2023-12-04 12:49:55 +08:00

2630 lines
63 KiB
Python

from enum import Enum
from typing import Any, Dict, List, Union
from ..common import BaseStruct
from msgspec import field
class ActivityTableBasicData(BaseStruct):
id_: str = field(name='id')
type_: str = field(name='type')
name: str
startTime: int
endTime: int
rewardEndTime: int
displayOnHome: bool
hasStage: bool
templateShopId: Union[str, None]
medalGroupId: Union[str, None]
isReplicate: bool
needFixedSync: bool
displayType: Union[str, None] = None
ungroupedMedalIds: Union[List[str], None] = None
class ActivityTableHomeActivityConfig(BaseStruct):
actId: str
isPopupAfterCheckin: bool
showTopBarMenu: bool
actTopBarColor: Union[str, None]
actTopBarText: Union[str, None]
class MissionDisplayRewards(BaseStruct):
type_: str = field(name='type')
id_: str = field(name='id')
count: int
class MissionData(BaseStruct):
id_: str = field(name='id')
sortId: int
description: str
type_: str = field(name='type')
itemBgType: str
preMissionIds: Union[List[str], None]
template: str
templateType: str
param: List[str]
unlockCondition: Union[str, None]
unlockParam: Union[List[str], None]
missionGroup: str
toPage: Union[str, None]
periodicalPoint: int
rewards: Union[List[MissionDisplayRewards], None]
backImagePath: Union[str, None]
foldId: Union[str, None]
haveSubMissionToUnlock: bool
class MissionGroup(BaseStruct):
id_: str = field(name='id')
title: Union[str, None]
type_: str = field(name='type')
preMissionGroup: Union[str, None]
period: Union[List[int], None]
rewards: Union[List[MissionDisplayRewards], None]
missionIds: List[str]
startTs: int
endTs: int
class DefaultZoneData(BaseStruct):
zoneId: str
zoneIndex: str
zoneName: str
zoneDesc: str
itemDropList: List[str]
class ItemBundle(BaseStruct):
id_: str = field(name='id')
count: int
type_: str = field(name='type')
class DefaultShopData(BaseStruct):
goodId: str
slotId: int
price: int
availCount: int
overrideName: str
item: ItemBundle
class DefaultFirstData(BaseStruct):
zoneList: List[DefaultZoneData]
shopList: Union[List[DefaultShopData], None]
class DefaultCheckInDataCheckInDailyInfo(BaseStruct):
itemList: List[ItemBundle]
order: int
color: int
keyItem: int
showItemOrder: int
isDynItem: bool
class DefaultCheckInDataDynCheckInDailyInfo(BaseStruct):
questionDesc: str
preOption: str
optionList: List[str]
showDay: int
spOrderIconId: str
spOrderDesc: str
spOrderCompleteDesc: str
class DefaultCheckInDataOptionInfo(BaseStruct):
optionDesc: Union[str, None]
showImageId1: Union[str, None]
showImageId2: Union[str, None]
optionCompleteDesc: Union[str, None]
isStart: bool
class DefaultCheckInDataDynamicCheckInConsts(BaseStruct):
firstQuestionDesc: str
firstQuestionTipsDesc: str
expirationDesc: str
firstQuestionConfirmDesc: str
class DefaultCheckInDataDynamicCheckInData(BaseStruct):
dynCheckInDict: Dict[str, DefaultCheckInDataDynCheckInDailyInfo]
dynOptionDict: Dict[str, DefaultCheckInDataOptionInfo]
dynItemDict: Dict[str, List[ItemBundle]]
constData: DefaultCheckInDataDynamicCheckInConsts
initOption: str
class DefaultCheckInDataExtraCheckinDailyInfo(BaseStruct):
order: int
blessing: str
absolutData: int
adTip: str
relativeData: int
itemList: List[ItemBundle]
class DefaultCheckInData(BaseStruct):
checkInList: Dict[str, DefaultCheckInDataCheckInDailyInfo]
apSupplyOutOfDateDict: Dict[str, int]
extraCheckinList: Union[
List[DefaultCheckInDataExtraCheckinDailyInfo],
None,
]
dynCheckInData: Union[DefaultCheckInDataDynamicCheckInData, None] = None
class AllPlayerCheckinDataDailyInfo(BaseStruct):
itemList: List[ItemBundle]
order: int
keyItem: bool
showItemOrder: int
class AllPlayerCheckinDataPublicBehaviour(BaseStruct):
sortId: int
allBehaviorId: str
displayOrder: int
allBehaviorDesc: str
requiringValue: int
requireRepeatCompletion: bool
rewardReceivedDesc: str
rewards: List[ItemBundle]
class AllPlayerCheckinDataPersonalBehaviour(BaseStruct):
sortId: int
personalBehaviorId: str
displayOrder: int
requireRepeatCompletion: bool
desc: str
class AllPlayerCheckinDataConstData(BaseStruct):
characterName: str
skinName: str
class AllPlayerCheckinData(BaseStruct):
checkInList: Dict[str, AllPlayerCheckinDataDailyInfo]
apSupplyOutOfDateDict: Dict[str, int]
pubBhvs: Dict[str, AllPlayerCheckinDataPublicBehaviour]
personalBhvs: Dict[str, AllPlayerCheckinDataPersonalBehaviour]
constData: AllPlayerCheckinDataConstData
class VersusCheckInDataDailyInfo(BaseStruct):
rewardList: List[ItemBundle]
order: int
class VersusCheckInDataVoteData(BaseStruct):
plSweetNum: int
plSaltyNum: int
plTaste: int
class VersusCheckInDataTasteInfoData(BaseStruct):
plTaste: int
tasteType: str
tasteText: str
class VersusCheckInDataTasteRewardData(BaseStruct):
tasteType: str
rewardItem: ItemBundle
class VersusCheckInData(BaseStruct):
checkInDict: Dict[str, VersusCheckInDataDailyInfo]
voteTasteList: List[VersusCheckInDataVoteData]
tasteInfoDict: Dict[str, VersusCheckInDataTasteInfoData]
tasteRewardDict: Dict[str, VersusCheckInDataTasteRewardData]
apSupplyOutOfDateDict: Dict[str, int]
versusTotalDays: int
ruleText: str
class Act3D0DataCampBasicInfo(BaseStruct):
campId: str
campName: str
campDesc: str
rewardDesc: Union[str, None]
class Act3D0DataLimitedPoolDetailInfoPoolItemInfo(BaseStruct):
goodId: str
itemInfo: Union[ItemBundle, None]
goodType: str
perCount: int
totalCount: int
weight: int
type_: str = field(name='type')
orderId: int
class Act3D0DataLimitedPoolDetailInfo(BaseStruct):
poolId: str
poolItemInfo: List[Act3D0DataLimitedPoolDetailInfoPoolItemInfo]
class Act3D0DataInfinitePoolDetailInfoPoolItemInfo(BaseStruct):
goodId: str
itemInfo: ItemBundle
goodType: str
perCount: int
weight: int
type_: str = field(name='type')
orderId: int
class Act3D0DataInfinitePoolDetailInfo(BaseStruct):
poolId: str
poolItemInfo: List[Act3D0DataInfinitePoolDetailInfoPoolItemInfo]
class Act3D0DataInfinitePoolPercent(BaseStruct):
percentDict: Dict[str, int]
class Act3D0DataCampItemMapInfo(BaseStruct):
goodId: str
itemDict: Dict[str, ItemBundle]
class Act3D0DataClueInfo(BaseStruct):
itemId: str
campId: str
orderId: int
imageId: str
class Act3D0DataMileStoneInfo(BaseStruct):
mileStoneId: str
orderId: int
mileStoneType: int
normalItem: Union[ItemBundle, None]
specialItemDict: Dict[str, ItemBundle]
tokenNum: int
class Act3D0DataGachaBoxInfo(BaseStruct):
gachaBoxId: str
boxType: str
keyGoodId: Union[str, None]
tokenId: ItemBundle
tokenNumOnce: int
unlockImg: Union[str, None]
nextGachaBoxInfoId: Union[str, None]
class Act3D0DataCampInfo(BaseStruct):
campId: str
campChineseName: str
class Act3D0DataZoneDescInfo(BaseStruct):
zoneId: str
lockedText: Union[str, None]
class CommonFavorUpInfo(BaseStruct):
charId: str
displayStartTime: int
displayEndTime: int
class Act3D0Data(BaseStruct):
campBasicInfo: Dict[str, Act3D0DataCampBasicInfo]
limitedPoolList: Dict[str, Act3D0DataLimitedPoolDetailInfo]
infinitePoolList: Dict[str, Act3D0DataInfinitePoolDetailInfo]
infinitePercent: Union[Dict[str, Act3D0DataInfinitePoolPercent], None]
campItemMapInfo: Dict[str, Act3D0DataCampItemMapInfo]
clueInfo: Dict[str, Act3D0DataClueInfo]
mileStoneInfo: List[Act3D0DataMileStoneInfo]
