GenshinUID/GenshinUID/utils/map/data/Id2propId_mapping.json

35 lines
1.1 KiB
JSON

{
"4": "FIGHT_PROP_BASE_ATTACK",
"7": "FIGHT_PROP_BASE_DEFENSE",
"1": "FIGHT_PROP_BASE_HP",
"5": "FIGHT_PROP_ATTACK",
"6": "FIGHT_PROP_ATTACK_PERCENT",
"2": "FIGHT_PROP_HP",
"3": "FIGHT_PROP_HP_PERCENT",
"8": "FIGHT_PROP_DEFENSE",
"9": "FIGHT_PROP_DEFENSE_PERCENT",
"28": "FIGHT_PROP_ELEMENT_MASTERY",
"20": "FIGHT_PROP_CRITICAL",
"22": "FIGHT_PROP_CRITICAL_HURT",
"23": "FIGHT_PROP_CHARGE_EFFICIENCY",
"50": "FIGHT_PROP_FIRE_SUB_HURT",
"51": "FIGHT_PROP_ELEC_SUB_HURT",
"56": "FIGHT_PROP_ICE_SUB_HURT",
"52": "FIGHT_PROP_WATER_SUB_HURT",
"54": "FIGHT_PROP_WIND_SUB_HURT",
"55": "FIGHT_PROP_ROCK_SUB_HURT",
"53": "FIGHT_PROP_GRASS_SUB_HURT",
"40": "FIGHT_PROP_FIRE_ADD_HURT",
"41": "FIGHT_PROP_ELEC_ADD_HURT",
"46": "FIGHT_PROP_ICE_ADD_HURT",
"42": "FIGHT_PROP_WATER_ADD_HURT",
"44": "FIGHT_PROP_WIND_ADD_HURT",
"45": "FIGHT_PROP_ROCK_ADD_HURT",
"43": "FIGHT_PROP_GRASS_ADD_HURT",
"30": "FIGHT_PROP_PHYSICAL_ADD_HURT",
"26": "FIGHT_PROP_HEAL_ADD",
"2000": "FIGHT_PROP_HP",
"2001": "FIGHT_PROP_ATTACK",
"2002": "FIGHT_PROP_DEFENSE"
}