2023-12-04 12:49:55 +08:00

68 lines
1.4 KiB
Python

from typing import Dict, List, Union
from ..common import BaseStruct
from msgspec import field
class ItemBundle(BaseStruct):
id_: str = field(name='id')
count: int
type_: str = field(name='type')
class UnlockCondition(BaseStruct):
phase: int
level: int
class TraitDescBundle(BaseStruct):
unlockCondition: UnlockCondition
requiredPotentialRank: int
overrideDescription: None
additiveDescription: str
class UniEquipData(BaseStruct):
uniEquipId: str
uniEquipName: str
uniEquipIcon: str
uniEquipDesc: str
typeIcon: str
typeName: str
showEvolvePhase: int
unlockEvolvePhase: int
charId: str
tmplId: None
showLevel: int
unlockLevel: int
unlockFavorPercent: int
missionList: List[str]
itemCost: Union[List[ItemBundle], None]
type_: str = field(name='type')
traitDescBundle: List[TraitDescBundle]
class UniEquipMissionData(BaseStruct):
template: Union[str, None]
desc: Union[str, None]
paramList: List[str]
uniEquipMissionId: str
uniEquipMissionSort: int
uniEquipId: str
class SubProfessionData(BaseStruct):
subProfessionId: str
subProfessionName: str
subProfessionCatagory: int
class UniequipData(BaseStruct):
__version__ = '23-10-31-11-47-45-d410ff'
equipDict: Dict[str, UniEquipData]
missionList: Dict[str, UniEquipMissionData]
subProfDict: Dict[str, SubProfessionData]
charEquip: Dict[str, List[str]]