mileStoneTokenId: str
coinTokenId: str
etTokenId: str
gachaBoxInfo: List[Act3D0DataGachaBoxInfo]
campInfo: Union[Dict[str, Act3D0DataCampInfo], None]
zoneDesc: Dict[str, Act3D0DataZoneDescInfo]
favorUpList: Union[Dict[str, CommonFavorUpInfo], None]
class Act4D0DataMileStoneItemInfo(BaseStruct):
mileStoneId: str
orderId: int
tokenNum: int
item: ItemBundle
class Act4D0DataMileStoneStoryInfo(BaseStruct):
mileStoneId: str
orderId: int
tokenNum: int
storyKey: str
desc: str
class Act4D0DataStoryInfo(BaseStruct):
storyKey: str
storyId: str
storySort: str
storyName: str
lockDesc: str
storyDesc: str
class Act4D0DataStageJumpInfo(BaseStruct):
stageKey: str
zoneId: str
stageId: str
unlockDesc: str
lockDesc: str
class Act4D0Data(BaseStruct):
mileStoneItemList: List[Act4D0DataMileStoneItemInfo]
mileStoneStoryList: List[Act4D0DataMileStoneStoryInfo]
storyInfoList: List[Act4D0DataStoryInfo]
stageInfo: List[Act4D0DataStageJumpInfo]
tokenItem: ItemBundle
charStoneId: str
apSupplyOutOfDateDict: Dict[str, int]
extraDropZones: List[str]
class MileStoneInfo(BaseStruct):
mileStoneId: str
orderId: int
tokenNum: int
mileStoneType: int
normalItem: ItemBundle
IsBonus: int
class Act5D0DataZoneDescInfo(BaseStruct):
zoneId: str
lockedText: Union[str, None]
class Act5D0DataMissionExtraInfo(BaseStruct):
difficultLevel: int
levelDesc: str
sortId: int
class Act5D0Data(BaseStruct):
mileStoneInfo: List[MileStoneInfo]
mileStoneTokenId: str
zoneDesc: Dict[str, Act5D0DataZoneDescInfo]
missionExtraList: Dict[str, Act5D0DataMissionExtraInfo]
spReward: str
class Act5D1DataRuneStageData(BaseStruct):
stageId: str
levelId: str
code: str
name: str
loadingPicId: str
description: str
picId: str
class Act5D1DataRuneRecurrentStateData(BaseStruct):
runeReId: str
stageId: str
slotId: int
startTime: int
endTime: int
runeList: List[str]
isAvail: bool
warningPoint: int
class Act5D1DataRuneUnlockData(BaseStruct):
runeId: str
priceItem: ItemBundle
runeName: str
bgPic: str
runeDesc: str
sortId: int
iconId: str
class Act5D1DataRuneReleaseData(BaseStruct):
runeId: str
stageId: str
releaseTime: int
class Act5D1DataShopGood(BaseStruct):
goodId: str
slotId: int
price: int
availCount: int
item: ItemBundle
progressGoodId: str
goodType: str
class Act5D1DataProgessGoodItem(BaseStruct):
order: int
price: int
displayName: str
item: ItemBundle
class Act5D1DataShopData(BaseStruct):
shopGoods: Dict[str, Act5D1DataShopGood]
progressGoods: Dict[str, List[Act5D1DataProgessGoodItem]]
class RuneDataSelector(BaseStruct):
professionMask: Union[int, str]
buildableMask: int
charIdFilter: Union[List[str], None]
enemyIdFilter: Union[List[str], None]
enemyIdExcludeFilter: Union[List[str], None]
skillIdFilter: Union[List[str], None]
tileKeyFilter: Union[List[str], None]
groupTagFilter: Union[List[str], None]
filterTagFilter: Union[List[str], None]
subProfessionExcludeFilter: Union[List[str], None]
class Blackboard(BaseStruct):
key: str
value: Union[float, None] = None
valueStr: Union[str, None] = None
class RuneData(BaseStruct):
key: str
selector: RuneDataSelector
blackboard: List[Blackboard]
class RuneTablePackedRuneData(BaseStruct):
id_: str = field(name='id')
points: float
mutexGroupKey: Union[str, None]
description: str
runes: List[RuneData]
class RuneTableRuneStageExtraData(BaseStruct):
stageId: str
runes: List[RuneTablePackedRuneData]
class Act5D1Data(BaseStruct):
stageCommonData: List[Act5D1DataRuneStageData]
runeStageData: List[Act5D1DataRuneRecurrentStateData]
runeUnlockDict: Dict[str, List[Act5D1DataRuneUnlockData]]
runeReleaseData: List[Act5D1DataRuneReleaseData]
missionData: List[MissionData]
missionGroup: List[MissionGroup]
useBenefitMissionDict: Dict[str, bool]
shopData: Act5D1DataShopData
coinItemId: str
ptItemId: str
stageRune: List[RuneTableRuneStageExtraData]
showRuneMissionList: List[str]
class ActivityCollectionDataCollectionInfo(BaseStruct):
id_: int = field(name='id')
itemType: str
itemId: str
itemCnt: int
pointId: str
pointCnt: int
isBonus: bool
pngName: Union[str, None]
pngSort: int
isShow: bool
showInList: bool
showIconBG: bool
class ActivityCollectionData(BaseStruct):
collections: List[ActivityCollectionDataCollectionInfo]
apSupplyOutOfDateDict: Dict[str, int]
class Act9D0DataZoneDescInfo(BaseStruct):
zoneId: str
unlockText: str
displayStartTime: int
class Act9D0DataFavorUpInfo(BaseStruct):
charId: str
displayStartTime: int
displayEndTime: int
class Act9D0DataSubMissionInfo(BaseStruct):
missionId: str
missionTitle: str
sortId: int
missionIndex: str
class Act9D0DataActivityNewsStyleInfo(BaseStruct):
typeId: str
typeName: str
typeLogo: str
typeMainLogo: str
class Act9D0DataActivityNewsLine(BaseStruct):
lineType: int
content: str
class Act9D0DataActivityNewsInfo(BaseStruct):
newsId: str
newsSortId: int
styleInfo: Act9D0DataActivityNewsStyleInfo
preposedStage: Union[str, None]
titlePic: str
newsTitle: str
newsInfShow: int
newsFrom: str
newsText: str
newsParam1: int
newsParam2: int
newsParam3: float
newsLines: List[Act9D0DataActivityNewsLine]
class Act9D0DataActivityNewsServerInfo(BaseStruct):
newsId: str
preposedStage: str
class Act9D0Data(BaseStruct):
tokenItemId: str
zoneDescList: Dict[str, Act9D0DataZoneDescInfo]
favorUpList: Dict[str, Act9D0DataFavorUpInfo]
subMissionInfo: Union[Dict[str, Act9D0DataSubMissionInfo], None]
hasSubMission: bool
apSupplyOutOfDateDict: Dict[str, int]
newsInfoList: Union[Dict[str, Act9D0DataActivityNewsInfo], None]
newsServerInfoList: Union[
Dict[str, Act9D0DataActivityNewsServerInfo],
None,
]
miscHub: Dict[str, str]
class Act12SideDataConstData(BaseStruct):
recycleRewardThreshold: int
charmRepoUnlockStageId: str
recycleLowThreshold: int
recycleMediumThreshold: int
recycleHighThreshold: int
autoGetCharmId: str
fogStageId: str
fogUnlockStageId: str
fogUnlockTs: int
fogUnlockDesc: str
class Act12SideDataZoneAdditionData(BaseStruct):
zoneId: str
unlockText: str
zoneClass: str
class Act12SideDataMissionDescInfo(BaseStruct):
zoneClass: str
specialMissionDesc: str
needLock: bool
unlockHint: Union[str, None]
unlockStage: Union[str, None]
class Act12SideDataMileStoneInfo(BaseStruct):
mileStoneId: str
orderId: int
tokenNum: int
item: ItemBundle
isPrecious: bool
mileStoneStage: int
class Act12SideDataPhotoInfo(BaseStruct):
picId: str
picName: str
mileStoneId: str
picDesc: str
jumpStageId: Union[str, None]
class Act12SideDataRecycleDialogData(BaseStruct):
dialogType: str
dialog: str
dialogExpress: str
class Act12SideData(BaseStruct):
constData: Act12SideDataConstData
zoneAdditionDataList: List[Act12SideDataZoneAdditionData]
missionDescList: Dict[str, Act12SideDataMissionDescInfo]
mileStoneInfoList: List[Act12SideDataMileStoneInfo]
photoList: Dict[str, Act12SideDataPhotoInfo]
recycleDialogDict: Dict[str, List[Act12SideDataRecycleDialogData]]
class Act13SideDataConstData(BaseStruct):
prestigeDescList: List[str]
dailyRandomCount: Union[List[List[int]], None]
dailyWeightInitial: int
dailyWeightComplete: int
agendaRecover: int
agendaMax: int
agendaHint: int
missionPoolMax: int
missionBoardMax: int
itemRandomList: List[ItemBundle]
unlockPrestigeCond: str
hotSpotShowFlag: int
