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baiqwerdvd 2024-12-09 16:14:18 +08:00
commit 6455a0d963
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@ -183,6 +183,7 @@ class PlayerEquipmentInfo(Struct):
shiningColor: str
desc: Union[str, None] = None
typeName1: Union[str, None] = None
typeName2: Union[str, None] = None
class PlayerCampaignZoneInfo(Struct):
@ -198,18 +199,21 @@ class PlayerCampaignInfo(Struct):
id_: str = field(name="id")
name: str
campaignZoneId: str
picUrl: str
class PlayerRogueInfo(Struct):
id_: str = field(name="id")
name: str
sort: int
picUrl: str
class PlayerTowerInfo(Struct):
id_: str = field(name="id")
name: str
subName: str
picUrl: str
hasHard: Union[bool, None] = None
stageNum: Union[int, None] = None
@ -227,6 +231,10 @@ class PlayerActivityInfo(Struct):
rewardEndTime: int
isReplicate: bool
type_: str = field(name="type")
dropItemIds: List[str]
shopGoodItemIds: List[str]
favorUpList: List[str]
picUrl: str
class PlayerStageInfo(Struct):
@ -240,7 +248,8 @@ class PlayerSkinInfo(Struct):
brandId: str
sortId: int
displayTagId: str
name: Union[str, None] = None
name: str
charId: str
brandName: Union[str, None] = None
brandCapitalName: Union[str, None] = None
illustId: Union[str, None] = None
@ -550,6 +559,7 @@ class PlayerInfoCharSkill(Struct):
class PlayerInfoCharEquip(Struct):
id_: str = field(name="id")
level: int
locked: bool
class PlayerInfoChar(Struct):
@ -565,12 +575,12 @@ class PlayerInfoChar(Struct):
defaultSkillId: str
gainTime: int
defaultEquipId: str
specializeLevelCount: Union[int, None] = 0
class PlayerAssistCharEquip(Struct):
id_: str = field(name="id")
level: int
locked: bool
class PlayerAssistChar(Struct):
@ -608,6 +618,12 @@ class PlayerStatusSecretary(Struct):
class PlayerStatusAvatar(Struct):
type_: str = field(name="type")
id_: str = field(name="id")
url: str
class PlayerStatusExp(Struct):
current: int
max: int
class PlayerStatus(Struct):
@ -626,6 +642,7 @@ class PlayerStatus(Struct):
furnitureCnt: int
skinCnt: int
avatar: Union[PlayerStatusAvatar, None] = None
exp: PlayerStatusExp
class DisplayShowConfig(Struct):