
After Width: | Height: | Size: 381 B |
BIN
StarRailUID/starrailuid_rogue/texture2D/zhufu_1_0.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/zhufu_1_1.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/zhufu_2_0.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/zhufu_2_1.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/zhufu_3_0.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/zhufu_3_1.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/丰饶.png
Normal file
After Width: | Height: | Size: 24 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/协同.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/存护.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/巡猎.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/智识.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/欢愉.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/毁灭.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/虚无.png
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
StarRailUID/starrailuid_rogue/texture2D/记忆.png
Normal file
After Width: | Height: | Size: 17 KiB |
25
StarRailUID/starrailuid_rogue/utils.py
Normal file
@ -0,0 +1,25 @@
|
||||
from io import BytesIO
|
||||
from typing import TypeVar
|
||||
|
||||
from PIL import Image
|
||||
from aiohttp import ClientSession
|
||||
from gsuid_core.data_store import get_res_path
|
||||
|
||||
T = TypeVar("T")
|
||||
|
||||
ROLEINFO_PATH = get_res_path() / 'StarRailUID' / 'roleinfo'
|
||||
ROLEINFO_PATH.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
|
||||
async def get_icon(url: str) -> Image.Image:
|
||||
name = url.split('/')[-1]
|
||||
path = ROLEINFO_PATH / name
|
||||
if (path).exists():
|
||||
content = path.read_bytes()
|
||||
else:
|
||||
async with ClientSession() as client:
|
||||
async with client.get(url) as resp:
|
||||
content = await resp.read()
|
||||
with open(path, "wb") as f:
|
||||
f.write(content)
|
||||
return Image.open(BytesIO(content)).convert("RGBA")
|
@ -8,7 +8,7 @@ from gsuid_core.utils.api.mys.models import IndexData
|
||||
from .api import get_sqla
|
||||
from .mys_api import mys_api
|
||||
from .error_reply import VERIFY_HINT
|
||||
from ..sruid_utils.api.mys.models import AbyssData
|
||||
from ..sruid_utils.api.mys.models import AbyssData, RogueData
|
||||
|
||||
|
||||
@overload
|
||||
@ -81,6 +81,16 @@ class GsCookie:
|
||||
)
|
||||
return data
|
||||
|
||||
async def get_rogue_data(
|
||||
self, uid: str, schedule_type: str = '3'
|
||||
) -> Union[RogueData, int]:
|
||||
self.uid = uid
|
||||
self.cookie = await self.sqla.get_random_cookie(uid)
|
||||
data = await mys_api.get_rogue_info(
|
||||
self.uid, schedule_type, self.cookie
|
||||
)
|
||||
return data
|
||||
|
||||
async def check_cookies_useable(self):
|
||||
if isinstance(self.raw_data, int) and self.cookie:
|
||||
retcode = self.raw_data
|
||||
|
@ -13,6 +13,7 @@ from ..sruid_utils.api.mys.api import _API
|
||||
from ..sruid_utils.api.mys.models import (
|
||||
GachaLog,
|
||||
AbyssData,
|
||||
RogueData,
|
||||
RoleIndex,
|
||||
AvatarInfo,
|
||||
MonthlyAward,
|
||||
@ -280,6 +281,30 @@ class MysApi(_MysApi):
|
||||
data = cast(AbyssData, data['data'])
|
||||
return data
|
||||
|
||||
async def get_rogue_info(
|
||||
self,
|
||||
uid: str,
|
||||
schedule_type='3',
|
||||
ck: Optional[str] = None,
|
||||
) -> Union[RogueData, int]:
|
||||
server_id = self.RECOGNIZE_SERVER.get(uid[0])
|
||||
data = await self.simple_mys_req(
|
||||
'ROGUE_INFO_URL',
|
||||
uid,
|
||||
params={
|
||||
'need_detail': 'true',
|
||||
'role_id': uid,
|
||||
'schedule_type': schedule_type,
|
||||
'server': server_id,
|
||||
},
|
||||
cookie=ck,
|
||||
header=self._HEADER,
|
||||
)
|
||||
# print(data)
|
||||
if isinstance(data, Dict):
|
||||
data = cast(RogueData, data['data'])
|
||||
return data
|
||||
|
||||
async def mys_sign(
|
||||
self, uid, header={}, server_id='cn_gf01'
|
||||
) -> Union[MysSign, int]:
|
||||
|