class Act13SideDataPrestigeData(BaseStruct):
rank: str
threshold: int
reward: Union[ItemBundle, None]
newsCount: int
archiveCount: int
avgCount: int
class Act13SideDataLongTermMissionGroupData(BaseStruct):
groupId: str
groupName: str
orgId: str
missionList: List[str]
class Act13SideDataOrgSectionData(BaseStruct):
sectionName: str
sortId: int
groupData: Act13SideDataLongTermMissionGroupData
class Act13SideDataOrgData(BaseStruct):
orgId: str
orgName: str
orgEnName: str
openTime: int
principalIdList: List[str]
prestigeList: List[Act13SideDataPrestigeData]
agendaCount2PrestigeItemMap: Dict[str, ItemBundle]
orgSectionList: List[Act13SideDataOrgSectionData]
prestigeItem: ItemBundle
class Act13SideDataPrincipalData(BaseStruct):
principalId: str
principalName: str
principalEnName: str
avgCharId: str
principalDescList: List[str]
class Act13SideDataLongTermMissionData(BaseStruct):
missionName: str
groupId: str
principalId: str
finishedDesc: str
sectionSortId: int
haveStageBtn: bool
jumpStageId: Union[str, None]
class Act13SideDataDailyMissionData(BaseStruct):
id_: str = field(name='id')
sortId: int
description: str
missionName: str
template: str
templateType: str
param: List[str]
rewards: Union[List[MissionDisplayRewards], None]
orgPool: Union[List[str], None]
rewardPool: Union[List[str], None]
jumpStageId: str
agendaCount: int
class Act13SideDataDailyMissionRewardGroupData(BaseStruct):
groupId: str
rewards: List[ItemBundle]
class Act13SideDataArchiveItemUnlockData(BaseStruct):
itemId: str
itemType: str
unlockCondition: str
param1: Union[str, None]
param2: Union[str, None]
class ActivityTableActHiddenAreaPreposeStageData(BaseStruct):
stageId: str
unlockRank: int
class ActivityTableActivityHiddenAreaData(BaseStruct):
name: str
desc: str
preposedStage: List[ActivityTableActHiddenAreaPreposeStageData]
preposedTime: int
class Act13SideDataZoneAdditionData(BaseStruct):
unlockText: str
zoneClass: str
class Act13SideData(BaseStruct):
constData: Act13SideDataConstData
orgDataMap: Dict[str, Act13SideDataOrgData]
principalDataMap: Dict[str, Act13SideDataPrincipalData]
longTermMissionDataMap: Dict[str, Act13SideDataLongTermMissionData]
dailyMissionDataList: List[Act13SideDataDailyMissionData]
dailyRewardGroupDataMap: Dict[
str,
Act13SideDataDailyMissionRewardGroupData,
]
archiveItemUnlockData: Dict[str, Act13SideDataArchiveItemUnlockData]
hiddenAreaData: Dict[str, ActivityTableActivityHiddenAreaData]
zoneAddtionDataMap: Dict[str, Act13SideDataZoneAdditionData]
class Act17sideDataPlaceData(BaseStruct):
placeId: str
placeDesc: str
lockEventId: Union[str, None]
zoneId: str
visibleCondType: Union[str, None] = None
visibleParams: Union[List[str], None] = None
class Act17sideDataNodeInfoData(BaseStruct):
nodeId: str
nodeType: str
sortId: int
placeId: str
isPointPlace: bool
chapterId: str
trackPointType: str
unlockCondType: Union[str, None] = None
unlockParams: Union[List[str], None] = None
class Act17sideDataLandmarkNodeData(BaseStruct):
nodeId: str
landmarkId: str
landmarkName: str
landmarkPic: Union[str, None]
landmarkSpecialPic: str
landmarkDesList: List[str]
class Act17sideDataStoryNodeData(BaseStruct):
nodeId: str
storyId: str
storyKey: str
storyName: str
storyPic: Union[str, None]
confirmDes: str
storyDesList: List[str]
class Act17sideDataBattleNodeData(BaseStruct):
nodeId: str
stageId: str
class Act17sideDataTreasureNodeData(BaseStruct):
nodeId: str
treasureId: str
treasureName: str
treasurePic: Union[str, None]
treasureSpecialPic: Union[str, None]
endEventId: str
confirmDes: str
treasureDesList: List[str]
missionIdList: List[str]
rewardList: List[ItemBundle]
treasureType: str
class Act17sideDataEventNodeData(BaseStruct):
nodeId: str
eventId: str
endEventId: str
class Act17sideDataTechNodeData(BaseStruct):
nodeId: str
techTreeId: str
techTreeName: str
techPic: Union[str, None]
techSpecialPic: str
endEventId: str
confirmDes: str
techDesList: List[str]
missionIdList: List[str]
class Act17sideDataChoiceNodeOptionData(BaseStruct):
canRepeat: bool
eventId: str
des: str
unlockDes: Union[str, None]
unlockCondType: Union[str, None] = None
unlockParams: Union[str, None] = None
class Act17sideDataChoiceNodeData(BaseStruct):
nodeId: str
choicePic: Union[str, None]
isDisposable: bool
choiceSpecialPic: Union[str, None]
choiceName: str
choiceDesList: List[str]
cancelDes: str
choiceNum: int
optionList: List[Act17sideDataChoiceNodeOptionData]
class Act17sideDataEventData(BaseStruct):
eventId: str
eventPic: Union[str, None]
eventSpecialPic: Union[str, None]
eventTitle: str
eventDesList: List[str]
class Act17sideDataArchiveItemUnlockData(BaseStruct):
itemId: str
itemType: str
unlockCondition: str
nodeId: Union[str, None]
stageParam: str
chapterId: Union[str, None]
class Act17sideDataTechTreeData(BaseStruct):
techTreeId: str
sortId: int
techTreeName: str
defaultBranchId: str
lockDes: str
class Act17sideDataTechTreeBranchData(BaseStruct):
techTreeBranchId: str
techTreeId: str
techTreeBranchName: str
techTreeBranchIcon: str
techTreeBranchDesc: str
runeData: RuneTablePackedRuneData
class Act17sideDataMainlineChapterData(BaseStruct):
chapterId: str
chapterDes: str
chapterIcon: str
unlockDes: str
id_: str = field(name='id')
class Act17sideDataMainlineData(BaseStruct):
mainlineId: str
nodeId: Union[str, None]
sortId: int
missionSort: str
zoneId: str
mainlineDes: str
focusNodeId: Union[str, None]
class Act17sideDataZoneData(BaseStruct):
zoneId: str
unlockPlaceId: Union[str, None]
unlockText: str
class Act17sideDataConstData(BaseStruct):
techTreeUnlockEventId: str
class Act17sideData(BaseStruct):
placeDataMap: Dict[str, Act17sideDataPlaceData]
nodeInfoDataMap: Dict[str, Act17sideDataNodeInfoData]
landmarkNodeDataMap: Dict[str, Act17sideDataLandmarkNodeData]
storyNodeDataMap: Dict[str, Act17sideDataStoryNodeData]
battleNodeDataMap: Dict[str, Act17sideDataBattleNodeData]
treasureNodeDataMap: Dict[str, Act17sideDataTreasureNodeData]
eventNodeDataMap: Dict[str, Act17sideDataEventNodeData]
techNodeDataMap: Dict[str, Act17sideDataTechNodeData]
choiceNodeDataMap: Dict[str, Act17sideDataChoiceNodeData]
eventDataMap: Dict[str, Act17sideDataEventData]
archiveItemUnlockDataMap: Dict[str, Act17sideDataArchiveItemUnlockData]
techTreeDataMap: Dict[str, Act17sideDataTechTreeData]
techTreeBranchDataMap: Dict[str, Act17sideDataTechTreeBranchData]
mainlineChapterDataMap: Dict[str, Act17sideDataMainlineChapterData]
mainlineDataMap: Dict[str, Act17sideDataMainlineData]
zoneDataList: List[Act17sideDataZoneData]
constData: Act17sideDataConstData
class Act20SideDataResidentCartData(BaseStruct):
residentPic: str
class Act20SideData(BaseStruct):
zoneAdditionDataMap: Dict[str, str]
residentCartDatas: Dict[str, Act20SideDataResidentCartData]
class Act21SideDataZoneAddtionData(BaseStruct):
zoneId: str
unlockText: str
stageUnlockText: Union[str, None]
entryId: str
class Act21SideDataConstData(BaseStruct):
lineConnectZone: str
class Act21SideData(BaseStruct):
zoneAdditionDataMap: Dict[str, Act21SideDataZoneAddtionData]
constData: Act21SideDataConstData
class ActivityLoginData(BaseStruct):
description: str
itemList: List[ItemBundle]
apSupplyOutOfDateDict: Dict[str, int]
class ActivitySwitchCheckinConstData(BaseStruct):
activityTime: str
activityRule: str
class ActivitySwitchCheckinData(BaseStruct):
constData: ActivitySwitchCheckinConstData
rewards: Dict[str, List[ItemBundle]]
apSupplyOutOfDateDict: Dict[str, int]
rewardsTitle: Dict[str, str]
class ActivityMiniStoryDataZoneDescInfo(BaseStruct):
zoneId: str
unlockText: str
class ActivityMiniStoryDataFavorUpInfo(BaseStruct):
charId: str
displayStartTime: int
displayEndTime: int
class ActivityMiniStoryData(BaseStruct):
tokenItemId: str
zoneDescList: Dict[str, ActivityMiniStoryDataZoneDescInfo]
favorUpList: Dict[str, ActivityMiniStoryDataFavorUpInfo]
extraDropZoneList: List[str]
class ActivityRoguelikeDataOuterBuffUnlockInfo(BaseStruct):
buffLevel: int
name: str
iconId: str
description: str
usage: str
itemId: str
itemType: str
cost: int
class ActivityRoguelikeDataOuterBuffUnlockInfoData(BaseStruct):
buffId: str
buffUnlockInfos: Dict[str, ActivityRoguelikeDataOuterBuffUnlockInfo]
class ActivityRoguelikeDataMileStoneItemInfo(BaseStruct):
mileStoneId: str
orderId: int
tokenNum: int
item: ItemBundle
class ActivityTableCustomUnlockCond(BaseStruct):
actId: Union[str, None]
stageId: str
class ActivityRoguelikeData(BaseStruct):
outBuffInfos: Dict[str, ActivityRoguelikeDataOuterBuffUnlockInfoData]
apSupplyOutOfDateDict: Dict[str, int]
outerBuffToken: str
shopToken: str
relicUnlockTime: int
milestoneTokenRatio: float
outerBuffTokenRatio: float
relicTokenRatio: float
relicOuterBuffTokenRatio: float
reOpenCoolDown: int
tokenItem: ItemBundle
charStoneId: str
milestone: List[ActivityRoguelikeDataMileStoneItemInfo]
unlockConds: List[ActivityTableCustomUnlockCond]
class ActivityMultiplayDataStageData(BaseStruct):
stageId: str
levelId: str
groupId: str
difficulty: str
loadingPicId: str
dangerLevel: str
unlockConds: List[str]
class ActivityMultiplayDataStageGroupData(BaseStruct):
groupId: str
sortId: int
code: str
name: str
description: str
class ActivityMultiplayDataMissionExtraData(BaseStruct):
missionId: str
isHard: bool
class ActivityMultiplayDataRoomMessageData(BaseStruct):
sortId: int
picId: str
class ActivityMultiplayDataConstData(BaseStruct):
linkActId: str
maxRetryTimeInTeamRoom: int
maxRetryTimeInMatchRoom: int
maxRetryTimeInBattle: int
maxOperatorDelay: float
maxPlaySpeed: float
delayTimeNeedTip: float
blockTimeNeedTip: float
hideTeamNameFlag: bool
settleRetryTime: float
class ActivityMultiplayData(BaseStruct):
stages: Dict[str, ActivityMultiplayDataStageData]
stageGroups: Dict[str, ActivityMultiplayDataStageGroupData]
missionExtras: Dict[str, ActivityMultiplayDataMissionExtraData]
roomMessages: List[ActivityMultiplayDataRoomMessageData]
constData: ActivityMultiplayDataConstData
unlockConds: List[ActivityTableCustomUnlockCond]
class ActivityInterlockDataStageAdditionData(BaseStruct):
stageId: str
stageType: str
lockStageKey: Union[str, None]
lockSortIndex: int
class ActivityInterlockDataTreasureMonsterData(BaseStruct):
lockStageKey: str
enemyId: str
enemyName: str
enemyIcon: str
enemyDescription: str
class SharedCharDataCharEquipInfo(BaseStruct):
hide: int
locked: Union[bool, int]
level: int
class SharedCharDataSharedCharSkillData(BaseStruct):
skillId: str
specializeLevel: int
completeUpgradeTime: Union[int, None] = None
unlock: Union[bool, Union[int, None]] = None
state: Union[int, None] = None
class SharedCharDataTmplData(BaseStruct):
skinId: str
defaultSkillIndex: int
skills: List[SharedCharDataSharedCharSkillData]
currentEquip: Union[str, None]
equip: Union[Dict[str, SharedCharDataSharedCharSkillData], None] = None
class SharedCharData(BaseStruct):
charId: str
potentialRank: int
mainSkillLvl: int
evolvePhase: int
level: int
favorPoint: int
currentEquip: Union[str, None] = field(name='currentEquip', default=None)
equips: Union[Dict[str, SharedCharDataCharEquipInfo], None] = field(
name='equip',
default={},
)
skillIndex: Union[int, None] = None
skinId: Union[str, None] = None
skin: Union[str, None] = None
skills: Union[List[SharedCharDataSharedCharSkillData], None] = None
crisisRecord: Union[Dict[str, int], None] = None
crisisV2Record: Union[Dict[str, int], None] = None
currentTmpl: Union[str, None] = None
tmpl: Union[Dict[str, SharedCharDataTmplData], None] = None
class ActivityInterlockDataMileStoneItemInfo(BaseStruct):
mileStoneId: str
orderId: int
tokenNum: int
item: ItemBundle
class ActivityInterlockDataFinalStageProgressData(BaseStruct):
stageId: str
killCnt: int
apCost: int
favor: int
exp: int
gold: int
class ActivityInterlockData(BaseStruct):
stageAdditionInfoMap: Dict[str, ActivityInterlockDataStageAdditionData]
treasureMonsterMap: Dict[str, ActivityInterlockDataTreasureMonsterData]
specialAssistData: SharedCharData
mileStoneItemList: List[ActivityInterlockDataMileStoneItemInfo]
finalStageProgressMap: Dict[
str,
List[ActivityInterlockDataFinalStageProgressData],
]
class ActivityBossRushDataZoneAdditionData(BaseStruct):
unlockText: str
displayStartTime: int
class ActivityBossRushDataBossRushStageGroupData(BaseStruct):
stageGroupId: str
sortId: int
stageGroupName: str
stageIdMap: Dict[str, str]
waveBossInfo: List[List[str]]
normalStageCount: int
isHardStageGroup: bool
unlockCondtion: Union[str, None]
class ActivityBossRushDataBossRushStageAdditionData(BaseStruct):
stageId: str
stageType: str
stageGroupId: str
teamIdList: List[str]
unlockText: Union[str, None]
class ActivityBossRushDataDisplayDetailRewards(BaseStruct):
occPercent: int
dropCount: int
type_: str = field(name='type')
id_: str = field(name='id')
dropType: int
class ActivityBossRushDataBossRushDropInfo(BaseStruct):
clearWaveCount: int
displayDetailRewards: List[ActivityBossRushDataDisplayDetailRewards]
firstPassRewards: List[ItemBundle]
passRewards: List[ItemBundle]
class ActivityBossRushDataBossRushMissionAdditionData(BaseStruct):
missionId: str
isRelicTask: bool
class ActivityBossRushDataBossRushTeamData(BaseStruct):
teamId: str
teamName: str
charIdList: List[str]
teamBuffName: Union[str, None]
teamBuffDes: Union[str, None]
teamBuffId: Union[str, None]
maxCharNum: int
runeData: Union[RuneTablePackedRuneData, None]
class ActivityBossRushDataRelicData(BaseStruct):
relicId: str
sortId: int
name: str
icon: str
relicTaskId: str
class ActivityBossRushDataRelicLevelInfo(BaseStruct):
level: int
effectDesc: str
runeData: RuneTablePackedRuneData
needItemCount: int
class ActivityBossRushDataRelicLevelInfoData(BaseStruct):
relicId: str
levelInfos: Dict[str, ActivityBossRushDataRelicLevelInfo]
class ActivityBossRushDataBossRushMileStoneData(BaseStruct):
mileStoneId: str
mileStoneLvl: int
needPointCnt: int
rewardItem: ItemBundle
class ActivityBossRushDataConstData(BaseStruct):
maxProvidedCharNum: int
textMilestoneItemLevelDesc: str
milestonePointId: str
relicUpgradeItemId: str
defaultRelictList: List[str]
rewardSkinId: str
class ActivityBossRushData(BaseStruct):
zoneAdditionDataMap: Dict[str, ActivityBossRushDataZoneAdditionData]
stageGroupMap: Dict[str, ActivityBossRushDataBossRushStageGroupData]
stageAdditionDataMap: Dict[
str,
ActivityBossRushDataBossRushStageAdditionData,
]
stageDropDataMap: Dict[
str,
Dict[str, ActivityBossRushDataBossRushDropInfo],
]
missionAdditionDataMap: Dict[
str,
ActivityBossRushDataBossRushMissionAdditionData,
]
teamDataMap: Dict[str, ActivityBossRushDataBossRushTeamData]
relicList: List[ActivityBossRushDataRelicData]
relicLevelInfoDataMap: Dict[str, ActivityBossRushDataRelicLevelInfoData]
mileStoneList: List[ActivityBossRushDataBossRushMileStoneData]
bestWaveRuneList: List[RuneTablePackedRuneData]
constData: ActivityBossRushDataConstData
class ActivityFloatParadeDataConstData(BaseStruct):
cityName: str
cityNamePic: str
lowStandard: float
variationTitle: str
ruleDesc: str
class ActivityFloatParadeDataDailyData(BaseStruct):
dayIndex: int
dateName: str
placeName: str
placeEnName: str
placePic: str
eventGroupId: str
extReward: Union[ItemBundle, None]
class ActivityFloatParadeDataRewardPool(BaseStruct):
grpId: str
id_: str = field(name='id')
type_: str = field(name='type')
name: str
desc: Union[str, None]
reward: ItemBundle
class ActivityFloatParadeDataTactic(BaseStruct):
id_: int = field(name='id')
name: str
packName: str
briefName: str
rewardVar: Dict[str, float]
class ActivityFloatParadeDataGroupData(BaseStruct):
groupId: str
name: str
startDay: int
endDay: int
extRewardDay: int
extRewardCount: int
class ActivityFloatParadeData(BaseStruct):
constData: ActivityFloatParadeDataConstData
dailyDataDic: List[ActivityFloatParadeDataDailyData]
rewardPools: Dict[str, Dict[str, ActivityFloatParadeDataRewardPool]]
tacticList: List[ActivityFloatParadeDataTactic]
groupInfos: Dict[str, ActivityFloatParadeDataGroupData]
class ActSandboxDataMilestoneData(BaseStruct):
milestoneId: str
orderId: int
tokenId: str
tokenNum: int
item: ItemBundle
isPrecious: bool
class ActSandboxData(BaseStruct):
milestoneDataList: List[ActSandboxDataMilestoneData]
milestoneTokenId: str
class ActivityMainlineBuffDataMissionGroupData(BaseStruct):
id_: str = field(name='id')
bindBanner: str
sortId: int
zoneId: str
missionIdList: List[str]
class ActivityMainlineBuffDataPeriodDataStepData(BaseStruct):
isBlock: bool
favorUpDesc: Union[str, None]
unlockDesc: Union[str, None]
bindStageId: Union[str, None]
blockDesc: Union[str, None]
class ActivityMainlineBuffDataPeriodData(BaseStruct):
id_: str = field(name='id')
startTime: int
endTime: int
favorUpCharDesc: str
favorUpImgName: str
newChapterImgName: str
newChapterZoneId: Union[str, None]
stepDataList: List[ActivityMainlineBuffDataPeriodDataStepData]
class ActivityMainlineBuffDataConstData(BaseStruct):
favorUpStageRange: str
class ActivityMainlineBuffData(BaseStruct):
missionGroupList: Dict[str, ActivityMainlineBuffDataMissionGroupData]
periodDataList: List[ActivityMainlineBuffDataPeriodData]
apSupplyOutOfDateDict: Dict[str, int]
constData: ActivityMainlineBuffDataConstData
class Act24SideDataToolData(BaseStruct):
toolId: str
sortId: int
toolName: str
toolDesc: str
toolIcon1: str
toolIcon2: str
toolUnlockDesc: str
toolBuffId: str
runeData: RuneTablePackedRuneData
class Act24SideDataMealData(BaseStruct):
mealId: str
sortId: int
mealName: str
mealEffectDesc: str
mealDesc: str
mealIcon: str
mealCost: int
mealRewardAP: int
mealRewardItemInfo: ItemBundle
class Act24SideDataMeldingItemData(BaseStruct):
meldingId: str
sortId: int
meldingPrice: int
rarity: int
class Act24SideDataMeldingGachaBoxData(BaseStruct):
gachaBoxId: str
gachaSortId: int
gachaIcon: str
gachaBoxName: str
gachaCost: int
gachaTimesLimit: int
themeColor: str
remainItemBgColor: str
class Act24SideDataMeldingGachaBoxGoodData(BaseStruct):
goodId: str
gachaBoxId: str
orderId: int
itemId: str
itemType: str
displayType: str
perCount: int
totalCount: int
gachaType: str
class Act24SideDataZoneAdditionData(BaseStruct):
zoneId: str
zoneIcon: str
unlockText: str
displayTime: str
class QuestStageData(BaseStruct):
stageId: str
stageRank: int
sortId: int
isUrgentStage: bool
isDragonStage: bool
class Act24SideDataMissionExtraData(BaseStruct):
taskTypeName: str
taskTypeIcon: str
taskType: str
taskTitle: str
taskClient: str
taskClientDesc: str
class WeightItemBundle(BaseStruct):
id_: str = field(name='id')
type_: str = field(name='type')
dropType: str
count: int
weight: int
class StageDataDisplayRewards(BaseStruct):
type_: str = field(name='type')
id_: str = field(name='id')
dropType: int
class StageDataDisplayDetailRewards(BaseStruct):
occPercent: int
type_: str = field(name='type')
id_: str = field(name='id')
dropType: int
class StageDataStageDropInfo(BaseStruct):
firstPassRewards: Union[List[ItemBundle], None]
firstCompleteRewards: Union[List[ItemBundle], None]
passRewards: Union[List[List[WeightItemBundle]], None]
completeRewards: Union[List[List[WeightItemBundle]], None]
displayRewards: List[StageDataDisplayRewards]
displayDetailRewards: List[StageDataDisplayDetailRewards]
class Act24SideDataConstData(BaseStruct):
stageUnlockToolDesc: str
mealLackMoney: str
mealDayTimesLimit: int
toolMaximum: int
stageCanNotUseToTool: List[str]
gachaExtraProb: Union[float, int]
class Act24SideData(BaseStruct):
toolDataList: Dict[str, Act24SideDataToolData]
mealDataList: Dict[str, Act24SideDataMealData]
meldingDict: Dict[str, Act24SideDataMeldingItemData]
meldingGachaBoxDataList: Dict[str, Act24SideDataMeldingGachaBoxData]
meldingGachaBoxGoodDataMap: Dict[
str,
List[Act24SideDataMeldingGachaBoxGoodData],
]
mealWelcomeTxtDataMap: Dict[str, str]
zoneAdditionDataMap: Dict[str, Act24SideDataZoneAdditionData]
questStageList: List[QuestStageData]
missionDataList: Dict[str, Act24SideDataMissionExtraData]
meldingDropDict: Dict[str, StageDataStageDropInfo]
stageMapPreviewDict: Dict[str, List[str]]
constData: Act24SideDataConstData
class Act25SideDataConstData(BaseStruct):
getDailyCount: int
costName: str
costDesc: str
costLimit: int
rewardLimit: int
researchUnlockText: str
harvestReward: ItemBundle
costCount: int
costCountLimit: int
basicProgress: int
harvestDesc: str
class Act25SideDataZoneDescInfo(BaseStruct):
zoneId: str
unlockText: str
displayStartTime: int
class Act25SideDataArchiveItemData(BaseStruct):
itemId: str
itemType: int
itemUnlockType: int
itemUnlockParam: str
unlockDesc: Union[str, None]
iconId: Union[str, None]
itemName: str
class Act25SideDataArchiveMapInfoData(BaseStruct):
objectId: str
type_: int = field(name='type')
numberId: str
areaId: str
sortId: int
position: int
hasDot: bool
class Act25SideDataAreaInfoData(BaseStruct):
areaId: str
sortId: int
areaIcon: str
areaName: str
unlockText: str
preposedStage: str
areaInitialDesc: str
areaEndingDesc: str
areaEndingAud: str
reward: ItemBundle
finalId: str
class Act25SideDataAreaMissionData(BaseStruct):
id_: str = field(name='id')
areaId: str
preposedMissionId: Union[str, None]
sortId: int
isZone: bool
stageId: str
costCount: int
transform: int
progress: int
progressPicId: str
template: Union[str, None]
templateType: int
desc: str
param: Union[List[str], None]
rewards: List[ItemBundle]
archiveItems: List[str]
class Act25SideDataBattlePerformanceData(BaseStruct):
itemId: str
sortId: int
itemName: str
itemIcon: str
itemDesc: str
itemTechType: str
runeData: RuneTablePackedRuneData
class Act25SideDataKeyData(BaseStruct):
keyId: str
keyName: str
keyIcon: str
toastText: str
class Act25SideDataFogUnlockData(BaseStruct):
lockId: str
lockedCollectionIconId: str
unlockedCollectionIconId: str
class Act25SideDataDailyFarmData(BaseStruct):
transform: int
unitTime: int
class Act25SideData(BaseStruct):
tokenItemId: str
constData: Act25SideDataConstData
zoneDescList: Dict[str, Act25SideDataZoneDescInfo]
archiveItemData: Dict[str, Act25SideDataArchiveItemData]
arcMapInfoData: Dict[str, Act25SideDataArchiveMapInfoData]
areaInfoData: Dict[str, Act25SideDataAreaInfoData]
areaMissionData: Dict[str, Act25SideDataAreaMissionData]
battlePerformanceData: Dict[str, Act25SideDataBattlePerformanceData]
keyData: Dict[str, Act25SideDataKeyData]
fogUnlockData: Dict[str, Act25SideDataFogUnlockData]
farmList: List[Act25SideDataDailyFarmData]
class Act38D1DataAct38D1NodeData(BaseStruct):
slotId: str
groupId: Union[str, None]
isUpper: bool
adjacentSlotList: List[str]
class Act38D1DataAct38D1RoadData(BaseStruct):
roadId: str
startSlotId: str
endSlotId: str
class Act38D1DataAct38D1RewardBoxData(BaseStruct):
rewardBoxId: str
roadId: str
class Act38D1DataAct38D1ExclusionGroupData(BaseStruct):
groupId: str
slotIdList: List[str]
class Act38D1DataAct38D1DimensionItemData(BaseStruct):
desc: str
maxScore: int
class Act38D1DataAct38D1CommentData(BaseStruct):
id_: str = field(name='id')
sortId: int
desc: str
class Act38D1DataAct38D1StageDetailData(BaseStruct):
nodeDataMap: Dict[str, Act38D1DataAct38D1NodeData]
roadDataMap: Dict[str, Act38D1DataAct38D1RoadData]
rewardBoxDataMap: Dict[str, Act38D1DataAct38D1RewardBoxData]
exclusionGroupDataMap: Dict[str, Act38D1DataAct38D1ExclusionGroupData]
dimensionItemList: List[Act38D1DataAct38D1DimensionItemData]
commentDataMap: Dict[str, Act38D1DataAct38D1CommentData]
class Act38D1DataAct38D1ConstData(BaseStruct):
redScoreThreshold: int
detailBkgRedThreshold: int
voiceGrade: int
stageInfoTitle: str
missionListReceiveRewardText: str
missionListChangeMapText: str
missionListCompleteTagText: str
mapStartBattleText: str
mapJumpDailyMapText: str
mapRewardReceivedText: str
class Act38D1Data(BaseStruct):
scoreLevelToAppraiseDataMap: Dict[str, str]
detailDataMap: Dict[str, Act38D1DataAct38D1StageDetailData]
constData: Act38D1DataAct38D1ConstData
trackPointPeriodData: List[int]
class Act27SideDataAct27SideGoodData(BaseStruct):
id_: str = field(name='id')
name: str
typeDesc: str
iconId: str
launchIconId: str
purchasePrice: List[int]
sellingPriceList: List[int]
sellShopList: List[str]
isPermanent: bool
class Act27SideDataAct27SideMileStoneData(BaseStruct):
mileStoneId: str
mileStoneLvl: int
needPointCnt: int
rewardItem: ItemBundle
class Act27SideDataAct27SideGoodLaunchData(BaseStruct):
groupId: str
startTime: int
stageId: Union[str, None]
code: Union[str, None]
drinkId: str
foodId: str
souvenirId: str
class Act27SideDataAct27SideShopData(BaseStruct):
shopId: str
sortId: int
name: str
iconId: str
class Act27SideDataAct27SideInquireData(BaseStruct):
mileStonePt: int
inquireCount: int
class Act27SideDataAct27SideDynEntrySwitchData(BaseStruct):
entryId: str
startHour: int
signalId: str
class Act27SideDataAct27sideZoneAdditionData(BaseStruct):
zoneId: str
unlockText: str
displayTime: str
class Act27SideDataAct27SideMileStoneFurniRewardData(BaseStruct):
furniId: str
pointNum: int
class Act27SideDataAct27SideConstData(BaseStruct):
stageId: str
stageCode: str
purchasePriceName: List[str]
furniRewardList: List[Act27SideDataAct27SideMileStoneFurniRewardData]
prizeText: str
playerShopId: str
milestonePointName: str
inquirePanelTitle: str
inquirePanelDesc: str
gain123: List[float]
gain113: List[float]
gain122: List[float]
gain111: List[float]
gain11None: List[float]
gain12None: List[float]
campaignEnemyCnt: int
class Act27SideData(BaseStruct):
goodDataMap: Dict[str, Act27SideDataAct27SideGoodData]
mileStoneList: List[Act27SideDataAct27SideMileStoneData]
goodLaunchDataList: List[Act27SideDataAct27SideGoodLaunchData]
shopDataMap: Dict[str, Act27SideDataAct27SideShopData]
inquireDataList: List[Act27SideDataAct27SideInquireData]
dynEntrySwitchData: List[Act27SideDataAct27SideDynEntrySwitchData]
zoneAdditionDataMap: Dict[str, Act27SideDataAct27sideZoneAdditionData]
constData: Act27SideDataAct27SideConstData
class Act42D0DataAreaInfoData(BaseStruct):
areaId: str
sortId: int
areaCode: str
areaName: str
difficulty: str
areaDesc: str
costLimit: int
bossIcon: str
bossId: Union[str, None]
nextAreaStage: Union[str, None]
class Act42D0DataStageInfoData(BaseStruct):
stageId: str
areaId: str
stageCode: str
sortId: int
stageDesc: List[str]
levelId: str
code: str
name: str
loadingPicId: str
class Act42D0DataEffectGroupInfoData(BaseStruct):
effectGroupId: str
sortId: int
effectGroupName: str
class Act42D0DataEffectInfoRuneData(BaseStruct):
id_: str = field(name='id')
points: int
mutexGroupKey: Union[str, None]
description: str
runes: List[RuneData]
class Act42D0DataEffectInfoData(BaseStruct):
effectId: str
effectGroupId: str
row: int
col: int
effectName: str
effectIcon: str
cost: int
effectDesc: str
unlockTime: int
runeData: Act42D0DataEffectInfoRuneData
class ChallengeMissionData(BaseStruct):
missionId: str
sortId: int
stageId: str
missionDesc: str
milestoneCount: int
class Act42D0DataChallengeInfoData(BaseStruct):
stageId: str
stageDesc: str
startTs: int
endTs: int
levelId: str
code: str
name: str
loadingPicId: str
challengeMissionData: List[ChallengeMissionData]
class StageRatingInfoMilestoneData(BaseStruct):
ratingLevel: int
costUpLimit: int
achivement: str
icon: str
milestoneCount: int
class Act42D0DataStageRatingInfo(BaseStruct):
stageId: str
areaId: str
milestoneData: List[StageRatingInfoMilestoneData]
class Act42D0DataMilestoneData(BaseStruct):
milestoneId: str
orderId: int
tokenNum: int
item: ItemBundle
class Act42D0DataConstData(BaseStruct):
milestoneId: str
strifeName: str
strifeDesc: str
unlockDesc: str
rewardDesc: str
traumaDesc: str
milestoneAreaName: str
traumaName: str
class Act42D0Data(BaseStruct):
areaInfoData: Dict[str, Act42D0DataAreaInfoData]
stageInfoData: Dict[str, Act42D0DataStageInfoData]
effectGroupInfoData: Dict[str, Act42D0DataEffectGroupInfoData]
effectInfoData: Dict[str, Act42D0DataEffectInfoData]
challengeInfoData: Dict[str, Act42D0DataChallengeInfoData]
stageRatingInfoData: Dict[str, Act42D0DataStageRatingInfo]
milestoneData: List[Act42D0DataMilestoneData]
constData: Act42D0DataConstData
trackPointPeriodData: List[int]
class Act29SideFragData(BaseStruct):
fragId: str
sortId: int
fragName: str
fragIcon: str
fragStoreIcon: str
class Act29SideOrcheType(Enum):
ORCHE_1 = 'ORCHE_1'
ORCHE_2 = 'ORCHE_2'
ORCHE_3 = 'ORCHE_3'
ENUM = 'ENUM'
class Act29SideOrcheData(BaseStruct):
id_: str = field(name='id')
name: str
desc: str
icon: str
sortId: int
orcheType: Act29SideOrcheType
class Act29SideProductType(Enum):
PRODUCT_TYPE_1 = 'PRODUCT_TYPE_1'
PRODUCT_TYPE_2 = 'PRODUCT_TYPE_2'
PRODUCT_TYPE_3 = 'PRODUCT_TYPE_3'
PRODUCT_TYPE_4 = 'PRODUCT_TYPE_4'
PRODUCT_TYPE_5 = 'PRODUCT_TYPE_5'
ENUM = 'ENUM'
class Act29SideProductGroupData(BaseStruct):
groupId: str
groupName: str
groupIcon: str
groupDesc: str
defaultBgmSignal: str
productList: List[str]
groupEngName: str
groupSmallName: str
groupTypeIcon: str
groupStoreIconId: str
groupTypeBasePic: str
groupTypeEyeIcon: str
groupSortId: int
formList: List[str]
sheetId: str
sheetNum: int
sheetRotateSpd: float
productType: Act29SideProductType
productDescColor: str
playTintColor: str
confirmTintColor: str
confirmDescColor: str
bagThemeColor: str
class Act29SideProductData(BaseStruct):
id_: str = field(name='id')
orcheId: Union[str, None]
groupId: str
formId: Union[str, None]
musicId: str
class Act29SideFormData(BaseStruct):
formId: str
fragIdList: List[str]
formDesc: str
productIdDict: Dict[str, str]
withoutOrcheProductId: str
groupId: str
formSortId: int
class Act29SideInvestResultData(BaseStruct):
resultId: str
resultTitle: str
resultDesc1: str
resultDesc2: str
class Act29SideInvestType(Enum):
MAJOR = 'MAJOR'
RARE = 'RARE'
NORMAL = 'NORMAL'
class Act29SideInvestData(BaseStruct):
investId: str
investType: Act29SideInvestType
investNpcName: str
storyId: str
investNpcPic: str
investNpcAvatarPic: str
majorNpcPic: Union[str, None]
majorNpcBlackPic: Union[str, None]
reward: Union[ItemBundle, None]
investSucResultId: Union[str, None]
investFailResultId: str
investRareResultId: Union[str, None]
class Act29SideConstData(BaseStruct):
majorInvestUnlockItemName: str
wrongTipsTriggerTime: int
majorInvestCompleteImgId: str
majorInvestUnknownAvatarId: str
majorInvestDetailDesc1: str
majorInvestDetailDesc2: str
majorInvestDetailDesc3: str
majorInvestDetailDesc4: str
hiddenInvestImgId: str
hiddenInvestHeadImgId: str
hiddenInvestNpcName: str
unlockLevelId: str
investResultHint: str
investUnlockText: str
noOrcheDesc: str
class Act29SideZoneAdditionData(BaseStruct):
zoneId: str
unlockText: str
class Act29SideMusicData(BaseStruct):
groupId: str
orcheId: Union[str, None]
musicId: str
class Act29SideData(BaseStruct):
fragDataMap: Dict[str, Act29SideFragData]
orcheDataMap: Dict[str, Act29SideOrcheData]
productGroupDataMap: Dict[str, Act29SideProductGroupData]
productDataMap: Dict[str, Act29SideProductData]
formDataMap: Dict[str, Act29SideFormData]
investResultDataMap: Dict[str, Act29SideInvestResultData]
investDataMap: Dict[str, Act29SideInvestData]
majorInvestIdList: List[str]
rareInvestIdList: List[str]
constData: Act29SideConstData
zoneAdditionDataMap: Dict[str, Act29SideZoneAdditionData]
musicDataMap: List[Act29SideMusicData]
class ActivityTableActivityDetailTable(BaseStruct):
DEFAULT: Dict[str, DefaultFirstData]
CHECKIN_ONLY: Dict[str, DefaultCheckInData]
CHECKIN_ALL_PLAYER: Dict[str, AllPlayerCheckinData]
CHECKIN_VS: Dict[str, VersusCheckInData]
TYPE_ACT3D0: Dict[str, Act3D0Data]
TYPE_ACT4D0: Dict[str, Act4D0Data]
TYPE_ACT5D0: Dict[str, Act5D0Data]
TYPE_ACT5D1: Dict[str, Act5D1Data]
COLLECTION: Dict[str, ActivityCollectionData]
TYPE_ACT9D0: Dict[str, Act9D0Data]
TYPE_ACT12SIDE: Dict[str, Act12SideData]
TYPE_ACT13SIDE: Dict[str, Act13SideData]
TYPE_ACT17SIDE: Dict[str, Act17sideData]
TYPE_ACT20SIDE: Dict[str, Act20SideData]
TYPE_ACT21SIDE: Dict[str, Act21SideData]
TYPE_ACT29SIDE: Dict[str, Act29SideData]
LOGIN_ONLY: Dict[str, ActivityLoginData]
SWITCH_ONLY: Dict[str, ActivitySwitchCheckinData]
MINISTORY: Dict[str, ActivityMiniStoryData]
ROGUELIKE: Dict[str, ActivityRoguelikeData]
MULTIPLAY: Dict[str, ActivityMultiplayData]
INTERLOCK: Dict[str, ActivityInterlockData]
BOSS_RUSH: Dict[str, ActivityBossRushData]
FLOAT_PARADE: Dict[str, ActivityFloatParadeData]
SANDBOX: Dict[str, ActSandboxData]
MAIN_BUFF: Dict[str, ActivityMainlineBuffData]
TYPE_ACT24SIDE: Dict[str, Act24SideData]
TYPE_ACT25SIDE: Dict[str, Act25SideData]
TYPE_ACT27SIDE: Dict[str, Act27SideData]
TYPE_ACT42D0: Dict[str, Act42D0Data]
TYPE_ACT38D1: Union[Dict[str, Act38D1Data], None] = None # Remove in 2.1.21
class ActivityStageRewardData(BaseStruct):
stageRewardsDict: Dict[str, List[StageDataDisplayDetailRewards]]
class ActivityThemeDataTimeNode(BaseStruct):
title: str
ts: int
class ActivityThemeData(BaseStruct):
id_: str = field(name='id')
type_: str = field(name='type')
funcId: str
endTs: int
sortId: int
itemId: Union[str, None]
timeNodes: List[ActivityThemeDataTimeNode]
startTs: int
class StageDataConditionDesc(BaseStruct):
stageId: str
completeState: int
class AprilFoolStageData(BaseStruct):
stageId: str
levelId: str
code: str
name: str
appearanceStyle: int
loadingPicId: str
difficulty: str
unlockCondition: List[StageDataConditionDesc]
stageDropInfo: List[ItemBundle]
class AprilFoolScoreData(BaseStruct):
stageId: str
sortId: int
playerName: str
playerScore: int
class AprilFoolConst(BaseStruct):
battleFinishLoseDes: str
killEnemyDes: str
killBossDes: str
totalTime: str
class Act4funPerformGroupInfo(BaseStruct):
performGroupId: str
performIds: List[str]
class Act4funPerformWordData(BaseStruct):
text: str
picId: str
backgroundId: str
class Act4funPerformInfo(BaseStruct):
performId: str
performFinishedPicId: Union[str, None]
fixedCmpGroup: Union[str, None]
cmpGroups: List[Union[str, None]]
words: List[Act4funPerformWordData]
class Act4funLiveMatEffectInfo(BaseStruct):
liveMatEffectId: str
valueId: str
performGroup: str
class Act4funLiveMatInfoData(BaseStruct):
liveMatId: str
stageId: str
name: str
picId: str
tagTxt: str
emojiIcon: str
selectedPerformId: str
effectInfos: Dict[str, Act4funLiveMatEffectInfo]
class Act4funSpLiveMatInfoData(BaseStruct):
spLiveMatId: str
spLiveEveId: str
stageId: str
name: str
picId: str
tagTxt: str
emojiIcon: str
accordingPerformId: Union[str, None]
selectedPerformId: Union[str, None]
valueEffectId: str
accordingSuperChatId: Union[str, None]
class Act4funValueEffectInfoData(BaseStruct):
valueEffectId: str
effectParams: Dict[str, int]
class Act4funLiveValueInfoData(BaseStruct):
liveValueId: str
name: str
stageId: str
iconId: str
highEndingId: str
lowEndingId: str
increaseToastTxt: str
decreaseToastTxt: str
class Act4funSuperChatInfo(BaseStruct):
superChatId: str
chatType: int
userName: str
iconId: str
valueEffectId: str
performId: str
superChatTxt: str
class Act4funCmtInfo(BaseStruct):
iconId: Union[str, None]
name: Union[str, None]
cmtTxt: str
class Act4funCmtGroupInfo(BaseStruct):
cmtGroupId: str
cmtList: List[Act4funCmtInfo]
class Act4funEndingInfo(BaseStruct):
endingId: str
endingAvg: str
endingDesc: Union[str, None]
stageId: Union[str, None]
isGoodEnding: bool
class Act4funTokenInfoData(BaseStruct):
tokenLevelId: str
levelDesc: Union[str, None]
skillDesc: str
tokenLevelNum: int
levelIconId: str
class Act4funMissionData(BaseStruct):
missionId: str
sortId: str
missionDes: str
rewardIconIds: List[str]
rewards: List[ItemBundle]
class Act4funConst(BaseStruct):
liveMatAmtLowerLimit: int
liveTurnUpperLimit: int
superChatCountDownNum: int
badEndingPerformEffectTitle: str
performEffectTitle: str
defaultPerformPicId: str
defaultTxtBackground: str
openingPerformGroup: str
forgetPerformGroup: str
runPerformGroup: str
liveMatDefaultUserIcon: str
liveMatAttributeIcon: str
liveMatAttribIconDiffNum: int
liveValueAbsLimit: int
cmtAppearTimeLowerLimit: float
cmtAppearTimeUpperLimit: float
subtitleIntervalTime: float
mainPageEventDes: str
spStageEndingTip: str
noLiveEndingTip: str
notEnoughEndingTip: str
enoughEndingTip: str
mainPagePersonal: str
mainPageJobDes: str
endingPageConfirmTxt: str
runConfirmTxt: str
mainPageDiamondMissionId: str
reconnectConfirmTxt: str
studyStageId: str
goodEndingToastTxt: str
tokenLevelUpToastTxt: str
studyStageToastTxt: str
matNotEnoughToastTxt: str
formalLevelUnlockToastTxt: str
class Act4funStageExtraData(BaseStruct):
description: str
valueIconId: Union[str, None]
class Act4funData(BaseStruct):
performGroupInfoDict: Dict[str, Act4funPerformGroupInfo]
performInfoDict: Dict[str, Act4funPerformInfo]
normalMatDict: Dict[str, Act4funLiveMatInfoData]
spMatDict: Dict[str, Act4funSpLiveMatInfoData]
valueEffectInfoDict: Dict[str, Act4funValueEffectInfoData]
liveValueInfoDict: Dict[str, Act4funLiveValueInfoData]
superChatInfoDict: Dict[str, Act4funSuperChatInfo]
cmtGroupInfoDict: Dict[str, Act4funCmtGroupInfo]
cmtUsers: List[str]
endingDict: Dict[str, Act4funEndingInfo]
tokenLevelInfos: Dict[str, Act4funTokenInfoData]
missionDatas: Dict[str, Act4funMissionData]
constant: Act4funConst
stageExtraDatas: Dict[str, Act4funStageExtraData]
randomMsgText: List[str]
randomUserIconId: List[str]
class AprilFoolTable(BaseStruct):
stages: Dict[str, AprilFoolStageData]
scoreDict: Dict[str, List[AprilFoolScoreData]]
constant: AprilFoolConst
act4FunData: Act4funData
class CartComponents(BaseStruct):
compId: str
sortId: int
type_: str = field(name='type')
posList: List[str]
posIdDict: Dict[str, List[str]]
name: str
icon: str
showScores: int
itemUsage: str
itemDesc: str
itemObtain: str
rarity: int
detailDesc: str
price: int
specialObtain: str
obtainInRandom: bool
additiveColor: Union[str, None]
class CartDataCartConstData(BaseStruct):
carItemUnlockStageId: str
carItemUnlockDesc: str
spLevelUnlockItemCnt: int
mileStoneBaseInterval: int
spStageIds: List[str]
carFrameDefaultColor: str
class CartData(BaseStruct):
carDict: Dict[str, CartComponents]
runeDataDict: Dict[str, RuneTablePackedRuneData]
cartStages: List[str]
constData: CartDataCartConstData
class SiracusaDataAreaData(BaseStruct):
areaId: str
areaName: str
areaSubName: str
unlockType: str
unlockStage: Union[str, None]
areaIconId: str
pointList: List[str]
class SiracusaDataPointData(BaseStruct):
pointId: str
areaId: str
pointName: str
pointDesc: str
pointIconId: str
pointItaName: str
class SiracusaDataCharCardData(BaseStruct):
charCardId: str
sortIndex: int
avgChar: str
avgCharOffsetY: Union[float, int]
charCardName: str
charCardItaName: str
charCardTitle: str
charCardDesc: str
fullCompleteDes: str
gainDesc: str
themeColor: str
taskRingList: List[str]
operaItemId: str
gainParamList: Union[List[str], None]
class SiracusaDataTaskRingData(BaseStruct):
taskRingId: str
sortIndex: int
charCardId: str
logicType: str
ringText: str
item: ItemBundle
isPrecious: bool
taskIdList: List[str]
class SiracusaDataTaskBasicInfoData(BaseStruct):
taskId: str
taskRingId: str
sortIndex: int
placeId: str
npcId: Union[str, None]
taskType: str
class SiracusaDataBattleTaskData(BaseStruct):
taskId: str
stageId: str
battleTaskDesc: str
class SiracusaDataAVGTaskData(BaseStruct):
taskId: str
taskAvg: str
class SiracusaDataItemInfoData(BaseStruct):
itemId: str
itemName: str
itemItalyName: str
itemDesc: str
itemIcon: str
class SiracusaDataItemCardInfoData(BaseStruct):
cardId: str
cardName: str
cardDesc: str
optionScript: str
class SiracusaDataNavigationInfoData(BaseStruct):
entryId: str
navigationType: str
entryIcon: str
entryName: Union[str, None]
entrySubName: Union[str, None]
class SiracusaDataOptionInfoData(BaseStruct):
optionId: str
optionDesc: str
optionScript: str
optionGoToScript: Union[str, None]
isLeaveOption: bool
needCommentLike: bool
requireCardId: Union[str, None]
class SiracusaDataStagePointInfoData(BaseStruct):
stageId: str
pointId: str
sortId: int
isTaskStage: bool
class SiracusaDataStoryBriefInfoData(BaseStruct):
storyId: str
stageId: str
storyInfo: str
class SiracusaDataOperaInfoData(BaseStruct):
operaId: str
sortId: int
operaName: str
operaSubName: str
operaScore: str
unlockTime: int
class SiracusaDataOperaCommentInfoData(BaseStruct):
commentId: str
referenceOperaId: str
columnIndex: int
columnSortId: int
commentTitle: str
score: str
commentContent: str
commentCharId: str
class SiracusaDataConstData(BaseStruct):
operaDailyNum: int
operaAllUnlockTime: int
defaultFocusArea: str
class SiracusaData(BaseStruct):
areaDataMap: Dict[str, SiracusaDataAreaData]
pointDataMap: Dict[str, SiracusaDataPointData]
charCardMap: Dict[str, SiracusaDataCharCardData]
taskRingMap: Dict[str, SiracusaDataTaskRingData]
taskInfoMap: Dict[str, SiracusaDataTaskBasicInfoData]
battleTaskMap: Dict[str, SiracusaDataBattleTaskData]
avgTaskMap: Dict[str, SiracusaDataAVGTaskData]
itemInfoMap: Dict[str, SiracusaDataItemInfoData]
itemCardInfoMap: Dict[str, SiracusaDataItemCardInfoData]
navigationInfoMap: Dict[str, SiracusaDataNavigationInfoData]
optionInfoMap: Dict[str, SiracusaDataOptionInfoData]
stagePointList: List[SiracusaDataStagePointInfoData]
storyBriefInfoDataMap: Dict[str, SiracusaDataStoryBriefInfoData]
operaInfoMap: Dict[str, SiracusaDataOperaInfoData]
operaCommentInfoMap: Dict[str, SiracusaDataOperaCommentInfoData]
constData: SiracusaDataConstData
class KVSwitchInfo(BaseStruct):
isDefault: bool
displayTime: int
zoneId: Union[str, None]
class ActivityKVSwitchData(BaseStruct):
kvSwitchInfo: Dict[str, KVSwitchInfo]
class DynEntrySwitchInfo(BaseStruct):
entryId: str
sortId: int
stageId: Union[str, None]
class ActivityDynEntrySwitchData(BaseStruct):
entrySwitchInfo: Dict[str, DynEntrySwitchInfo]
class ActivityTableActivityHiddenStageUnlockConditionData(BaseStruct):
unlockStageId: str
unlockTemplate: str
unlockParams: Union[List[str], None]
missionStageId: str
unlockedName: str
lockedName: str
lockCode: str
unlockedDes: str
templateDesc: str
desc: str
riddle: str
class ActivityTableActivityHiddenStageData(BaseStruct):
stageId: str
encodedName: str
showStageId: str
rewardDiamond: bool
missions: List[ActivityTableActivityHiddenStageUnlockConditionData]
class ActivityTableExtraData(BaseStruct):
periodId: str
startTs: int
endTs: int
class ActivityTable(BaseStruct):
__version__ = '23-10-31-11-47-45-d410ff'
basicInfo: Dict[str, ActivityTableBasicData]
homeActConfig: Dict[str, ActivityTableHomeActivityConfig]
zoneToActivity: Dict[str, str]
missionData: List[MissionData]
missionGroup: List[MissionGroup]
replicateMissions: Union[Dict[str, str], None]
activity: ActivityTableActivityDetailTable
extraData: Dict[str, Dict[str, Dict[str, List[ActivityTableExtraData]]]]
activityItems: Dict[str, List[str]]
syncPoints: Dict[str, List[int]]
dynActs: Any
stageRewardsData: Dict[str, ActivityStageRewardData]
actThemes: List[ActivityThemeData]
actFunData: AprilFoolTable
carData: CartData
siracusaData: SiracusaData
kvSwitchData: Dict[str, ActivityKVSwitchData]
dynEntrySwitchData: Dict[str, ActivityDynEntrySwitchData]
hiddenStageData: List[ActivityTableActivityHiddenStageData]
stringRes: Dict[str, Dict[str, str]]